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Thread: FEZ Finally on PC, it seems.
23-04-2013, 03:22 PM #41
He's doing this to generate publicity of course, but I agree that if this is his sole trick (acting like a pretentious prick and angry indie angst!) then he's not going to last the distance.Nalano's Law - As an online gaming discussion regarding restrictions grows longer, the probability of a post likening the topic to the Democratic People's Republic of Korea approaches one.
23-04-2013, 03:23 PM #42
- Join Date
- May 2012
PS, his edit to the post seems to show he says these things, and does not mean them. Still, is that good practice as a business owner. :P
It's a bit like being told your going into business with the guy who use to be Ali G (Sacha Baron Cohen). While they are not their persona, you'd worry what might happen in a normal business meeting. Not from them, but from others thinking they are their persona. :P
Right now, I'd consider Molyneux to at least be a better example. While he talks rubbish, it's at least not directed at his customers.
That's quite a good point soldant. While entertaining, is the entertainment not suppose to be in the game! Make you wonder if he is up for something. ;)
Last edited by TechnicalBen; 24-04-2013 at 03:21 PM. Reason: spellings
23-04-2013, 03:44 PM #43
- Join Date
- Mar 2013
Maybe I'm just too old but I think that I'll avoid a game, no matter how good, when the developer calls his customers "ingrates" and "nerds" in a derogatory manner. FEZ looked somewhat interesting and while I think the developer came off badly in Indie Game: The Movie, I felt that he really wanted to make a great product. But I have no patience for insulting customers.
23-04-2013, 04:50 PM #44
23-04-2013, 04:54 PM #45
If this ends up in a PWYW bundle, I'm gonna buy it for 1 lousy cent. That'll teach him!
23-04-2013, 05:45 PM #46
- Join Date
- Apr 2013
By editing his post he gets to call us idiots twice:
You are idiots!
I was just joking, man you are idiots.
23-04-2013, 07:15 PM #47
As regards Fez...I did the steam pre-order as it was cheap. I rather imagined that it would be absurdly priced (£10+) but £6 isn't too bad.
Last edited by Kadayi; 23-04-2013 at 07:19 PM.
23-04-2013, 07:29 PM #48
23-04-2013, 08:52 PM #49
23-04-2013, 10:47 PM #50
There are a metric fuck ton of games out there. More than I can ever play. I got games already I bought several years ago and haven't played yet. Why in the world would I then give money to a guy like that when there are so many other lovely indie people I could be sending my money?
Now, I'll grant that I have never been interested in FEZ due to it being a platformer, but still, had I been, I'd have not bought it. I don't have infinite money and the money I do have, I prefer to spend on people I actually find nice. Which, incidentally is also why I've never been interested in Braid. Jon Blow really rubs me the wrong way. And again, Braid looks like a platformer so whatever.
Right now, I could buy for copies of Resonance and send to friends for the same price as FEZ. That seems much better as Dave Gilbert is a classy guy and have been great the few times I've contacted him. So, why would I give money to Fish when I could do that? It's my money and I get to decide which criteria I use for spending them. One criteria is: don't give money to dicks.Snatching defeat from the jaws of victory since 1982.
23-04-2013, 11:05 PM #51
Ok, but you do understand that a person's niceness has no baring on the quality of their games, right? And your criteria is a vague absolute. How gittish does a git have to be to be labelled a git? Does it matter if he's publicly seen as a git, or do you personally have to be offended by something they've said? What's the secret KFC recipe? What if the git is just one part of a larger team? Surely there's at least one git in every team, this one just happens to have a megaphone. So what company position does the git have to be in before you refuse to buy the game entirely - director, composer, janitor? If the number of gits reaches a certain number, say 3 gits, is that also a dealbreaker no matter what position they're in?
23-04-2013, 11:10 PM #52
Demanding objective justifications for subjective criteria is kinda funny (just like demanding consistency for them).
23-04-2013, 11:40 PM #53
Indeed, I'm being a bit of a git. Luckily I'm not making any games though.
24-04-2013, 12:38 AM #54
Tell no one...Nalano's Law - As an online gaming discussion regarding restrictions grows longer, the probability of a post likening the topic to the Democratic People's Republic of Korea approaches one.
24-04-2013, 09:34 AM #55
Not even sure what I'm trying to say here - my boycotts are better than yours?
24-04-2013, 10:35 AM #56Nalano's Law - As an online gaming discussion regarding restrictions grows longer, the probability of a post likening the topic to the Democratic People's Republic of Korea approaches one.
24-04-2013, 11:30 AM #57
I don't think I claimed the behaviour of the dev has any relation to the quality of the game. I just said that the behaviour of the dev is the reason I don't want to buy FEZ and Braid. Both games might be shining paragons and the best games ever made but I still don't want to pay money to either creator.
You might argue that I'm cutting off my nose to spite my face but I don't agree. I've got, as I said, finite money (and time) and it's not like I owe it to either developer to give them my money.
As for the rest of your questions: that's a case by case evaluation. Most developers don't seem to be actively trying to insult their potential users though, so it's not often it's an issue. There was some Ubisoft guy though where I decided to pass over his game. I think it might have been The Last of Us? Some post apocalyptic one in any case.
I should note: I don't consider this a boycot. I just don't buy the games. It's not some grand campaign or guided by any objectives. I just pick and choose where to spend my money.Snatching defeat from the jaws of victory since 1982.
24-04-2013, 01:27 PM #58
As far as dickish devs go: It all goes back to what I have been saying about DRM, stupid design decisions, mega-sales, and what not.
Every game has a price that every player is willing to pay for it. For a really good game, most gamers are willing to pay close to retail (or even above for a collector's edition). For crap, they might demand they be paid before they pick it up.
Bad DRM and asshole devs just modify that price. As an example: I love Splinter Cell COnviction. It is my second favorite Splinter Cell (Chaos Theory gets the win). I feel it captures the essence of the games almost perfectly AND is more believable than any other SC (Yes, Sam is gonna be killing more people. Because he doesn't have time to stare at blueprints for hours on end and doesn't have the guard shift schedules to plan around them). But it had Ubi-DRM at its worst, so that lowered it down to a 20-30 dollar price point in my eyes. The game itself is well worth 50-80, but other factors lower it.
Same with this. Hell, same with Derek Smart and CliffyB and all the other assholes of the industry.Steam: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.
24-04-2013, 01:42 PM #59
24-04-2013, 03:01 PM #60
You've every right to if it offends you, but it has bugger all to do with a quality product.
- Join Date
- Jun 2011
I know that I can not to this consistently, because I simply cannot know every producer of every product in the world. What counts for me is that I am conscious about what I buy or consume (most of the time).
I haven't made up my mind about Phil Fish tho...