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  1. #41
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by QuantaCat View Post
    no, not really, as it creates multiple radar pings at the location of the grenade, so it essentially creates the impression of a bunch of people where there are none. as well as weapons fire sounds.
    Interesting. Perhaps I have to give it a go.

  2. #42
    Moderator QuantaCat's Avatar
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    Quote Originally Posted by MrEclectic View Post
    Interesting. Perhaps I have to give it a go.
    only costs a hundred too.
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  3. #43
    Network Hub Skhalt's Avatar
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    Quote Originally Posted by MrEclectic View Post
    INI will try multiple hit-and-runs from various directions. They see themselves as an elite spec-ops force, and operate as such.
    Weird. Based on my last encounters with them I assumed their specialty was failing gal-drops.

  4. #44
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by Skhalt View Post
    Weird. Based on my last encounters with them I assumed their specialty was failing gal-drops.
    Their skill is also their biggest flaw. They can be arrogant at times, and underestimate their opponent. It is not lack of skill, but abundance. They date back to the original Planetside, and are quite proud of being a small, elite unit. This shows in the rivalry they have with other TR outfits.

    I'm afraid that they are aware of this though, and in this post in the official forums (in a thread where players list what they think are the best outfits in their server), one of their members is identifying RPS as a growing potential threat, if we adapt our tactics to our increasing size, according to his opinion.

  5. #45
    Secondary Hivemind Nexus MrEclectic's Avatar
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    By the way, I don't mean that everyone is oh so skilled and organised, and we are terribad. It's just that paying a bit of attention at enemy tactics and style will also improve our playstyle and enjoyment of the game, and save us a few nasty surprises.

  6. #46
    Moderator QuantaCat's Avatar
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    ugh. I kept reading on that post you linked. now I have to burn my eyes with acid
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  7. #47
    Network Hub Skhalt's Avatar
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    Quote Originally Posted by MrEclectic View Post
    They can be arrogant at times, and underestimate their opponent.
    Might be that, it was as if they thought that popping smoke was enough for them to suddenly become invincible. Guess they weren't expecting us to have that little thing called "IR scope".

  8. #48
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by Skhalt View Post
    Might be that, it was as if they thought that popping smoke was enough for them to suddenly become invincible. Guess they weren't expecting us to have that little thing called "IR scope".
    One of the reasons such outfits (SOV, INI for TR, JNJ for NC, DWG, VC for VS are a few examples) are using smoke is that, even with NV scopes, you either have to ADS all the time, so your situational awareness is diminished by the limited FOV of the scope and your movement speed severely reduced, or move blindly, so no situational awareness at all. They mainly bet that in such a limited awareness environment their superiour skill and placement will see them through. They count on the fact that they know exactly where each one of them is coming from and aiming at, while their opponents will lose track of their own relative positions, and thus an elite force can cut through more easily.

    DWG for instance has Tier 1 and Tier 2 requirements for certs and loadouts, and Tier 2 lists, among other things, weapons with Underbarrel Smoke Grenade Launchers.

  9. #49
    Moderator QuantaCat's Avatar
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    which is stupid as mindburst for example shoots through smoke without using the NV scope. dont quite get how but dear lord he can shoot well. :D
    Last edited by QuantaCat; 13-05-2013 at 05:42 AM.
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  10. #50
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    I believe you can spot through smoke, at which point just aim under the wedge.

  11. #51
    Secondary Hivemind Nexus bonkers's Avatar
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    Also, if there is smoke there is most likely someone walking through. Just shoot the smoke, you are likely to hit someone
    (Firefall: bug shot) // (PS2: bobby is going home)
    -remove spaces-

  12. #52
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by LordKiwi View Post
    I believe you can spot through smoke, at which point just aim under the wedge.
    Exactly. Again, the importance of everyone spotting. It's not just for aiming. Even with smoke, you can see the enemy doritos moving, so you know where they are going.

  13. #53
    Secondary Hivemind Nexus MrEclectic's Avatar
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    Quote Originally Posted by QuantaCat View Post
    ugh. I kept reading on that post you linked. now I have to burn my eyes with acid
    I look back upon those golden days of yore with nostalgic eyes, when the internet was made just for porn. Now, it's epeen contests... Ah, kids these days, don't even know they're born.

  14. #54
    Network Hub Skhalt's Avatar
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    Things were simpler in Planetside 1, forums were made for one purpose: requesting that Vanu be nerfed.
    Then we would lock an enemy home continent to steal their technology and kick their asses even harder with their own weapons, just to show them that we actually were a bit underpowered compared to them.

  15. #55
    Moderator QuantaCat's Avatar
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    didnt think there was vanu in PS1?
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  16. #56
    Network Hub Orius's Avatar
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    Quote Originally Posted by QuantaCat View Post
    didnt think there was vanu in PS1?
    You thought wrong, then. Frankly I'm surprised you had that impression given how many VS PS1 players there are around on miller. Hell, Cooper is one!

  17. #57
    Secondary Hivemind Nexus Boris's Avatar
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    I played mostly NC in PS1. Dat music so OP.

  18. #58
    Moderator QuantaCat's Avatar
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    well whatever. if theyve been around for that long, why do they still look so shit?
    - Tom De Roeck.

    verse publications & The Shopkeeper, an interactive short.

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  19. #59
    Secondary Hivemind Nexus Boris's Avatar
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    Because the art team has no clue what to do with them.

  20. #60
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    This thread is gold. Resurrect it and get back on topic.

    I believe it covered:
    * AA tactics
    * touched max crashing, but I think it could be expanded to "How to hold a point / How to take a point"
    * AT tactics, but I would like to see this divided up into base defence, managing own tank columns, dealing with enemy tank columns (outside bases), Lancer nests (as its own topic)

    A good "new SL" resource would also cover, off the top of my head:
    * rapid redeploying: how to get it right
    * Links to the mentoring stuff.

    Oh yeah. There are broken links to the mentoring stuff. I should find the right place to report that
    http://www.rockplanetshotgun.com/org...er/promotions/
    links to
    http://www.rockplanetshotgun.com/org...ter/mentoring/
    and the second link is a 404.

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