Results 61 to 80 of 376
07-05-2013, 05:14 AM #61
actually, I lead the ns2 squad of about 16 people last call to arms, and we did do our own stuff as we were facing a massive front line and cmaster was concentrating on two specific areas. so we ended up taking the small stuff with some other public squads where the tr werent looking.
so it does work, if the squad or platoonleader knows what the hell hes doing, and can always come in for backup.
07-05-2013, 07:04 AM #62
- Join Date
- Mar 2013
It also means I don't froth at the mouth trying to work out which channel I'm talking in without the (currently broken, for me) overlay.
Sinomatic's point is a good one too: contrary to qaz's suggestion, most SL didn't operate of their own volition last time and it cost us a lot of downtime. I don't know if that was because it wasn't made explicit that they should bugger off and do their own thing, or if it's just a shortage of confident SLs who don't need no SG to tell them what to do.
Military models of regimented top-down command would work if PS2 didn't play so quickly. You've all seen alerts, you know that half a continent can be won or lost in 20 minutes. On the multiple-platoon scale, centralized decision making by regular old mortal human beings just can't work that quickly unless we troll around in one huge damn blob.
Last edited by cfftble; 07-05-2013 at 07:14 AM.
07-05-2013, 07:15 AM #63
I'm going to try to make it to this one! No leadership role for me though.
07-05-2013, 07:17 AM #64
I believe the last time suffered from organisational teething problems, basically. We had planned for eight squads under one commander. We ended up with 16 squads and then some, and had to adapt to this on the fly, which took its sweet time, understandably.
This time around, my vision is that we use the middle layer of platoon leads from the start and give them the mandate to operate somewhat freely within an area of operations designated by the supreme giraffe. Also, if there's a queue for the continent we're playing on, one platoon could be playing on another. I get the feeling we're mostly in agreement here, only semantics get in the way. Would you agree?
07-05-2013, 07:26 AM #65
I vote that platoons all have default orders for the night, and only veer from that when reinforcements are needed.
07-05-2013, 07:37 AM #66
- Join Date
- Mar 2013
Last edited by cfftble; 07-05-2013 at 08:07 AM.
07-05-2013, 08:35 AM #67
Actually, I vote myself for PL. Its been a while, and Ive taken off just for thursday.
07-05-2013, 08:49 AM #68
Official sanction, cool . We should probably just arrange a time and place for TRAM to galdrop us then.
07-05-2013, 08:52 AM #69
OP updated with an introduction to people who come to the forum for the first time. Feedback wanted.
Thanks Luperza for helping to spread the word!
07-05-2013, 08:53 AM #70
07-05-2013, 08:59 AM #71
If platoons are the organisational units, I'll take one. But I'm not sure yet if I can join. I'll let you know ASAP.
07-05-2013, 09:06 AM #72
Let's clarify what we mean by "organisational unit", because I'm getting a bit confused, myself.
What I think we're saying is:
PLs decide how to use their squads, and have SLs and ROs execute their orders as per ordinary TACGIR ops.
PLs have all the people in their platoon in one channel and order them around like on an ordinary night.
07-05-2013, 09:08 AM #73
07-05-2013, 09:09 AM #74
07-05-2013, 09:12 AM #75
- Join Date
- Apr 2013
UTC does not change with a change of seasons, but local time or civil time may change if a time zone jurisdiction observes daylight saving time (summer time). For example, local time on the east coast of the United States is five hours behind UTC during winter, but four hours behind while daylight saving is observed there.
so i'm guessing you actually meant 7:30pm BST and 8:30 CEST which is 6:30pm UTC 6:30pm GMT and 7:30pm CET.
07-05-2013, 09:35 AM #76
Last edited by EsotericReverie; 07-05-2013 at 09:43 AM.
07-05-2013, 09:40 AM #77
It's written "Strategic Giraffes (Thursdays) (7:30pm UTC)" on that thread at any rate. All I can say is StratGirs have been starting at 20:30 GMT+2 here in France for the month or so I've been playing, so what you said is certainly correct and that thread needs an update. Or I've been confused the whole time and always showed up one hour early, but never noticed since there are always people playing? I wouldn't put it past me
Last edited by Skhalt; 07-05-2013 at 09:49 AM.
07-05-2013, 09:44 AM #78
That used to be true before daylight saving time changes cam into effect. What is really implied is BST, not UTC.
07-05-2013, 10:12 AM #79
By the way, if you want to hear some of our exploits from last time, from another perspective, then you should listen to the last PC Gamer UK Podcast #89 at around 1h 45mins give or take a few. A rather interesting story of our 14 Galaxies (or however many we had) strong drop on Sungrey.
07-05-2013, 10:23 AM #80
Right my schedule towards the end of the week is getting more and more compressed due to slipping on the client end; so it's highly likely I won't be able to make Thursday night
I don't know who's where as regards SL duties but I think I have to count myself out at this stage. If I can get online to play some I'll try.