Page 1 of 8 123 ... LastLast
Results 1 to 20 of 143

Hybrid View

  1. #1
    Lesser Hivemind Node BasicPauly's Avatar
    Join Date
    Jan 2013
    Posts
    996

    Post [VS] Official Outfit Logo, Font and Graphics

    At long last, the outfit finally has its 'Official' Logo, font and graphics!
    This post serves as a repository of currently in use art assets.

    --------------------
    "Supermassive" Originals:
    .tiff:
    http://www.mediafire.com/?ydcgvkcf8lcqkwc

    .psd:
    http://www.mediafire.com/?bp5hvb9e6d92xe8

    Note: Above large files and should only be used by those who would like to use the elements to create their own variant of the logo.

    Merged 300dpi Large .psd with transparent background.
    For resizing: http://www.mediafire.com/?fb47gra9mt75b0t


    --------------------
    Scalable Vectors:

    Logo SVG:
    Scalable Vector Graphics. No planet texture.
    http://www.rockplanetshotgun.com/Roc...otgun_Logo.svg

    Text logo SVG:
    http://www.rockplanetshotgun.com/outfitname.svg


    --------------------
    The below images have been made with an equal crop of 100px from all sides of the original.

    [RPS] Logo PNG Transparent:
    128x with Transparent BG:
    http://www.rockplanetshotgun.com/Roc...nsparentBG.png

    128x with Transparent BG (No Planet Texture):
    http://www.rockplanetshotgun.com/Roc...oPlanetTex.png

    256x with Transparent BG:
    http://www.rockplanetshotgun.com/Roc...nsparentBG.png

    1024x with Transparent BG:
    http://www.rockplanetshotgun.com/Roc...nsparentBG.png


    [RPS] Logo PNG Black Background:
    128x with Black BG:
    http://www.rockplanetshotgun.com/Roc...8x_BlackBG.png

    128x with Black BG (No Planet Texture):
    http://www.rockplanetshotgun.com/Roc...oPlanetTex.png

    256x with Black BG:
    http://www.rockplanetshotgun.com/Roc...6x_BlackBG.png

    1024x With black BG:
    http://www.rockplanetshotgun.com/Roc...4x_BlackBG.png


    --------------------
    Palette:
    http://www.rockplanetshotgun.com/Roc...un_Palette.png


    --------------------
    Youtube:
    800x for YouTube:
    http://www.rockplanetshotgun.com/Roc...0x_BlackBG.png

    Youtube Background:
    Fixed: http://www.mediafire.com/view/pza4m6...ube_banner.png
    Illustrator File: http://www.mediafire.com/view/sm66v3...o_text_file.ai

    Youtube 'Plasma Ball' Variant:
    Transparent BG: http://www.mediafire.com/view/d1zrdf...lasma_ball.png


    --------------------
    Website:
    Centered: http://www.mediafire.com/view/zoxq75...r_centered.png
    Off Center: http://www.mediafire.com/view/sk4bc3...off_centre.png
    Layered File: http://www.mediafire.com/download/3c...er_layered.zip

    Favicon:
    http://www.rockplanetshotgun.com/favicon.ico


    --------------------
    Outfit font:
    We have settled on "Faktos", which can be found at dafont:
    http://www.dafont.com/faktos.font


    --------------------
    Still to come?:
    There may be some additions, such as:
    -Background assets
    -Extended palette
    -Headers
    -Etc

    Any changes, additons or new assets will be added if and when they are created.

    A massive thank you to everybody who has been a part of the design process over the past few months. While it has had its fair share of ups and downs, I think you will all agree that the final product was worth the wait.

    Special thanks to Cooper for helping me to drive the process and Rizlar for providing us with many hours of his time and graphical work to help piece together the ideas.

    Last edited by BasicPauly; 21-10-2013 at 09:30 PM.

  2. #2
    Network Hub Orius's Avatar
    Join Date
    Sep 2012
    Location
    Norway
    Posts
    374
    It was worth the wait and arguments! Looks fab.

  3. #3
    Secondary Hivemind Nexus EsotericReverie's Avatar
    Join Date
    Dec 2012
    Location
    Sweden (Göteborg)
    Posts
    3,195
    It is Sweet™.

  4. #4
    Lesser Hivemind Node BasicPauly's Avatar
    Join Date
    Jan 2013
    Posts
    996
    Approved and updated, for maximum awesome.

  5. #5
    Secondary Hivemind Nexus
    Join Date
    Jan 2013
    Posts
    2,053
    We don't need to link both supermassive files. Just the .psd should be fine, since that's the one everyone seems able to open. Just realised it's the old link from Cooper's post in the other thread, this is the new link for the fixed version: http://www.mediafire.com/download.php?bp5hvb9e6d92xe8

    Could possibly replace the note with one about how it's an unreasonably large file and should only be used by people who want to use elements from the design to make their own. Perhaps need another large-scale lossless file for people that just want to scale down instead (flattened layers, about half the resolution as the original, .psd with transparent background)?

  6. #6
    Lesser Hivemind Node BasicPauly's Avatar
    Join Date
    Jan 2013
    Posts
    996
    Quote Originally Posted by Rizlar View Post
    We don't need to link both supermassive files. Just the .psd should be fine, since that's the one everyone seems able to open. Just realised it's the old link from Cooper's post in the other thread, this is the new link for the fixed version: http://www.mediafire.com/download.php?bp5hvb9e6d92xe8

    Could possibly replace the note with one about how it's an unreasonably large file and should only be used by people who want to use elements from the design to make their own. Perhaps need another large-scale lossless file for people that just want to scale down instead (flattened layers, about half the resolution as the original, .psd with transparent background)?
    Personally, Ive been using the tiff, and its nice to have options given that they are there anyway.

    Regarding the note about downloading, Ill update the original post. Its not exactly large, even at several MB, so its not that big a deal even for people who want to scale it down. One file for both has the benefit of both flexibility and ease of use, so downloading a slightly bigger file isnt that big a deal I wouldnt say. Only takes a minute!

    That said, if you want another version on there that is just a flat scaleable, feel free to host one and drop the link here, and ill add it. If you want it added to the website, you will have to contact somebody with access to it because I cannot.

    Quote Originally Posted by LaKroy View Post
    Awesome! If it is added in game, will this mean we have to purchase it with SC, or will they be unlocked for the relevant outfits to use :/ ?
    Last edited by BasicPauly; 14-05-2013 at 11:16 PM.

  7. #7
    Secondary Hivemind Nexus LaKroy's Avatar
    Join Date
    Mar 2013
    Location
    Stockholm, Sweden
    Posts
    1,018
    Quote Originally Posted by BasicPauly View Post
    Awesome! If it is added in game, will this mean we have to purchase it with SC, or will they be unlocked for the relevant outfits to use :/ ?
    No specifics yet, but my guess is that it will be an SC purchase (decals usually go for around 500 SC). We will have to wait and see, it is scheduled for release in June.

  8. #8
    Secondary Hivemind Nexus
    Join Date
    Jan 2013
    Posts
    2,053
    Quote Originally Posted by BasicPauly View Post
    Its not exactly large, even at several MB, so its not that big a deal even for people who want to scale it down. One file for both has the benefit of both flexibility and ease of use, so downloading a slightly bigger file isnt that big a deal I wouldnt say. Only takes a minute!
    Fair enough, I wanted to make it easier for people who didn't need all the layers etc, plus try to avoid people getting issues from resizing without first flattening the image. Then again, who is actually going to need to use the official logo? It's possible that anyone using it will know what to do with a layered file already. Here is the link to a 300dpi flat .psd with transparent background, in case you want it anyway.

    http://www.mediafire.com/download.php?fb47gra9mt75b0t

    I would consider this good enough as a 'master file' to scale down from, with the layered one still there for making variants.

    Re: custom decal purchases, seems like it would makes sense to have it as a one-off buy that changes depending on what outfit you are in (like a guild tabard in WoW). Then again, I can imagine them trying to monitise the hell out of it by making you buy a new one for every outfit (although that would be unbelievably douchey). Anyone know what T-Bone is actually doing with the logos? Perhaps he's just using them to develop the decal uploader rather than something more exciting...

  9. #9
    Secondary Hivemind Nexus Cooper's Avatar
    Join Date
    Jun 2011
    Posts
    2,004
    Quote Originally Posted by Rizlar View Post
    Re: custom decal purchases, seems like it would makes sense to have it as a one-off buy that changes depending on what outfit you are in (like a guild tabard in WoW). Then again, I can imagine them trying to monitise the hell out of it by making you buy a new one for every outfit (although that would be unbelievably douchey). Anyone know what T-Bone is actually doing with the logos? Perhaps he's just using them to develop the decal uploader rather than something more exciting...
    I imagine he's using them to test whatever they decide upon.

    It seems to me they have two options. One is a decal uploader and upon logging into a server your client downloads all decals for all outfits on that server. Which should be a handful of MB.

    The alternative is to have decals be something like an SVG or something similar with an in-game designer. Go see APB(reloaded) for a good example of how complex images can be made from a pre-determined set of primitives and thus keep file sizes really small. (If all you are supplying is info like position & colour for pre-set primitives you are passing a tiny amount of information in comparison to a raster of any type).

    There is, of course, the third alternative. Which is a crap alternative, but I wouldn't put it past SOE. Which is to have outfit decals downloaded on-the-fly as you encounter them. Even a few dozen KB downloaded & written to HDD in the middle of a firefight is enough to cause stuttering...
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

  10. #10
    Secondary Hivemind Nexus
    Join Date
    Jan 2013
    Posts
    2,053
    Yeah, my use of the word 'flatten' might have confused things there. I was actually referring to distortions that occur when you dramatically resize a layered image, which are avoided by just merging the layers. Having a pre-merged version for people to scale down just avoids any potential distortion problems.

    Quote Originally Posted by Cooper View Post
    The alternative is to have decals be something like an SVG or something similar with an in-game designer.
    Shit, yeah, it's possible he just wants logo examples to create the right sort of component shapes for something like that. I can see that sort of system being popular with the devs. Would prefer the ability to actually upload a decal though.

  11. #11
    Lesser Hivemind Node BasicPauly's Avatar
    Join Date
    Jan 2013
    Posts
    996
    Quote Originally Posted by Rizlar View Post
    Fair enough, I wanted to make it easier for people who didn't need all the layers etc, plus try to avoid people getting issues from resizing without first flattening the image.
    Well, I would assume that anybody making use of the graphics and wanting a big size would at least know the basics.
    Besides, there is no need to flatten the image before copying, at least not if you are using photoshop as you can use the copy merged shortcut and paste it into a new document.

    Anyway, Ill stick it up there because it doesnt hurt to have options.

  12. #12
    Secondary Hivemind Nexus MrEclectic's Avatar
    Join Date
    Nov 2012
    Posts
    1,095
    Has anyone sent TRay the logo? I think the link is in the original discussion thread

  13. #13
    Secondary Hivemind Nexus LaKroy's Avatar
    Join Date
    Mar 2013
    Location
    Stockholm, Sweden
    Posts
    1,018
    Quote Originally Posted by MrEclectic View Post
    Has anyone sent TRay the logo? I think the link is in the original discussion thread
    Yes, Cooper did. And TRay has responded that he "got it".

  14. #14
    Moderator QuantaCat's Avatar
    Join Date
    Jun 2011
    Location
    Vienna, Austria
    Posts
    5,857
    isnt this the point of using vector graphics? which one did we send him then?
    - Tom De Roeck.

    monochrom & verse publications

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  15. #15
    Secondary Hivemind Nexus
    Join Date
    Jan 2013
    Posts
    2,053
    Nah, we never got round to making a vector one due to too many sketchy bits.

    Think he was sent a massive PNG.

  16. #16
    Secondary Hivemind Nexus Boris's Avatar
    Join Date
    Apr 2012
    Location
    Netherlands
    Posts
    1,377
    Quote Originally Posted by Rizlar View Post
    Nah, we never got round to making a vector one due to too many sketchy bits.

    Think he was sent a massive PNG.
    1024px square.

  17. #17
    Moderator QuantaCat's Avatar
    Join Date
    Jun 2011
    Location
    Vienna, Austria
    Posts
    5,857
    yeah, thats going to be working against us in decals
    - Tom De Roeck.

    monochrom & verse publications

    "Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it."

  18. #18
    Lesser Hivemind Node apricotsoup's Avatar
    Join Date
    Aug 2011
    Posts
    970
    Barring the planet it wouldn't be hard to turn it into an SVG, the sketchy bits may not come across 100% the same but would be fairly close.

    I can probably knock one together sometime if it was needed.

  19. #19
    Network Hub
    Join Date
    Nov 2013
    Posts
    202
    Quote Originally Posted by apricotsoup View Post
    Barring the planet it wouldn't be hard to turn it into an SVG, the sketchy bits may not come across 100% the same but would be fairly close.

    I can probably knock one together sometime if it was needed.

    It's needed. Barring the planet texture, which I don't think would come out well.
    I tried running the existing resources through inkscape but the result is just rasters embedded into a svg which doesn't help. Idealized version would work. Hell, just the giraffe as a true svg would be enough for me to work with, but it would help to have the other pretties.

    I would appreciate help with this as well as no one starting any rumours about my supposed super-secret secret "secret project" project which, if it existed at all, would be a secret.

  20. #20
    Secondary Hivemind Nexus Cooper's Avatar
    Join Date
    Jun 2011
    Posts
    2,004
    Quote Originally Posted by Grumpy View Post
    It's needed. Barring the planet texture, which I don't think would come out well.
    I tried running the existing resources through inkscape but the result is just rasters embedded into a svg which doesn't help. Idealized version would work. Hell, just the giraffe as a true svg would be enough for me to work with, but it would help to have the other pretties.

    I would appreciate help with this as well as no one starting any rumours about my supposed super-secret secret "secret project" project which, if it existed at all, would be a secret.
    Check the first page. I created an SVG ages ago.

    Alternatively, these are the links you want for SVG:
    http://www.rockplanetshotgun.com/Roc...otgun_Logo.svg
    and
    http://www.rockplanetshotgun.com/outfitname.svg
    Quote Originally Posted by CROCONOUGHTKEY
    KING GEORGE IS A FROG
    le BANG~__-MICHEAL FUCK OFF~~__-INTERPOL KNOW YOU WELLBIENG~—
    OFF
    NOT RUSHMORE MOUNTAIN
    KILL WESTON KILL MUST KILLTHEWESTERNINMYHEADDOESN’TEXSIST
    TEXASISDEADINPARISHEWASAMAN..BINGBING.TETTOHEAD.SP ACEOK,TIMEDEADANDSTOPPED1920HOKKAIDO.UNDERSTOODAT1 ONE.
    UNDERSTANDTHISANDFUCKOFFPIRATEBAY.TIMEDOESNTEXSIST FORMEASIMPATEKPHILLPE.
    BANG

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •