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  1. #1
    Network Hub deadly.by.design's Avatar
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    Patch Note Thread

    I thought it might be handy to have a thread just for patch notes. Whoever sees the notes first can feel free to contribute!

    Update Notes - May 16, 2013


    GAMEPLAY
    - Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
    - Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
    - Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
    - Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
    - Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity.

    PERFORMANCE
    - Added vsync support to windowed modes.
    - Reduced memory fragmentation.

    COMMUNITY
    - There are now 6 broadcaster channels.
    - Added map ping throttling for communication banned players.

    INTERNATIONAL COMPENDIUM
    - Now highlights Compendiums that are gifts from other players.
    - Updated with new stretch goals.
    - Prize pool now displays how much the Compendium owner has contributed.

    DOTA ECONOMY
    - Particles on unusual couriers work again.
    - Strange items that count things other than kills work again.

  2. #2
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    Good plan, are there even more compendium stretch goals now or are these the ones they added 2 days ago?

  3. #3
    Secondary Hivemind Nexus Rauten's Avatar
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    The ones from 2 days ago.

  4. #4
    Network Hub deadly.by.design's Avatar
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    Quote Originally Posted by DenieD View Post
    Good plan, are there even more compendium stretch goals now or are these the ones they added 2 days ago?
    I think they just noted that Goal 3 was unlocked and detailed the previous ones.

    Goal 3 - $2,000,000* [UNLOCKED]
    Receive a new HUD

    Goal 4 - $2.2m
    Receive a taunt item w/ new animation

    Goal 5 - $2.4m
    Vote on participants in an 8-player solo tournament (1-vs-1) at TI3

    Goal 6 - $2.6m
    Receive a new immortal item

    Goal 7 - $3.2m
    Vote for which hero is released next

    *TI3 now has the largest prize pool in "e-sports" history, topping some LoL tourney that previously held that title

    (maybe we should have a TI3 thread, now that I think of it...)
    Last edited by deadly.by.design; 17-05-2013 at 03:25 PM.

  5. #5
    Secondary Hivemind Nexus Rauten's Avatar
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    Not sure enough people here follow the qualifiers (though I'm currently watching EG vs Rox.Kis game 2).

  6. #6
    Secondary Hivemind Nexus pakoito's Avatar
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    Where's Techies?

    I'm watching most of them, not all because I have errands to run. EG seems too stronk to qualify.

  7. #7
    Network Hub deadly.by.design's Avatar
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    Quote Originally Posted by Rauten View Post
    Not sure enough people here follow the qualifiers (though I'm currently watching EG vs Rox.Kis game 2).
    I didn't give a hoot before, but the Compendium courier thing got me interested after seeing the teams play. EG and Rox both had some really good games.

    It's pretty much impossible to watch them live (for the chance to get item drops) when you're EDT and employed, though.

  8. #8
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    http://www.playdota.com/changelogs/6.78

    I'll just put this here and leave you all to digest.

  9. #9
    Lesser Hivemind Node Jiiiiim's Avatar
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    I do like how very little is being nerfed, it's (almost) buffs all round. Nice to see Phantom Lancer and Lifestealer getting hit, a little bit. Because I hate them both.

  10. #10
    Secondary Hivemind Nexus pakoito's Avatar
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    Icefrog still hasn't found a cure for PL cancer.

  11. #11
    Lesser Hivemind Node Nullkigan's Avatar
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    His sub-50 winrate and that 20% damage nerf weren't enough?
    Mumble :: Thread :: Click to Join

  12. #12
    Secondary Hivemind Nexus Rauten's Avatar
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    Inb4 all games have a racecar Doom with a scepter.

  13. #13
    Secondary Hivemind Nexus pakoito's Avatar
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    Quote Originally Posted by Nullkigan View Post
    His sub-50 winrate and that 20% damage nerf weren't enough?
    He's sub-50 because kids like to shine like stars in pubs, and fail to do it. I can get more GPM with a #3 than them.

  14. #14
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    Earthshaker ulti and Medusa Ulti's both heavily counter lancer.

    You do not want to be standing near a crowd of lancers when EarthShaker is about :P
    Last edited by DenieD; 03-06-2013 at 12:07 PM.

  15. #15
    Network Hub shaydeeadi's Avatar
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    Quote Originally Posted by Nullkigan View Post
    His sub-50 winrate and that 20% damage nerf weren't enough?
    He also has a sub-50 wr in competitive matches I believe. He is very annoying, but not OP. I'd personally rather he doesn't get picked in any game because he forces a boring match.

    6.78:
    I'm really happy about Enigma getting a malefice buff, it will make early game better for him and easier to level up eidolons if you don't need to worry about having the extra ticks of stun for ganks.

    Dazzle gets a small buff, happy!

    Tides ravage is getting a buff too.

    Overall I'm happy with the changes in this, I think they should of taken the vision or some starting int from Shadow Demon, taking both is a bit cruel.
    \_(ツ)_/

  16. #16
    Network Hub deadly.by.design's Avatar
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    6.78 Exhaustive Balance Change Notes:
    HERO BALANCE
    - Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
    - Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
    - Ancient Apparition: Ice Blast base AoE increased from 225 to 275
    - Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
    - Batrider: Vision decreased from 1800/800 to 1400/800
    - Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
    - Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
    - Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
    - Bloodseeker: Bloodrage dispels the target before applying its buff
    - Bloodseeker: Rupture damage is now HP loss
    - Bounty Hunter: Track manacost from 70/60/50 to 50
    - Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
    - Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
    - Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
    - Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
    - Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
    - Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
    - Clockwerk: Power Cogs no longer knock back magic immune units
    - Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
    - Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
    - Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
    - Dark Seer: Vacuum cooldown increased from 22 to 24
    - Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
    - Dazzle: Shallow Grave can now be cast on magic immune allies
    - Death Prophet: Movement speed decreased from 285 to 280
    - Death Prophet: Silence AoE increased from 200/275/350/350 to 350
    - Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
    - Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
    - Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
    - Disruptor: Thunder Strike AoE increased from 200 to 240
    - Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
    - Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
    - Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
    - Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
    - Earthshaker: Turn rate improved from 0.4 to 0.6
    - Earthshaker: Fissure range increased from 1200 to 1300
    - Earthshaker: Echo Slam now considers illusions as heroes
    - Elder Titan: Ancestral Spirit vision type from Flying to Ground
    - Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
    - Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
    - Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
    - Gyrocopter: Flak Cannon cooldown increased from 20 to 30
    - Huskar: Base Strength increased by 3
    - Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
    - Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
    - Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
    - Huskar: Removed from Captain's Mode
    - Invoker: Alacrity manacost decreased from 100 to 75
    - Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
    - Invoker: Ghost Walk cooldown decreased from 60 to 35
    - Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
    - Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
    - Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
    - Juggernaut: Omnislash no longer jumps on Tombestone Zombies
    - Keeper of the Light: Base Strength decreased by 2
    - Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
    - Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
    - Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
    - Lich: Chainfrost bounce count increased from 7 to 10
    - Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
    - Lina: Attack range increased from 625 to 635
    - Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
    - Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
    - Lone Druid: Spirit Bear now has its HP drained by Armlet when active
    - Lone Druid: Spirit Bear bounty increased from 100 to 300
    - Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
    - Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
    - Medusa: Stone Gaze Reworked

    Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

    Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

    View Angle Spread: 85
    Gaze Duration: 6 seconds.
    Stone Duration: 3 seconds
    Bonus Physical Damage: 30/40/50%
    AOE: 1000
    CD: 90
    Manacost: 200

    Note: Kills illusions instead of petrifying them

    - Medusa: Removed from Captain's Mode
    - Meepo: Innate magic resistance increased from 25% to 35%
    - Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
    - Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
    - Mirana: Starfall will choose a new target for the second star if the first died before impact
    - Morphling: Base attack time improved from 1.7 to 1.6
    - Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
    - Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
    - Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
    - Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
    - Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
    - Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
    - Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
    - Omniknight: Added Aghanim's Scepter (Global and affects buildings)
    - Outworld Devourer: Movement speed increased from 310 to 315
    - Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
    - Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
    - Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
    - Pugna: Nether Blast structure damage increased from 33% to 50%
    - Pugna: Decrepify can now target Tombstone
    - Razor: Eye of the Storm duration increased from 20/25/30 to 30
    - Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
    - Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
    - Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
    - Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
    - Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
    - Shadow Demon: Base Intelligence decreased by 3
    - Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
    - Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
    - Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
    - Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
    - Silencer: Global Silence now affects sleeping units
    - Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
    - Skeleton King: Reincarnation slow now affects attack speed as well
    - Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
    - Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
    - Slardar: Bash damage type from magical to physical
    - Slardar: Sprint cooldown decreased from 40 to 28
    - Sniper: Shrapnel AoE increased from 360 to 400
    - Spirit Breaker: Charge of Darkness will now also Greater Bash its target
    - Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
    - Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
    - Timbersaw: Base Strength increased by 3
    - Timbersaw: Int growth increased from 1.8 to 2.4
    - Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
    - Timbersaw: Chakram move speed increased from 800 to 900
    - Tiny: Toss cooldown decreased from 10 to 9
    - Tiny: You can now Toss units to Runes
    - Treant Protector: Leech Seed slow increased from 24% to 28%
    - Treant Protector: Leech Seed's healing effect no longer ends when the target dies
    - Troll Warlord: Battle Trance cooldown increased from 20 to 30
    - Troll Warlord: Battle Trance duration decreased from 10 to 7
    - Tuskar: Snowball cooldown decreased from 24 to 21
    - Undying: Soul Rip cast range increased from 650 to 750
    - Ursa: Fury Swipes duration increased from 6 to 15
    - Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
    - Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
    - Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
    - Viper: Corrosive Skin affects any damage source not just regular attacks
    - Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
    - Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
    - Witch Doctor: Maledict cast range increased from 400 to 525

    ITEM BALANCE
    - Drums of Endurance: Recipe cost increased from 750 to 800
    - Armlet of Mordiggian: HP regen decreased from 8 to 7
    - Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
    - Black King Bar: Magic Immunity now has a 6th level of decrease
    - Blade Mail: Armor increased from 5 to 6
    - Blade Mail: Damage Return cooldown decreased from 22 to 17
    - Blink Dagger: Cooldown decreased from 14 to 12
    - Bloodstone: Initial charges increased from 6 to 8
    - Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
    - Bottle: While empty, causes couriers to move 30% slower
    - Courier: Courier no longer block neutral creeps from spawning
    - Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
    - Dagon: Recipe cost decreased from 1300 to 1250
    - Dust of Appearance: Now stacks in inventory
    - Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
    - Ethereal Blade: Self or ally cast duration increased to 4 seconds
    - Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
    - Force Staff: Recipe cost decreased from 1000 to 900
    - Gem of True Sight: Gem can no longer be destroyed
    - Gem of True Sight: Gold cost increased from 700 to 850
    - Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
    - Linken's Sphere: Cooldown decreased from 20 to 17
    - Medallion of Courage: Cast range increased from 800 to 1000
    - Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
    - Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
    - Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
    - Null Talisman: Recipe cost decreased from 145 to 135
    - Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
    - Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
    - Quelling Blade: Cast range increased from 100 to 350
    - Radiance: Burn damage increased from 45 to 50
    - Sange and Yasha: Minor changes to stats
    - Sentry Ward: AoE decreased from 950 to 800
    - Shadow Amulet: Fade time decreased from 2.6 to 2.4
    - Shadow Blade: Damage decreased from 30 to 22
    - Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
    - Shiva's Guard: Attack Speed reduction increased from -30 to -40
    - Stygian Desolator: Corruption armor reduction increased from 6 to 7
    - Veil of Discord: Discord AoE increased from 550 to 600

    - Captain's Mode bans changed from 2/3 to 2/2/1
    - Captain's Mode picks changed from 3/2 to 2/2/1
    - Adjusted ban/pick/reserve times Captain's Mode

    - Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
    - 4 hero XP bonus changed from 15+6*Level to 20+5*level
    - 5 hero XP bonus changed from 10+5*Level to 15+4*level
    - Level 11 XP requirements reduced from 6500 to 6000
    - Level 12 XP requirements increased from 7700 to 8200
    - Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

    - Buy back cooldown increased from 5 to 6 minutes
    - Level 1 and Level 2 towers armor increased from 18 to 20
    - Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
    - Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

    - Backdoor protection now also reduces incoming damage by 25%
    - Siege units HP increased from 500 to 550

    - Repicking a randomed hero now re-adds the hero to the pool
    - Swapping a hero that you randomed now costs you 100 gold

    BUGS
    - Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
    - Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

    AUDIO
    - Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

    VISUAL
    - Mirana: Reduced arrow size by 10%
    - Mirana: Reduced arrow saturation
    - Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do
    Last edited by deadly.by.design; 04-06-2013 at 02:14 PM.

  17. #17
    Secondary Hivemind Nexus Rauten's Avatar
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    Fresh Patch Notes!

    GAMEPLAY
    - CM Time Penalty change from 20/50/90 to 30/70/110.
    - Fixed it being possible to find out where enemy player cameras were looking.
    - Prepared Dota 2 for VAC support.

    UI
    - Added support for forming and managing Guilds. You can invite, kick, promote, and demote members. They have a guild message that can be edited, a logo, and a chat channel. We'll be continuing with development of additional Guild functionality!
    - Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.
    - NOTE: Guilds will remain disabled on the main client this week. They should be fully live next week.
    - Quick Cast moved to separate keybindings, instead of sharing autocast's bindings.
    - Quick Cast can now be used on the minimap.
    - Private lobbies can now specify the Dota TV delay between 10 seconds and two minutes. Six minute delay is available for league lobbies.
    - The list of matchmaking regions is now sorted by distance from the user. Closer regions will be at the top of the list.
    - The matchmaking system will now notify players if a region they wish to play in has gone offline for maintenance.
    - Removed spectator item popups for wards, couriers, and dust.
    - Fixed Aegis reclaim message popping up erroneously.

    AUDIO
    - Updates and minor revisions to some Zeus, Alch, and Pugna ability SFX.
    - Added -nomicsettings launch option for users of external voice chat software.

    PERFORMANCE
    - Fixed a crash that could occur on multi-core CPUs.
    - Fixed a crash when returning from alt-tab.
    - Fixed an audio problem that could occur when disabling the active audio device.

    COMPENDIUM
    - Added 7 pages of Main Event predictions.
    - Added Team Cup results page.

    WORKSHOP
    - Fixed limited hero selection in Workshop In-Game test.
    - Added particle import step to some weapon importers that have gameplay-required particles attached to them (in-game particle preview not finished yet).
    So, how 'bout one of you folks who tend to visit the Mumble creates a RPS guild next week when it goes live?

  18. #18
    Network Hub Stirbelwurm's Avatar
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    Well, I don't use mumble, but I'm definitely interested in joining the guild.

  19. #19
    Secondary Hivemind Nexus Rauten's Avatar
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    I don't visit it either but I too would join. However I feel the guildmaster & officers should probably be mumble users as they're most likely the ones more active in the Dota'ing RPS group.

  20. #20
    Network Hub Stirbelwurm's Avatar
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    Quote Originally Posted by July 10, Changelog
    Added Abaddon!

    GAMEPLAY
    - Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficient and linger on units far from you
    - Doom: Fixed Doom not disabling Flak Cannon
    - Huskar: Fixed being able to attack while he is leaping in Life Break
    - Jakiro: Fixed Liquid Fire debuff being removed by Manta/BKB
    - Lich: Fixed the order of damage instances on Frost Nova
    - Omniknight: Fixed his spells not working on Mechanical units
    - Phantom Assassin: Fixed Stifling Dagger projectile speed traveling a little too slow
    - Sven: Fixed Storm Bolt aoe not hitting invisible units
    - Fixed Siege not getting increased damage when the Ranged Barracks dies
    - Fixed Buckler and Mekansm +2 active armor buff stacking
    - Fixed Vladmir's Offering not working on Siege units

    TRAINING
    - Added match making option to opt out of Limited Hero mode
    - Fixed some players not receiving item rewards after completing training tasks
    - Play Tab will now remember your previous selection
    - Fixed various progression bugs in Mechanics II
    - Fixed disabled skill assignment using CTRL+Ability when in tutorial

    COMPENDIUM
    - Added Player Card rewards. Unlock the Smeevil Crab mount by stamping complete teams
    - Added the International Fantasy Challenge.

    UI
    - Added a hotkey to Select All Units
    - Added a hotkey to activate Speed Burst on your flying courier
    - Minor reorganization to control settings page
    - Fixed Replay Speed Decrease hotkey missing from the configuration panel
    - Increased the maximum number of total spectator slots from 14 to 22
    - Removed Favorite hero count limit
    - Moved Solo Only Matchmaking to a setting on the main Find Match tab.
    - New Tournament Drops:
    ... When a player reaches a Godlike streak
    ... When a Courier is killed
    ... When a player buys a Divine Rapier
    ... When Earthshaker Echoslam's 5 heroes
    - Fixed Quick Cast bug preventing use on neutrals/couriers

    VISUAL
    - Fixed Global Silence not showing the visual effect on Familiars even though they are silenced
    - Updated ability icons for Dark Seer and Dragon Knight
    - Added new disarmed effect
    - Fixes for a few portrait based effects, such as Enigma's vortex

    AUDIO
    - updated Mekansm SFX.

    PLATFORM
    - Added support for Mac OS X
    Minimum Mac OS X Requirements:
    OS X Lion 10.7 4GB RAM, 4GB Hard drive space. nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    - Added support for Linux
    Minimum Linux System Requirements:
    Ubuntu 12.04, dual core from Intel or AMD at 2.8 GHz, 4GB RAM, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1, 4GB Hard Drive Space, OpenAL Compatible Sound Card
    Mac and Linux support is early and experimental. They will be remain in Dota 2 Test until the testing phase is complete. For reporting bugs, please see the Dota 2 GitHub at https://github.com/ValveSoftware/Dota-2/issues For community discussion of the Mac and Linux versions head to the Dota 2 Dev forums at http://dev.dota2.com/forumdisplay.php?f=447

    WORKSHOP
    - Added Mok mandrill courier
    - Added Defense Grid announcer
    - Fixed orientation on Bounty Hunter's Jinada Glows on workshop items
    - Fixed Nether Ward effect orientation for workshop items
    - Added support for workshop authored effects on Kunkka's weapon

    BOTS
    - Bots will no longer stare at a dropped gem, futilely trying to destroy it.
    New hero (finally!) and Mac and Linux support, this patch is quite something.
    My Steam profile

    The pun-less, but not fun-less RPS Pinball Steam group

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