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  1. #1
    Network Hub Hanban's Avatar
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    Void Destroyer Kickstarter, Space Combat Sim RTS a la Battlezone?

    This had med immensely intrigued and I hope that enough people back it. Already halfway there!

    The gist seems to be it's Battlezone in space. Which makes me all kinds of happy really. Rather than me going on about it I think you'll find the kickstarter pretty informative:

    http://www.kickstarter.com/projects/1718477862/void-destroyer


    Oh, and there's a demo!

    http://voiddestroyer.com/download.html
    BobHound - EVE Online

  2. #2
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    Saw this via the Homeworld 3 group on the Booked Face thing and it seems to mash all my favourites together - Homeworld, battlezone, Privateer / Freelancer.

    Especially the stretch goals! Very ambitious! Going to save some cash and donate methinks. We need games like this!

  3. #3
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    ... demo in download. Looks promising, let's try. ;)

  4. #4
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    Hey guys - I'm the developer - hope you enjoy the game I'm going to spruce up this thread with a vid: If you have any questions or feedback let me know. Thanks Paul

  5. #5
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    Hey guys - I did a pod cast with Space Game Junkie - here - Void Destroyer - The Dark Souls of Space Games?


    If you are interested in the indie development process, indie life, the thoughts of someone crazy enough to try this and the game itself - it is a neat listen. A conversation is a lot less dry then text on the screen.
    Last edited by chaosavy; 13-06-2013 at 10:14 PM.

  6. #6
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    Hey guys! Exciting news - we reached our base goal!




    Now we are pursuing stretch goals of an additional pirate faction (+5K) and 'Privateer' mode (+30K) and a dream goal of FPS elements (+40K).


    I didn't come empty handed - here is a new trailer:









    This is a warm up trailer for the Kickstarter finale trailer, which by my estimates is... well I don't want to oversell it (ok I do - I'm super excited).


    I will post it later on this week and then quit running around the web promoting the project.






    PS:


    If you haven't been keeping up with the project's updates, there's been a few neat "how indie games are made" videos added. If you are interested in gamedev/coding etc I hope that you'll find them interesting.


    Here is a video where I talk through adding mines:


    http://www.youtube.com/watch?v=yqExhRJdX2k


    Here's the end result:


    http://www.youtube.com/watch?v=ytHwOBKTB_M




    Here's another video where I talk through adding an area of effect missile, this one focuses more on coding:


    http://www.youtube.com/watch?v=fMTzXzAfCDE

  7. #7
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    We are down to less than 48 - so you guys won't be spammed by me any more and I'll have to switch to the liquid form of sleep (caffeine).


    Below is the final Kickstarter trailer :







    I've created a Kickstarter Recap update here:


    http://www.kickstarter.com/projects/...r/posts/524802


    Thank you for all of your tolerating these posts, for your time and support!




    Paul

  8. #8
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    Hey guys! I haven't "promoted/marketed" since Kickstarter... over 60 days I believe. With the recent 100 games being greenlit Void Destroyer jumped up in rankings, we are now in the top 100 (out of over 1300). So I'm devoting some time to get even higher in the rankings.
    So - if you haven't yet - please vote for Void Destroyer making it into Steam - http://steamcommunity.com/sharedfile.../?id=146068036 (since voting via the web page is somewhat clumsy you can also find Void Destroyer via going to the Steam Client - then clicking Community - then choosing Greenlight and entering in "Void Destroyer" into the search). And if you'd be so kind as to bug your Steam (and other) friends to vote that would be incredibly helpful as well.


    Here is an updated video of updates since Kickstarter:

    There is an updated demo on the main site here: http://www.VoidDestroyer.com so you can check out the changes.
    Here's a vid where I talk about the recent mouse changes and time dilation system:
    http://www.youtube.com/watch?v=JEc6yLL445U

    Here's a screen shot of the new repair ships:


    Thank you!
    Paul

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