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  1. #1
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    Race To Mars - tb economy game about space exploration just launched on KS

    Hi


    My name is Szymon and I am CEO of INTERMARUM - game development studio based in Opole, Poland.


    I'm writing to you as we've just started crowdfunding campaign for our new game called Race To Mars, which production began a few months ago. The Race To Mars is a turn based space company manager. The player takes the role of the CEO of the space industry company in 2013. Space programs and researches undertaken by the player's company are intended to finally lead mankind to Mars. The game can be described as a successor of 'Buzz Aldrin: Race Into Space', with a lower difficulty level and greater availability for the casual player, but also hardcore gamer.


    You can find more information, including screens, graphics and gameplay movie on official Race To Mars website - http://www.racetomars.pl, fb - http://facebook.com/RaceToMars, twitter - http://www.twitter.com/RaceToMars

    and on Kickstarter:


    http://www.kickstarter.com/projects/...m/race-to-mars


    I hope this project sounds interesting to You.
    If you have any questions I am ready to answer them at anytime.




  2. #2
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    Our second update just went up, in which you can find a translated interview from a Polish gaming site.


    http://www.kickstarter.com/projects/...s/posts/523778

  3. #3
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    £5144! It was an amazing day for us all! By the article published today on Rock, Paper, Shotgun we've finally break through the broader


    public and we get 16% of the goal now. Thank you so much!! Keep supporting!

  4. #4
    Secondary Hivemind Nexus groovychainsaw's Avatar
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    You mentioned buzz aldrin's race into space, which is what i was looking for - the original was brilliant. I hope your 'easier' mode is alongside one as hard as the original. Are you offering lots of exotic/experimental (but 'real') technologies to research for the trip? I'm wandering over to kickstarter to find out more :-).

  5. #5
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    Through simplicity we mean the ease of managing the company - the ships won't make and start by themselves. As for technology, there are definitely a lot of bold visions, but a lot of them depend on reaching stretch goals, since in one of them we intend to provide a big extension to the techtree, with futuristic stuff included, like the Space Elevator.

  6. #6
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    A little update.


    We get already 21% - 6,391 pounds.


    Music in Race To Mars - http://www.kickstarter.com/projects/...s/posts/526875
    What is the general idea of graphics development in this game? - http://www.kickstarter.com/projects/...s/posts/525300

  7. #7
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    http://www.kickstarter.com/projects/...s/posts/530666


    Update #7 - DevDiary #1
    If you have any questions, please feel free to ask :)

  8. #8
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    We have some new cool stuff (and 500 backers!) :)


    Update #9 - Discover some of the features of Race To Mars - http://www.kickstarter.com/projects/...s/posts/536185


    Update #10 - Discover some of the features of Race To Mars, Part II - http://www.kickstarter.com/projects/...s/posts/536063


    Update #11 - Technology Tree - first look - http://www.kickstarter.com/projects/...s/posts/536185

  9. #9
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    Despite the unsuccessful crowdfunding campaign on KickStarter, we did not give up! Race to Mars is still being created. In order to speed up the game development, we decided to make it available on the market right now, in its initial form. What we are publishing today is a slightly modified version of the game, which was sent to the media during the KickStarter campaign.


    This is the PreAlpha version, which is still missing a few basic components - IT IS A VERY EARLY VERSION! We publish it for all our fans and supporters from the KickStarter campaign.


    Right now we are working on the tools and as soon as the Alpha version is reached, which will allow a short game, we will initiate the media campaign. This should take approximately 4 weeks.


    Also, right now we need your comments and support, as it has already been very valuable.


    We are going to send you updates about the Race To Mars game every second week, so that you should know the current development status. Soon a Linux version should be available as well as a tool to translate Race To Mars to other languages, for what you have asked during the KickStarter campaign.


    Of course, we will answer to all your questions or comments, also related to our our website.


    For more information, please check our website - www.racetomars.pl

  10. #10
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    Race To Mars - new build!


    If you haven't bought the Alpha version yet, you can do it at our http://www.racetomars.pl/ webpage!


    In the last two weeks we've done the following:


    the project manager and engineer generator system (the astronauts still wait for their turn ;))
    a salary and workforce development system - for engineers and project managers (still, it won't be very visible to you yet)
    new gui for engineers and project managers
    random events appeared (with no impact to the game yet) all text in the game is now imported to an .xml file
    which with our tool will soon allow to translate RTM into any language
    we've changed some graphical details and the water
    we've added new building shapes for appearance tests
    The next build should be also available for linux.

  11. #11
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    Today, Race To Mars - an economy/strategy game where you lead a newly founded Space company onto it's road to Mars - has reached its 5th update.


    The game is funded by selling alpha access and has been already bought by over 200 fans. In the current version you can see the new scene design, the techtree and our system for spaceship design. The game is still very early in development and your generosity will greatly help speed up development.


    If you are interested, we invite you to buy the game at http://racetomars.pl or to track our progress at facebook.com/racetomars or twitter.com/racetomars.


    We would also like to ask you for your support on Steam Greenlight: http://steamcommunity.com/sharedfile.../?id=148496621



  12. #12
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    We wish we were releasing new builds more often, but in the next couple of days you can expect new version with a lot of changes. All this being a part of preparations for starting Early Access on Steam. Till the release date we will constantly try to add new functionalities, which we will surely inform you about.


    We would like to include what’s following:
    -  change of gui system
    -  new gui elements (e.g. conferences, random events, administration, university)
    -  new gui functionalities (e.g. dragging some of windows and hyperlinks to other windows)
    -  early sketch of the first technology tree in the game
    -  at least couple of dozens from over 150 already prepared random events
    -  new, almost final versions of buildings (Administration, Assembly Buildings, National Space Agency, Research & Development)
    -  fixed: day & night system, weather system and new post-processing
    -  early version of tutorial
    -  working Linux version
    -  early version of monthly and financial reports
    -  improved performance
    and a lot of small fixes.


    We hope you will enjoy progress we made. We encourage to follow our profiles facebook.com/RaceToMars and twitter.com/RaceToMars as well as our website racetomars.pl

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