Results 1 to 20 of 562
Thread: XCOM: Enemy Within
01-08-2013, 10:38 AM #1
XCOM: Enemy Within
I hope they keep the future electronica vibe, and I welcome any kind of game XCOM as long as its tactical and in the new universe theyve created.
I bet on a huge expansion or sequel.
01-08-2013, 10:54 AM #2
Well I sure hope it's not some mobile/tablet crap. I can't believe how Firaxis dropped the ball after XCOM's launch. I mean it was a good start but there was so much still left to do and they did nothing. If this is something like traditional expansion or a standalone expansion that turns out to be everything we hoped of the original, then I might consider them redeemed.
01-08-2013, 10:56 AM #3
01-08-2013, 10:59 AM #4
01-08-2013, 11:00 AM #5
It is a great game but there are still lots of bugs left in the code, some of them quite gamebreaking. I see XCOM EU as a fun but flawed game and I never played any of the old XCOMs.
01-08-2013, 11:03 AM #6
01-08-2013, 12:05 PM #7
XCOM 2012 made things a bit faster and tighter. The arguments over TUs versus the two actions will rage on for a while, but I sure don't miss single-alien hunts over a massive map at the end of a mission, nor do I miss tedious inventory management and selling 600 pointless items for no reason other than to free up space. Yes, it does lack things over the original (e.g. invasions, more alien bases) but it kept the asymmetric warfare element along with the geoscape and the tactical combat, which is the essence of XCOM.Nalano's Law - As an online gaming discussion regarding restrictions grows longer, the probability of a post likening the topic to the Democratic People's Republic of Korea approaches one.
Soldant's Law - A person will happily suspend their moral values if they can express moral outrage by doing so.
01-08-2013, 12:10 PM #8
01-08-2013, 01:02 PM #9
It won't be a tablet thing, XCOM already got a full release on iPad...
Anyway here's hoping I can spend my time sticking it to the cult of Sirius!
01-08-2013, 01:03 PM #10
01-08-2013, 02:50 PM #11
- Join Date
- Jun 2011
- The land of slain white knights
I am excited!
Hope its watery!
01-08-2013, 02:52 PM #12
I hope they deviate from whatever the old xcom has done so far.
01-08-2013, 03:00 PM #13
I missed XCOM for $10 during the Summer Sale.
01-08-2013, 03:49 PM #14
It will be back fo sho! I am also quite excited and hope that it will be an improved version of XCOM EU with additional features and more polish.
01-08-2013, 04:15 PM #15
I hope they create a stronger sense of the global conflict taking place on Earth. The battles were fun, but it seemed disjointed to me, and I never felt the global scale of warfare. Also, having the narrative attached to the research tree was okay, but I think that contributed to feeling less like global warfare and more like a private research company trying to save the world.
Edit: And yeah, the teleporting aliens were inexcusable.
Last edited by Jeremy; 01-08-2013 at 04:18 PM.
01-08-2013, 04:30 PM #16
01-08-2013, 04:36 PM #17
The battles were okay, though not outstanding, but the researching, manufacturing, engineering and all that stuff with the comic book characters I found a bit too cutesy and cheesy. It should have been more gritty and less shiny.Respectable people... What bastards! - Emile Zola
01-08-2013, 04:45 PM #18
01-08-2013, 06:01 PM #19
- Join Date
- Nov 2011
At some point or other I am pretty sure there will be a sequel to XCOM and my problem is I will have no idea whether to buy it or not.
I completely disagreed with 95% of people and reviews and thought it was an average (At best) game with zero replay value and a literally pointless top level (IMO the battles were the only part of the game that were fun/ required any interaction)
With this in mind, who the hell do I trust when it comes to reviews? Most of you guys loved it and it's normally these very forums which help me decide what games to buy.
One of the biggest of 1st world problems I have heard of ... in the last 5 minutes ... if you ask me ... maybe.
01-08-2013, 08:09 PM #20
- Join Date
- Oct 2011
I miss procedural maps the most. Sure you saw the same blocks but it kept it interesting and the environment was grass/desert/snow depending on where the location was. At least they did add some configuration options that are easy to adjust to give it more replay.
Also I miss my massive tanks.