Results 141 to 160 of 511
05-12-2013, 04:33 PM #141
There is a tactic I'd like to try tonight, but it may be more suited to the CQC squad. That is the use of EMP grenades. recently certed them, and they are amazing!
They can be used to clear a spawn room after an offensive spawn camp of any mines and C4 (usually killing all those inside, you don't get credit, but it's hilarious to watch) in the dying seconds of the cap. Same goes for moving onto capm points and into rooms, it clears all explosives in it's affect area.
They also shut down an enemies hud (even through walls), making their minimap useless, and they don't see their ammo, health or shields. They shut off a heavies shield (but only if they are using it at the time), as well as revealing infiltrators and reducing their cloak time to nothing (again, only if theyre using it). They could potentially shut off an NC Max Aegis Shield, but this needs testing.
If used within LOS of an enemy their shields are reduced to 0 for 10 seconds as well. If used outside of LOS all the above affects occur, and shields are reduced to 0, but they do regenerate immediately.
All these effects open the doors to an effective room clearance without us even having to step in a building.
People usually set mines at the the top of stairs, where they watch for baddies. These will explode and kill them. If followed by some explosive grenades and a concusion or two, the enemies are rendered useless (did you know that whilst one concussion grenade reduces your movement greatly, if affected by a second it actually reverses controls as well?) or, well, dead.
The potential for EMP grenades to assist in room capture cannot be explained in puny text form (as the minimap is shut down through walls, lob a couple on each side of a double stairs objective room and they won't see which way we're coming from!), it'd be great to see if we can pull some moves off tonight!
05-12-2013, 06:26 PM #142
Actually, I was a hair from kicking off a "Proper use of grenades" theme week one or two days ago, to try using specialist grenades and exploiting some of the synergies there...
I would be well up for leading a "grenadier squad"! In fact, I'd really like to try that, though, as I said, I might not be on until around eight GMT, so if someone else would spread the word and get the thing set up, that would be great! (Unless I make it in time for the kick-off, that is)
It'll work like this: (if you'll have me)
- Anyone is welcome who has certed any specialist grenade(s).
- Use of grenade bandolier is highly recommended.
- We will make sure we have a specific loadout of grenades in the squad.
- Each member will be tasked with one job for a certain period of time, to reduce the administrative load.
- We will try a few different tactics to see what works best, and discuss the results between engagements.
06-12-2013, 11:54 AM #143
- Join Date
- Feb 2012
06-12-2013, 12:02 PM #144
I'd really like to see how things would go if we went really engi strong (say a squad or so) with AI turrets for room defence.
They're quite OP in choke points.
18-12-2013, 08:05 PM #145
So, I will once again happily PL tomorrow. Unless anyone else wants to?
If i'm uncontested then i will be integrating the CCEU guys into the ops whilst trying not to imprint on the great night that is Stratgir.
If the pattern of a full platoon continues - and given the CCEU squad format we have been rolling with, i may look into giving them their own platoon and asking someone to take the role of PL of that group, only to put down waypoints. So that someone will need to be incredibly competent and responsive with UI updates that i dish out. CCEU guys will follow direct orders from myself but largely be operating at the discretion of their SLs. Everyone else, it's business as usual! Dust off the spandex and lets hope those bloody servers are fixed!
18-12-2013, 08:53 PM #146
- Join Date
- Jun 2013
Would be up for Sl if the main sl are in other platoon. Been meaning to sl but always more competent people in the role already lol.
Have to wait and see on the game being fixed though!
18-12-2013, 09:02 PM #147
19-12-2013, 01:32 AM #148
Can I remind peopl that many of us are more than willing to 'mentor' new platoon and squad leaders. This usually involves plunging you in the deep end and giving you the reins to a squad or platoon but having someone experienced on hand to give one-to-one advice, to answer questions, or to run strategy / tactics / orders past before you tell the platoon if you feel unsure.
It's helped people in the past get comfortable with leading and overcome any possible lack of confidence. I, for one, am more than happy to provide mentoring if someone asks.
On that note: If you find yourself PLing and you know you regularly PL, then just suggest that you joint PL with someone who wants to be mentored and put that offer out there.Originally Posted by CROCONOUGHTKEY
19-12-2013, 12:19 PM #149
19-12-2013, 01:10 PM #150
I'm happy to mentor aspiring squad leaders! I don't know how available I will be the coming weeks with the Community Clash and all, but if I'm free, just ask and I will be of assistance.
19-12-2013, 02:00 PM #151
More than happy to help volunteers to PL or SL.
Being PL or SL may or may not be to your liking, but how will you know for sure until you give it a go?Live, Learn, Laugh, Love.
Never Fear Love.
19-12-2013, 02:52 PM #152
19-12-2013, 03:11 PM #153
I used to dabble in leading practices and scrims in my CS1.6-days, I wasn't good at it and I didn't enjoy it :-p
19-12-2013, 03:13 PM #154
But then can anyone truly admit to enjoying Counter-Strike? it put me off FPS games, and online play in general until a few years ago.
21-12-2013, 02:11 AM #155
21-12-2013, 07:58 PM #156
21-12-2013, 10:22 PM #157
- Join Date
- Jan 2013
Cephas - if anything I think it's a bit easier to SL stratgir. So long as you have a good grasp of all the game mechanics, the squads are always super responsive and you don't really need to worry about strategy much since the PL is telling you where to go.
Happy hunting if you try it anyway!
21-12-2013, 10:29 PM #158
- Join Date
- Jun 2013
I did it for first time in stratgir and it was good. Really enjoyed it.would defo recommend it and when you have a nice friendly pl it always helps.
21-12-2013, 11:17 PM #159
- You're a true SL, not a PL in disguise. You don't need to look at the map, you don't need to worry about strategy. You only focus on Tactics, and the squad that is with you.
- In StratGir, all people have to follow orders more strictly than usual, so you will be leading an actual squad, instead of herding cats.
If you're unsure, ask for a mentor. He will join your squad, and will provide advices when asked, or give warnings if he notices something is going wrong. Several of our veterans PL/SL (myself included) are happy to mentor.
02-01-2014, 11:35 AM #160
Thursday means StratGir!
Who is interested in the platoon leader and squad leader positions? Never tried it out before? Thursday is the best time to do it! Multiple outfit veterans have uttered that they are happy to mentor new SLs and PLs. :)