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  1. #41
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    I am Gunnar Invictus, and have been transferred into Deathwatch to join your killteam.
    I am small for a space marine, only 6ft6inches, with brown hair and hazel eyes.

    Born on a Feral world who's name I never learned, I grew up in a band of urchin raiders, and became a well rounded child soldier. One day we stumbled across a ruined ancient tank which we salvaged for parts and weapons, From this I learned how to operate its abandoned and damaged autocannon, which we used to conduct raids against other local towns

    I was recruited into the Space Marines after an Ork Spacehulk surfaced near my planet and ork bandits ravaged my country, leaving me as the sole survivor of my village and was discovered after attempting engage space marines who had arrived to clean up the orks. While I failed to injure any of the Marines due to the quality of my weapon they were impressed by my ability to hit them accurately at 250m. Because of my abilities one marine decided to engage me in combat without his power armor, and beat me to within an inch of my life. Surviving this served as my Trial.

    Even as a trainee Space Marine the massive loss of my friends as a child weighed heavily on me, leaving me taciturn, and unwilling to socialise much. Despite this I have stuck with my combat training regimen well, and feel that I am essentially a grown up version of the well rounded combat ready child soldier I once was.

    Once I became a full Space Marine in the Imperial Fists I specialized as a Devestator, putting my rudimentary knowledge of autocannons and my natural ability to wield a firearm to use. While once I struggled even to carry my autocannon, requiring the help of friends, I am now able to use and fire it with ease.

    My first campaign was on Mirial where the Tyranid Hive Fleet Leviathan had attacked. Tasked with defending an outcrop of rock deemed strategically important we inflicted heavy causalities but were overrun on the 5th day, though overall we as an army managed to repell the invasion 2 days later. I was the only member of my squad to escape alive. Following the devastating second loss of my friends and brothers I was recruited into Deathwatch, where I stand before you, willing to fight for the Emperor once again.

    (Elesium has said I can join your group, so I made this character. If you don't know me I hang around in RPS a fair bit, and know liquorish a bit)
    Last edited by Gunrun; 16-09-2011 at 12:25 AM.

  2. #42
    Network Hub Liqourish's Avatar
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    Excellent session.

    The rumours of my sword being tainted by chaos are lies and slander. It has a pure machine spirit.

    I will be spending 1500xp on intermediate strength and trained weapon skill.

    I also figured out that I should be taking -10 on all my To Hit tests because of dual wielding.

    :[

  3. #43
    Secondary Hivemind Nexus LowKey's Avatar
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    lots of XP to spend! with regards to the heavy flamer, I didn't realise it was a terminator weapon (weird that devastators have a flamer upgrade talent in rank 1 when there's no flamer heavy weapon!), I can take an exotic weapon talent at rank 1 for 500 XP and if its ok with you I would be happy to use that for it (perhaps I could request the mechanicus put together a marine portable heavy flamer with back pack fuel tanks?) however if you prefer I dont have one (too powerful etc) thats ok, ill spend the remaining 1000 XP on another ballistic upgrade, making my BS 66, did we get any renown for that session (and does it matter?)

  4. #44
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    You can have a heavy flamer, I am happy to give you a bit OP weapons....however there may be a downside like the autocannon. I will check the rules and talk it through with you and see what we both agree on. Give it some background fluff like getting mechanicus to make you a light weight fuel tank or something and that will help you a lot.

  5. #45
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    15 renown aswell for this session.

  6. #46
    Secondary Hivemind Nexus LowKey's Avatar
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    actually looking at the weapons stats again, are we sure I cant use the heavy flamer normally? It's down as a heavy weapon rather than mounted (as the assault cannon and cyclone missile launcher are) and its requisition is less than the lascannon and its damage is less than the heavy bolter... :D

  7. #47
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    LowKey you can get it! Right now guys I am unsure when the next session will be having just moved into Uni and friday will be hectic and stuff. Let me know when you guys are free asap and I can maybe do it thursday if you guys are up for that?

  8. #48
    Network Hub Liqourish's Avatar
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    Thursday should work for me too.

  9. #49
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    I'd be fine on thursday.
    Also there IS a downside to my gun. I can fire it once every 2 turns, and ideally with a turn to set up also. Just happened to be that in that situation I was in the perfect position to utterly murder 3 enemies. My damage output is actually less than a heavy bolter, just at longer ranges. Let's assume we're both firing full auto -
    I do 4x10 + 5 across 5 rounds. The maximum I can do is 225 every 2 turns
    A heavy bolter does 2d10+10 over 10 rounds. Across 2 turns that's a maximum of 600 damage.
    However, because I am rolling more dice I'll admit I'm more likely to score a righteous vengeance extra round though I don't know if I can fire that vengeance round at another target in a group.

    However, because of armor I'm better at killing large targets -
    Let's assume we're both rolling magic dice that always hit 10s, and we ignore all the stuff natural 10s cause except their damage.
    The enemy has 10 armor -
    I hit the target with 1 round for 40 - 6 (because of my 4AP) doing 34 damage.
    The autocannon fires 2 rounds which also do 40, but its actually (20 - 5) x 2, which is 30.

    Basically the advantage of my autocannon isn't my damage, but my range, which is 25% further than the heavy bolter.
    I don't mean to sound daft but it might actually be more balanced if I DON'T have the 2 turn refire thing because even then my damage is going to be lower.

  10. #50
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    The maths above is pretty flawed, as elesium pointed out to me. Hits are calculated with degrees of success, not on a per bullet basis. Disregard the above.

    Hey, I only have 37 intelligence I'm not a rocket scientist!
    Last edited by Gunrun; 18-09-2011 at 03:02 PM.

  11. #51
    Secondary Hivemind Nexus LowKey's Avatar
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    yay! let the galaxy (or a small part of it) burn! thursday is actually better for me in general so this thursday is fine and dandy!

  12. #52
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    edit: Disregard what I wrote here before about scopes, can I put a melee attachment on my gun so I can actually fight if someone walks up to me and tries to eat me, without having to drop my gun?

    Chaos space marines can do it, why can't I? :D
    Would give me the ability to use a Combat Knife (1d10+2 (2AP)) or a Chainsword (1d10+3(4AP)) which does Tearing but isn't balanced like the normal one.
    Last edited by Gunrun; 18-09-2011 at 04:02 PM.

  13. #53
    Network Hub Liqourish's Avatar
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    I think you should have chainswords above and below the tip, making a sort of chain-halberd that shoots fire.

  14. #54
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    Uh I just noticed we don't need to Brace apparently.
    My character has Bulging Biceps as one of the skills that I apparently Just Have.

    Bulging Biceps
    Prerequisites: Strength 45
    Whereas a weaker man would be sent flying when using
    heavy weapons, the character’s strong physique allows him to
    remain standing . The character can fire heavy weapons using
    Semi-Auto Burst or Full Auto Burst without bracing, and he
    does not suffer the –30 penalty for failing to brace

  15. #55
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    How about LowKey doesn't need to brace but I do but I don't have recharge anymore :P

  16. #56
    Secondary Hivemind Nexus LowKey's Avatar
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    oh your right about that bulging biceps, very good news! ill take an intermediate perception upgrade instead of that exotic weapons skill then elesium, making my perception 42

  17. #57
    Network Hub Liqourish's Avatar
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    Alright, I'm going to take simple toughness, bumping me up to rank two (!!!) and then taking lightning attack. I now have four attacks per turn! Muhahahaha.

  18. #58
    Lesser Hivemind Node Harlander's Avatar
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    Just to stomp on the feelgood party, I can't do Thursdays, because that's when my realside nerd club meetings are.

  19. #59
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    Fuck!
    Also - I'm taking Eye of Vengeance and Mighty Shot.

  20. #60
    Secondary Hivemind Nexus LowKey's Avatar
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    eye of vengeance the rank 7 skill?

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