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Thread: Enslaved: Odyssey To The PC
10-10-2013, 11:35 AM #1
Enslaved: Odyssey To The PC
After being spotted on the Australian rating board website, there have been confirmations of Enslaved getting a re-release - and on PC, too.
 Nevermind, just found this. Thread can be closed...
Last edited by c-Row; 10-10-2013 at 12:05 PM.- If the sound of Samuel Barber's "Adagio For Strings" makes you think of Kharak burning instead of the Vietnamese jungle, most of your youth happened during the 90s. -
10-10-2013, 05:06 PM #2
Nah, I don't read the leak thread so this has made me happy!
Enslaved was one of those games that looked "right down my alley (TM)" and that I was "disappointed wasn't on PC (R)."
10-10-2013, 05:49 PM #3
- Join Date
- Jun 2012
It's good. The combat is kinda just okay, but there's still a lot of variety and a fair bit of challenge. The voice acting is top notch and the story is very good.
10-10-2013, 06:15 PM #4
No it's not. Terrible, nonsensical, borderline morally offensive storyline, stilted, simplistic combat, poorly done difficulty curve, archaic platforming that plays like a bargain-basement Uncharted. To say I was surprised at how good DmC was after this rubbish would be an understatement. Superb facial tech, though, I'll give them that much.
10-10-2013, 06:22 PM #5
Story by Alex Garland and main character played by Andy Serkis. Garland also had an input on the presentation and world design. I loved this game on the PS3 and I'm looking forward to play it at more than 25 fps with dips below 20!
Also looking forward to the expansion.
10-10-2013, 06:23 PM #6
Is it how Monkey bonds with his captor even while she has him enslaved by the collar? Because I thought that was handled pretty well. She only did it out of fear and as a last resort, it is never portrayed as anything other than monstrous and horrific, and Monkey later accepted that his first impulse, to turn tail (heh) and run was probably not the right thing to do. She offers to free him on the eve of the battle (long after he had been enslaved in any capacity except for having the collar on) and he chose not to as a matter of trust.
At its core, Enslaved is about two VERY flawed people and the mistakes they make.
Last edited by gundato; 10-10-2013 at 06:26 PM.Steam: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.
10-10-2013, 11:30 PM #7What did you find offensive (morally) about the plot? I'll agree that the combat was simplistic, there was no difficulty curve, and that the platforming was PS2-era, but I love it for the acting and the plot (I found it to be a refreshing take on the source material).
Also, while the voice acting was pretty good, the script wasn't great and Pigsy was not funny. (But then Minsc from Baldur's Gate 2 drives me into fits of near-homicidal rage, so I just don't seem to be in tune with what most people who play video games will laugh at.)
11-10-2013, 12:16 AM #8
11-10-2013, 08:17 AM #9- If the sound of Samuel Barber's "Adagio For Strings" makes you think of Kharak burning instead of the Vietnamese jungle, most of your youth happened during the 90s. -
11-10-2013, 08:38 AM #10
- Join Date
- Nov 2011
Gameplay is better then heavenly sword but still medicore,camera can give you allot of problems. And that ape who chases you through game is bad design if you ask me. Otherwise nice characters with epic finale at the end.
11-10-2013, 10:12 AM #11
(Spoilers'd just in case.)
EDIT: Now if you want an actual under-rated console game that came out around that time, why not port Majin? Namco stuck that out along with Enslaved and I still remember thinking 1) it was bloody obvious why Enslaved tanked, because it just wasn't very good, and 2) it was obvious why Majin tanked, because all the attention it should have got went to Enslaved instead. Ninja Theory went on to do DmC, which admittedly I like, but everyone looked at Majin and went "Hahaha, isn't that made by the GIANT ENEMY CRAB!!1!1! idiots? I'm not playing that", the developer went bust and apparently the studio head ended up living in poverty. :(
Last edited by Eight Rooks; 11-10-2013 at 10:18 AM.
11-10-2013, 11:11 AM #12
I played the demo of Majin and didn't like it.
The Enslaved demo, on the other hand, I liked. Ended up buying and enjoying the game very much. :)
11-10-2013, 11:29 AM #13
But Enslaved had weird art design, awesome faces (one of them a pretty lady) and just looked plain different (and the internet loves different), while Majin ran on a creaky graphics engine that looked uncomfortably like an upscaled PS2 game in places and one character spoke like a rather thoughtless caricature of someone with learning difficulties, so the vocal internet minority and several critics who should have known better decided one was awesome new IP and why isn't it selling???, and the other was swiftly relegated to the bargain bin and forgotten about.
And now presumably because DmC got the fanboys worked up and didn't sell as well as Capcom wanted, we get this. Stop trying to make Enslaved happen, Ninja Theory, it's not going to happen. (At least I hope it's not, otherwise I shall be most put out.)
11-10-2013, 11:40 AM #14
- Join Date
- Jan 2012
11-10-2013, 11:42 AM #15
11-10-2013, 02:03 PM #16
- Join Date
- Jan 2012
Oh all right. :)
Shallow "platforming", effectively automated. Limited - at best - combat. Hopelessly awful difficulty curve to compensate for aforementioned elements.
It is a good story, well acted, lovely art design and as mentioned above, excellent facial animation. Which makes the awful gameplay even more prevalent.
Ninja Theory encapsulate the worst of gaming for me in their output. All slick style but zero substance disguised by an approach that is practically an insult. I cannot abide by games that pretty much play themselves. The only game that did it worse was the PoP reboot from 2008.
For the same reasons I understand why many people like the game. Its just something I will never be able to comprehend as there are far better options available out there.
That their DmC reboot was as good as it was is still shocking to me. If they can continue on a similar vein in future games, Ninja Theory can finally call themselves a game development studio instead of a faux movie one.
Last edited by khaz; 11-10-2013 at 02:07 PM.
11-10-2013, 02:18 PM #17
Useful comment. ;)- If the sound of Samuel Barber's "Adagio For Strings" makes you think of Kharak burning instead of the Vietnamese jungle, most of your youth happened during the 90s. -
11-10-2013, 04:34 PM #18
Enslaved requires none of the above but I still found it pleasant enough. Monkey's Cloud is brilliant though.
11-10-2013, 05:51 PM #19
11-10-2013, 06:04 PM #20