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  1. #1
    Secondary Hivemind Nexus NickWhite's Avatar
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    Rock, Dosh, Shotgun (Killing Floor 2)

    As a huge fan of the original game, i've been anticipating the sequel - KF2 - for about 5 years.

    For those who are uninitiated, Killing Floor is a COOP FPS series in which a group of 6 plucky survivors shoot, bludgeon and insult their way through wave upon wave of ZEDs. The ZEDs (the product of genetically modified human cloning) range from your stereotypical shambling cannon fodder, right the way through to extremely dangerous mutated beasts of genetic engineering. As each game progresses, the waves get tougher and the number of all types of ZEDS increases incrementally until you reach a final boss. The only way to win is to work together, watch each others backs and try not to die.

    DOSH, the in-game currency in Killing Floor 2, is primarily earned by dispatching ZEDs, however you can also acquire it through a variety of other teamwork focused actions, such as healing your squad, welding doors and through stacked passive damage. After every round you get the chance to spend your hard earned DOSH at the Trader, your one-stop-shop in all things that involve floor killing. All weapons are cross-perk compatible, but your perk specific weapons will benefit your XP count more, allowing you to rank up faster and unlock some unique and highly effective perk skills.

    For any further browsing i highly recommend checking out the plethora of youtube content out there, and in particular the Tripwire Interactive youtube channel, for a better look at how the game was made and what they intent to add into it. KF2 is currently in 'early access' on steam and already has more than enough replayability to last it through its early development stages. It is available to purchase on steam for around 20, €27 or $30 respectively.

    Any questions? Feel free to ask!

    Sign up for the liberation of ZED controlled Europe below and join the RPS KF2 Steam Group!
    Last edited by NickWhite; 23-05-2015 at 03:41 PM.
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  2. #2
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    Decided to spend my dosh on this today, finally. I'm game!
    Find me on the Steams

  3. #3
    Secondary Hivemind Nexus Grizzly's Avatar
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    Hmmm. As someone who has hardly played the original (IE on computers of my friends), would it be worth it picking up in Early Acces at this stage, or would it better to sit it out and wait untill the full release?

  4. #4
    Secondary Hivemind Nexus Cephas's Avatar
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    I've played a reasonable amount. Very fun. Send me an invite if you're intending to play.
    Steam: Cephas00 | Planetside 2: Cephas00(VS) - CephasTheSecond(NC)
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  5. #5
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    Quote Originally Posted by Grizzly View Post
    Hmmm. As someone who has hardly played the original (IE on computers of my friends), would it be worth it picking up in Early Acces at this stage, or would it better to sit it out and wait untill the full release?
    It seems to be very functional, with quite a bit of content. The price is high for early access I think, but it seems like it's worth it. Haven't played that much at all but so far it's very good for being early access.
    Last edited by RIDEBIRD; 03-05-2015 at 10:10 AM.
    Find me on the Steams

  6. #6
    Secondary Hivemind Nexus NickWhite's Avatar
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    Quote Originally Posted by Grizzly View Post
    Hmmm. As someone who has hardly played the original (IE on computers of my friends), would it be worth it picking up in Early Acces at this stage, or would it better to sit it out and wait untill the full release?
    I suppose it depends heavily upon your attitude towards games at this sort of development stage, and what you want to get for you money in terms of now & later on.

    I doubt that the price point will change between now and release, people are basically able to pay sooner to get in on the development stage. As Ridebird hints at, there is more than enough to keep you going until the next major update and the playability is all there, should you decide to get it. If you're interested to know the differences between KF1 & KF2, check out this video

    From my perspective... As someone who played hundreds of hours of the original with friends and with randoms, the appreciation i have for the developers work, and the hype that i felt towards everything i had seen so far, meant that i was always going to get in on the action from the get go. More so because the game has a certain sentimentality around it on a personal level. It was a nice distraction mechanism for me during a tough time. Another thing that the developers emphasised is that they "wanted to do early access properly" and importantly, listen to the fans in improving and developing KF2 itself, which was another big plus point for me.
    Last edited by NickWhite; 03-05-2015 at 01:24 PM.
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  7. #7
    Network Hub moms's Avatar
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    I saw you playing in 'suicidal mode' last night, and though I am nowhere near to that level of play yet, I will most certainly play in 'normal' and maybe even 'hard.'
    It took me forever to warm up to the original KF, but once I did, I found it quite enjoyable.
    I liked KF2 from the very first zed head, that I popped off.

    I sorta feel that KF2 is what KF1 shoulda been.

  8. #8
    Secondary Hivemind Nexus rockman29's Avatar
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    Looks really good.

    How would this be recommended to say someone who likes, but is not in love, with L4D/L4D2?

    Been looking for some fresher action shooters on PC.

  9. #9
    Lesser Hivemind Node airtekh's Avatar
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    Quote Originally Posted by rockman29 View Post
    Looks really good.

    How would this be recommended to say someone who likes, but is not in love, with L4D/L4D2?

    Been looking for some fresher action shooters on PC.
    For me, Killing Floor and L4D feel very different, and I say this as someone who put vastly more time into L4D.

    Killing Floor is purely a wave based defense, whereas in L4D you have to get from A to B and kill the zombies in between. Killing Floor's combat feels more ... 'meaty' for want of a better word, than L4D. The guns feel more realistic/punchy whilst L4D has a more cinematic feel, and generally is more polished.

    If you haven't played KF1 yet, I suggest you locate a cheap copy of that first (should be loads floating around, the game's been on sale a billion times) and check that out. Use that to decide whether or not to make a move on KF2.

    KF2 looks superb though, I must say. I've played a couple of rounds already and have enjoyed what I've seen so far. Very much looking forward to new maps/classes to be added.

  10. #10
    Secondary Hivemind Nexus RIDEBIRD's Avatar
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    Added a couple of you on Steam. Any plans on organizing some KF2-action soon Nick?
    Find me on the Steams

  11. #11
    Secondary Hivemind Nexus Tweetiti's Avatar
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    Add me I play from time to time
    Tweetiti but also (ex Knickers) Burlesque Galore, Melons of Steel and Liltweetie
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  12. #12
    Secondary Hivemind Nexus NickWhite's Avatar
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    Quote Originally Posted by rockman29 View Post
    Looks really good. How would this be recommended to say someone who likes, but is not in love, with L4D/L4D2? Been looking for some fresher action shooters on PC.
    Funnily enough your last sentence pretty much sums up what to expect. KF2 is sheer, heart pounding, visceral action - especially when you start climbing up the difficulty levels.

    When i played through the L4D series, i remember feeling the immense tension that the music, the narrative and the maps helped to conjure. Feeling the desperate need to keep ploughing through in order to reach the end really emphasized the rush of relief when it was all over.

    KF2 doesn't offer that kind of experience, or at least not via that conventional method. It just gives you one objective, survive. It will throw every last thing it has at you along the way, in any order and amount imaginable. But if you can survive, the satisfaction you get from escaping against all the odds, especially as a group, is very similar to that of the L4D series.

    The "fresher action" you're after would probably come via the weapon play and the physics engine. Tripwire have done a really great job with this aspect of the game, and I highly recommend watching part 1 & part 2 of their weapons & perks dev diary (short videos) to better understand.

    Quote Originally Posted by airtekh View Post
    ...If you haven't played KF1 yet, I suggest you locate a cheap copy of that first (should be loads floating around, the game's been on sale a billion times) and check that out. Use that to decide whether or not to make a move on KF2...
    Whilst obviously they both share the same chassis, I would hesitate to recommend using KF1 as your deciding influence when making a move on KF2. It's definitely a good way of trying the play style out if you're still unsure, but it's important to remember to factor in the progress KF2 has made since then.

    Quote Originally Posted by RIDEBIRD View Post
    Added a couple of you on Steam. Any plans on organizing some KF2-action soon Nick?
    I'm more inclined to keep it spontaneous, unless anyone wants to organize a specific night in advance? I will probably be up for playing whenever i'm online though, so if you guys haven't already, add me on steam (linked in my post) and feel free to send me an invite!
    Last edited by NickWhite; 06-05-2015 at 05:03 PM.
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  13. #13
    Obscure Node cakeisaliegaming's Avatar
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    I'm playing a lot of KF2, just written a review here of the early access, and have a fair few hours from KF1. I currently play with a couple of guys I know, but they're not always around (hoping some more friends will buy soon), so I'm up for playing with other people too. Always more fun that way. Steam name is: Stevie Zombie

  14. #14
    Obscure Node reitrop's Avatar
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    Hello guys, I would be glad to join you in a few games to shoot some zombies. Feel free to add me in your Steam friend list (same nickname as in this forum) and send an invite any time. Do you usually play with Mumble, or just text chat? Just to know how things are organised.

    Thanks, and see you soon welding doors, healing people and shooting lots of things.

  15. #15
    Secondary Hivemind Nexus rockman29's Avatar
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    Thanks for the input guys, getting more interested in this :)

    Would like to buy soon :)

  16. #16
    I decided to get this; big fan of the original. I'm still getting used to my preferred weapons in KF2 (I'm still so sad that the Lever-Action Rifle ("Winchester") isn't in yet, but I'm hesitant to invest time in it after learning that in Early Access, they can't guarantee to keep your perk level progress (in case someone finds a game-breaking XP farm or something)

  17. #17
    Secondary Hivemind Nexus NickWhite's Avatar
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    Quote Originally Posted by reitrop View Post
    ... Do you usually play with Mumble, or just text chat? Just to know how things are organised...
    Hey dude, good point! I'll look into getting a Killing Floor channel set up in mumble. For now though, the in-game voice and text chat is of a pretty decent quality.

    Quote Originally Posted by Katana View Post
    I decided to get this; big fan of the original. I'm still getting used to my preferred weapons in KF2 (I'm still so sad that the Lever-Action Rifle ("Winchester") isn't in yet, but I'm hesitant to invest time in it after learning that in Early Access, they can't guarantee to keep your perk level progress (in case someone finds a game-breaking XP farm or something)
    Awesome! The Winchester will return, no doubt. As for investing time, i understand what you're saying from a completionist perspective. Personally though, i'm just enjoying playing and checking out the new skills as i unlock them. I'm not too bothered by rank resets as this is always the way with Early Access games.

    Almost forgot, there's some news from over on the TI forums: there's a new map on the way! From what i can gather it still needs further testing, but if everything goes smoothly it could be released in the next few weeks! Tripwire's Creative Director also revealed that there's even more content in the pipeline within the month.
    Steam - Nick

  18. #18
    Obscure Node reitrop's Avatar
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    Quote Originally Posted by NickWhite View Post
    Hey dude, good point! I'll look into getting a Killing Floor channel set up in mumble. For now though, the in-game voice and text chat is of a pretty decent quality.
    I almost always use Mumble, because I find it more convenient to set things to play together (like finding a good server for instance, or sending Steam friend invite). But otherwise we can use the game's voice chat system yes. Or we can create a temporary Killing Floor channel in the RPS Mumble. We'll see, I sent you an invite on Steam ;-)

    Quote Originally Posted by Katana View Post
    I'm still getting used to my preferred weapons in KF2 (I'm still so sad that the Lever-Action Rifle ("Winchester") isn't in yet, but I'm hesitant to invest time in it after learning that in Early Access, they can't guarantee to keep your perk level progress (in case someone finds a game-breaking XP farm or something)
    I think I read that the sharpshooter will be included, but will be specialised in rifles only, and not rifles plus pistols like KF1. But yes, it's on the roadmap. And regarding the XP reset, I think it's more about observing the speed people gain levels after some tweaks.

  19. #19
    Obscure Node cakeisaliegaming's Avatar
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    Steam voice chat works surprising well, even with multiple people in the channel. Me and my Steam friends use it all the time. But a mumble server would be great.

  20. #20
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    I didn't play much of the first one, I liked it a lot and I can't recall why I stopped. How's the replayability in this one?

    Will it have workshop integration and things? The custom maps from the last one were a blast...

    I dont have the time or the money to get this at this very moment but its seriously tempting to give it a go anyway.

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