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02-05-2015, 01:16 PM #1
Rock, Dosh, Shotgun (Killing Floor 2)
As a huge fan of the original game, i've been anticipating the sequel - KF2 - for about 5 years.
For those who are uninitiated, Killing Floor is a COOP FPS series in which a group of 6 plucky survivors shoot, bludgeon and insult their way through wave upon wave of ZEDs. The ZEDs (the product of genetically modified human cloning) range from your stereotypical shambling cannon fodder, right the way through to extremely dangerous mutated beasts of genetic engineering. As each game progresses, the waves get tougher and the number of all types of ZEDS increases incrementally until you reach a final boss. The only way to win is to work together, watch each others backs and try not to die.
DOSH, the in-game currency in Killing Floor 2, is primarily earned by dispatching ZEDs, however you can also acquire it through a variety of other teamwork focused actions, such as healing your squad, welding doors and through stacked passive damage. After every round you get the chance to spend your hard earned DOSH at the Trader, your one-stop-shop in all things that involve floor killing. All weapons are cross-perk compatible, but your perk specific weapons will benefit your XP count more, allowing you to rank up faster and unlock some unique and highly effective perk skills.
For any further browsing i highly recommend checking out the plethora of youtube content out there, and in particular the Tripwire Interactive youtube channel, for a better look at how the game was made and what they intent to add into it. KF2 is currently in 'early access' on steam and already has more than enough replayability to last it through its early development stages. It is available to purchase on steam for around £20, €27 or $30 respectively.
Any questions? Feel free to ask!
Sign up for the liberation of ZED controlled Europe below and join the RPS KF2 Steam Group!
Last edited by NickWhite; 23-05-2015 at 03:41 PM.
02-05-2015, 07:51 PM #2
Decided to spend my dosh on this today, finally. I'm game!
02-05-2015, 08:11 PM #3
Hmmm. As someone who has hardly played the original (IE on computers of my friends), would it be worth it picking up in Early Acces at this stage, or would it better to sit it out and wait untill the full release?
02-05-2015, 11:02 PM #4
03-05-2015, 10:03 AM #5
Last edited by RIDEBIRD; 03-05-2015 at 10:10 AM.
03-05-2015, 01:19 PM #6
I doubt that the price point will change between now and release, people are basically able to pay sooner to get in on the development stage. As Ridebird hints at, there is more than enough to keep you going until the next major update and the playability is all there, should you decide to get it. If you're interested to know the differences between KF1 & KF2, check out this video
From my perspective... As someone who played hundreds of hours of the original with friends and with randoms, the appreciation i have for the developers work, and the hype that i felt towards everything i had seen so far, meant that i was always going to get in on the action from the get go. More so because the game has a certain sentimentality around it on a personal level. It was a nice distraction mechanism for me during a tough time. Another thing that the developers emphasised is that they "wanted to do early access properly" and importantly, listen to the fans in improving and developing KF2 itself, which was another big plus point for me.
Last edited by NickWhite; 03-05-2015 at 01:24 PM.
03-05-2015, 04:00 PM #7
I saw you playing in 'suicidal mode' last night, and though I am nowhere near to that level of play yet, I will most certainly play in 'normal' and maybe even 'hard.'
It took me forever to warm up to the original KF, but once I did, I found it quite enjoyable.
I liked KF2 from the very first zed head, that I popped off.
I sorta feel that KF2 is what KF1 shoulda been.
03-05-2015, 09:42 PM #8
Looks really good.
How would this be recommended to say someone who likes, but is not in love, with L4D/L4D2?
Been looking for some fresher action shooters on PC.
03-05-2015, 11:20 PM #9
Killing Floor is purely a wave based defense, whereas in L4D you have to get from A to B and kill the zombies in between. Killing Floor's combat feels more ... 'meaty' for want of a better word, than L4D. The guns feel more realistic/punchy whilst L4D has a more cinematic feel, and generally is more polished.
If you haven't played KF1 yet, I suggest you locate a cheap copy of that first (should be loads floating around, the game's been on sale a billion times) and check that out. Use that to decide whether or not to make a move on KF2.
KF2 looks superb though, I must say. I've played a couple of rounds already and have enjoyed what I've seen so far. Very much looking forward to new maps/classes to be added.
05-05-2015, 04:05 PM #10
Added a couple of you on Steam. Any plans on organizing some KF2-action soon Nick?
05-05-2015, 07:01 PM #11
Add me I play from time to timeTweetiti but also (ex Knickers) Burlesque Galore, Melons of Steel and Liltweetie
Subscribe to our RPS_GW2 Twitter: twitter.com/rps_gw2
06-05-2015, 05:00 PM #12
When i played through the L4D series, i remember feeling the immense tension that the music, the narrative and the maps helped to conjure. Feeling the desperate need to keep ploughing through in order to reach the end really emphasized the rush of relief when it was all over.
KF2 doesn't offer that kind of experience, or at least not via that conventional method. It just gives you one objective, survive. It will throw every last thing it has at you along the way, in any order and amount imaginable. But if you can survive, the satisfaction you get from escaping against all the odds, especially as a group, is very similar to that of the L4D series.
The "fresher action" you're after would probably come via the weapon play and the physics engine. Tripwire have done a really great job with this aspect of the game, and I highly recommend watching part 1 & part 2 of their weapons & perks dev diary (short videos) to better understand.
Last edited by NickWhite; 06-05-2015 at 05:03 PM.
08-05-2015, 03:49 PM #13
I'm playing a lot of KF2, just written a review here of the early access, and have a fair few hours from KF1. I currently play with a couple of guys I know, but they're not always around (hoping some more friends will buy soon), so I'm up for playing with other people too. Always more fun that way. Steam name is: Stevie Zombie
10-05-2015, 02:20 PM #14
Hello guys, I would be glad to join you in a few games to shoot some zombies. Feel free to add me in your Steam friend list (same nickname as in this forum) and send an invite any time. Do you usually play with Mumble, or just text chat? Just to know how things are organised.
Thanks, and see you soon welding doors, healing people and shooting lots of things.
10-05-2015, 03:35 PM #15
Thanks for the input guys, getting more interested in this :)
Would like to buy soon :)
10-05-2015, 07:33 PM #16
I decided to get this; big fan of the original. I'm still getting used to my preferred weapons in KF2 (I'm still so sad that the Lever-Action Rifle ("Winchester") isn't in yet, but I'm hesitant to invest time in it after learning that in Early Access, they can't guarantee to keep your perk level progress (in case someone finds a game-breaking XP farm or something)
13-05-2015, 12:20 AM #17
Almost forgot, there's some news from over on the TI forums: there's a new map on the way! From what i can gather it still needs further testing, but if everything goes smoothly it could be released in the next few weeks! Tripwire's Creative Director also revealed that there's even more content in the pipeline within the month.
13-05-2015, 06:13 AM #18
13-05-2015, 09:31 AM #19
Steam voice chat works surprising well, even with multiple people in the channel. Me and my Steam friends use it all the time. But a mumble server would be great.
13-05-2015, 01:00 PM #20
- Join Date
- Oct 2013
I didn't play much of the first one, I liked it a lot and I can't recall why I stopped. How's the replayability in this one?
Will it have workshop integration and things? The custom maps from the last one were a blast...
I dont have the time or the money to get this at this very moment but its seriously tempting to give it a go anyway.