What is Folk?
The first thing you need to understand about Folk is that it isn't gaming group, it's set of gaming
sessions.
Okay, what does that mean?
Folk is founded on the concept of low friction gaming.
No, you're really not helping
Low friction gaming is for people who want to play ArmA2, DCS and / or Lock On (and maybe other stuff) with other, sensible, like-minded people, but have busy lives and little spare time. Low friction gaming aims to make it as easy as possible to access high-quality multiplayer experiences.
Just give it to me in practical terms!
Folk is for people who want to read their children / cat / goldfish bedtime stories and then shoot people in the face for a few hours! All on the
same night! And on a school night, too!
I get it now. I think. Wait, how often?
The official Folk session for each game happens weekly. There might be more sessions, but they might not be official.
What if I can't make it?
That's absolutely fine: Folk is a set of
sessions, not a group. If you're too busy separating toddlers in a knife fight, or watching an important episode of
Desperate Housewives, nobody will hold it against you. You can let us know if you like, but there's no obligation. We'll just assume the worst. About the toddlers.
So Folk is a bit like a bar?
Yes. Come to the bar; don't come to the bar. We'll always remember your face. Or at least we'll remember your nick.
Can anyone come along?
Not quite. There are two ways to play in the Folk sessions: be invited by an existing guest, or by writing to us at folk at ferstaberinde dot com and asking to join the Folk sessions.
Who gets to issue the invitations?
You do! Well, you do
after you've played in a few sessions. At that point, you can invite your friends. There are some simple guidelines about inviting people, but don't worry about them for now.
Will there be a test, or hazing?
No, but we ask that you think carefully about who you invite. Assuming they don't burn the house down, after a while they can invite their friends too; and so it goes on. The assumption is that you're good people, so you'll invite other good people. Folk is optimistic that way.
So, actually, Folk is more like a club than a bar?
You could say that. We don't have a dress code, though.
Alright, but I'm already a member of a gaming group or clan
Great! Wear your tags, tell us about where you come from. Just please remember that in Folk, we're all
just folk. So whilst we'll respect your tags and ranks, they won't mean anything special here.
So there aren't ranks here?
Nope. There are
hosts: a few people whose job it is to ensure things run smoothly and everyone has a good time. They're there to help you, and make sure nobody eats the flowers. Think: bar staff. In a club bar. Everybody who isn't a host is a
guest.
So are there lots of rules?
As few as we can get away with. Again, the assumption is that you're good people, and you know how to behave. Folk is optimistic.
BTW, where does the stupid name come from?
It's from a line in the film
Serenity.
Does Folk have a theme tune?
Of course it does!
Dayvan Cowboy by Boards of Canada. That came before all the minor details about mission styles. What did you think, that it was going to be something by Imogen Heap?
Silly!
Alright. So what do I do next?
Before joining a Folk session you might want to read one or more of these threads:
Anything else?
Besides those threads, everything else in
Need to Know is worth reading (but those are the most important).
Wait! Wait! Wait! I have other questions!
Please feel free to post in
General Discussion. We'll try to help you as much as we can.
Welcome to Folk :v: