I wasn't aware that turned-based strategy was ever mainstream (the way that FPS games are considered mainstream today).
Do you have any proof that modern turn-based strategy games like HoMM, Civilization and King's Bounty sell a lesser number of copies than 90's turn-based strategy games did?
As for old IP's turning into FPS, well duh...most old IP's are bought/owned by "AAA" studios. It's not like Paradox is going to pick up an old IP. Just ignore them and support companies making games you like.



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