Results 1 to 8 of 8
Thread: Syndicate (the original)
15-09-2011, 03:08 PM #1
Syndicate (the original)
With all the talk of a Syndicate remake, I decide to grab the 1993 original yet again and run it in Dfend Reloaded (a very good DOSBox front end) to see what all the fuss is about. Over the years I've installed it occasionally and not gotten very far into it. This time I READ THE MANUAL (this helps) and am a few missions in. It's fun but hardly hardcore strategy, so I can see the dev remake's point of view. Actually, I think a Brothers-in-Arms style system would be ideal for a remake.
For anyone who's played it, can you tell me is the research function too easy? I had assuming that research was done in parallel while away on missions. However, one can start research and simply leave the Research window open to complete the research. Rinse and repeat. I've managed to level _all_ agent augments (Brain, Heart, etc) up to level 3 already after capturing only 4-5 states; their income is enough to complete all the research required.
15-09-2011, 03:56 PM #2
It's a long time since I played it so can't be sure but I think the enemy agents will level up as you do. So you having V3 everything means they will be similarly tough.
It would be great if someone could clarify this because it has been a long, long time.
15-09-2011, 05:16 PM #3So you having V3 everything means they will be similarly tough.
15-09-2011, 08:15 PM #4
Enemy agents only level up with you on some missions, particularly the early ones. If you don't research, you'll soon find yourself hopelessly outgunned and outclassed.
Did you really just sit there doing nothing for hours on end so that the research would complete? How incredibly tedious.
15-09-2011, 10:28 PM #5
15-09-2011, 11:28 PM #6
As I said, I really can't confirm anything. Trust sinister agent over the snippets of memory I still retain from that time.
As for the research being like it is, think of it as an extra difficulty adjuster for the earlier levels. If you're finding the game too easy and that bores you, then don't research everything like you are. However even with full V3 gear, miniguns, gauss launchers, sniper rifles and laser guns some of the later missions are going to make you cry. That's when the tactics become more apparent and you have to plan like a motherfucker.
15-09-2011, 11:32 PM #7
Hm. It was possible to do that at the time, but it'd take hours without using cheats. Perhaps emulation has sped up the passage of time or something (as I recall, it already moved at different speeds depending on which screen you were on).
I think one of the big deciders was the researching of miniguns - until you research the minigun, many enemy agents will carry uzis for the first dozen missions or so. Then you'll try a mission where they carry miniguns, and be wiped out.
Also note that if you haven't researched a weapon, you can get a free 50% bonus to research by stealing one during a mission. That also allows you to research advanced weapons out of order.
I do recommend you don't exploit the research though. It makes the game much more fun.
16-09-2011, 02:38 AM #8
But yeah, the game is definitely action-strategy or action-tactics - action focused rather than strategy focused. It might seem easy now, but in later levels balancing your agents load-outs, positioning and drug levels while enemy agents are charging at you with miniguns blazing can be tricky.
I'm prepared to be totally wrong, but at the moment that's my concern.
Also, the fact that you're playing as an agent instead of as a handler is another hint that the developer totally missed the point. As others have mentioned around these parts I'm worried that your agent will uncover some information about his corporation that makes him question his job/existence and turn against the corp. Not only is "fighting the corporate overlords" a totally overdone concept, but it's not Syndicate.
Anyway, this discussion has played out in at least 2 other threads, but I don't think I've had a chance to explain why I'm wary.weekendwarrio.rs - We've got more games than time...