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Thread: Crytek in financial trouble
23-06-2014, 05:52 PM #1
Crytek in financial trouble
You can find all rumours and information here.
- employees aren't paid on time, sometimes for months. Even the Frankfurt HQ employees are paid late.
- Warface bombed outside of Russia
- Ryse was expensive as fuck, Crysis 3 bombed, CryEngine doesn't sell because of poor documentation and support and they lost a big military contract
- Microsoft wants to make Ryse 2 but only if they own the IP, and Crytek doesn't want to sell it
- too many employees, not enough revenue to handle the operations
- outside studios are trying to lure Crytek talent away
- Wargaming and a Chinese firm are looking to buy Crytek
- Avni Yerli says they secured investment and while the last couple of years were difficult, things are looking better
23-06-2014, 06:05 PM #2
My advice 'make less excellent technology demos masquerading as terrible games'. But you'd probably need to start doing this a year ago to have any real impact.
I hope money sorts itself out, and if it doesn't all the talented people don't end up stuck making mobile phone games or worse.
23-06-2014, 06:07 PM #3
- Join Date
- Mar 2012
Well shit, I just got invited for a job interview there...Maybe I'll pass.
23-06-2014, 06:09 PM #4
23-06-2014, 07:37 PM #5
23-06-2014, 07:43 PM #6
23-06-2014, 07:50 PM #7
it sad when companies go bankrupt. and it is even more sad when it happens to companies which didnt do anything wrong. like Crytek.
Hopefully they will survive. and we need competition to unreal engine.
and i was not aware that crysis 3 bombed.
23-06-2014, 08:09 PM #8
I don't have much love for Crytek but it would be a shame to see them go under as they're just about the only German developer with a bit of weight behind them. Yager seem to be moving in a good spot though.
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Without directions a lot of people wind up going round in circles...
23-06-2014, 08:20 PM #9
Guessing software-as-a-service isn't working out quite as profitably as they'd hoped, or at least not in the time frame they were counting on.
23-06-2014, 11:36 PM #10
I don't want to see them collapse either...
But seriously they make awful games... lol...
If they want to continue to make games... they might need some fresh blood/change in direction with their game designers to help with that... never been excited for any of their games. Crysis 1 is the only one I liked.
23-06-2014, 11:40 PM #11
Are you not looking forward to Homefront 2? It's Freedom Fighters with Koreans in first person and without loading screens!
23-06-2014, 11:45 PM #12
Yea fair enough, that actually looked quite cool :P
I wish they were doing more though, I thought they could really offer a lot after Crysis 1. The last two Crysis games and whatever Ryse is erased most of my enthusiasm for their games... lol.
23-06-2014, 11:58 PM #13
- Join Date
- Mar 2012
I wonder whether this is indicative of what is happening in the AAA gaming space as a whole. Horrible as I would feel for the individual people working in the industry, the industry as a whole desperately needs a shake up. A big one.
Game development from the big players is completely stagnant. Everything is an annual title now. Creativity is all but dead. Really, this is pretty much an inevitable conclusion for any number of major studios, given a timeline of sufficient length along which innovation continues at its current pace.
On a note more specific to Crytek I wonder if the upcoming Homeland can turn things around. I hope so; it looks cool and I frankly am eager to buy it. But will it be too little too late? I cannot help but wonder.
Either way the industry needs innovation. And it will get that innovation. Either from the big name studios, or from their collective demise.
24-06-2014, 12:02 AM #14
- Join Date
- Aug 2013
24-06-2014, 01:14 AM #15
Since Crysis they:
- moved to consoles
- tried to make cinematic shooters with Crysis 2 and the original Homefront 2
- did a complete 180 and are now making an open world game
- canceled a ton of titles
- became a f2p developer
- tried to launch a social network, or whatever G-Face is lol
- became a publisher, owner of a million studios and unused IPs
- got stuck in development hell with Ryse (the final version is like the 11th) and rushed Crysis 3, burning a 60 million dollars budget and getting nothing in return
- made a brilliant engine but are unable to properly support it, so nobody except non-gaming enterprises buys it
Make a "reasons why gaming dies" bingo card and you can stamp Crytek on every square.
24-06-2014, 02:10 AM #16
- Join Date
- Mar 2012
So they spend too much.
Lack a clear plan for the future in the face of a changing gaming ecosystem
So yeah...pretty much the problem with every AAA studio out there. Its just...Crytek had fewer blockbuster games for people to get sick and less money in the bank as a result of that. The numbers dont lie; brick and mortar video game software sales - basically, new console games - down somewhere in the neighborhood of 50% over the last4-5 years, including 11% as of Feb 2014.
What is happening to Crytek isnt unique. Its just they are smaller and have less to fall back on. Their chickens are just coming home to roost a little sooner than those of the heavy hitters.
Or maybe thats just wishful thinking. I dont want anything bad to happen to the livelihood of the individual people who make games. But I do want the industry to change. And short of a near-complete collapse, I dont see change coming.
24-06-2014, 09:46 AM #17
24-06-2014, 09:52 AM #18
It serves them well,they wanted to have cod sale numbers and tried to appeal to such audience target,basically they got burned at the end. Nobody can match cod sale numbers so try doing that and focus on things you are good at.. More open level fps games like Crysis ? Yes please.
24-06-2014, 09:59 AM #19
24-06-2014, 11:24 AM #20