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  1. #1
    Network Hub Memph's Avatar
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    Freedom Planet. Or The Best Sonic Game Since Sonic and Knuckles, now on Steam.

    I caught this'un on Greenlight a while back and figured it looked too good to be true. Oh-ho, it so wasn't! Hence I am want to gush a bit about it.

    Basically, it's a heavily Megadrive/Genesis flavoured platformer. Pretty much the Sonic engine (or nearest available equivalent, I should imagine) with Sonic style, springy, multi-route and surprisingly varied levels to either explore or attempt to burn through as fast as dragonly possible. Yes, you play a dragon. A female dragon at that. And she could probably kick Sonic's arse.

    The game positively reeks of 16-bit Sonic Team influence, whilst also mashing in elements from other Megadrive platforming greats. The main character can reach Sonic's speed, has melee attacks plus a power bar that fuels a whirlwind jump attack and a Sparkster-like boost that retains momentum - pretty much an instant aerial Spindash on a short cooldown. Clearly a game by ravenous Sonic fans, who understood what made it tick enough to add to it without fluffing it all up, even in the slightest. It feels almost exactly like the classic titles, despite the differing moveset and once the very simple, familiar and intuitive controls sank in, after all of 3 minutes, I was gleefully sprinting through the levels with a stupid grin plastered across my face. At around 2am no less. Made it to act 5 or thereabouts and had to force myself to put it down. Damn these midnight releases.

    There's a story with plenty of spoken dialogue, voiced decently with some light-hearted humour, although brilliantly you can play in 'classic mode', completely sans story and just hit the levels, in sequence and uninterrupted. There's a time-trial mode that I haven't touched yet, as well as 2 other playable characters - a dog and a cat, also not played. The cat has a motorbike(?) and apparently can spin, hog-like, although I've been perfectly happy so far playing as Lilac, the main protagonist and supposed dragon that looks about as much like a dragon as Sonic looks like a hedgehog. She's ace though. It's all marvelously presented, somewhat cutesy though not cringingly so (Fidget anyone?) and actually made me laugh on more than one occasion. Music's ace too. Both Xbox and DInput pads work straight off-the-bat.

    From initial impressions, I'd confidently bill it as top-tier, speedy and light-hearted platforming. Particularly warm and familiar for those who grew up in the Sega camp of the 16-bit era. Personally, with the hardcore/rogue-like crazes leaving me up to my junk in games that focus on being infuriating bastard-cannons, drenching me in stress and fueling enough monitor targeted swear launching to dislodge the roof tiles when all I want to do is, ya know, play a game, it's an absolute joy to get one that's made with sheer fun being the prime factor of play. It does what I already know I like, yet with it's own style and verve. A veritable high-yield nostalgia bomb and then some.

    Small downsides:
    No graphics filters and a low resolution (Megadrive native notched-up to 16:9 aspect, or thereabouts) So it's 2x, 4x windowed, or fullscreen blockovision. I'd expect fan-made filters and mods to crop-up sooner rather than later though, if nothing gets patched in.
    Some backgrounds blend a little with the foreground, so there's that thing where you can't quite tell if something's a platform or not without attempting to make contact, although you're so agile and with bottomless pits being a rarity, it hardly matters all that much. Once you know, you know. You know?

    TL:DR:
    Like classic Sonics? Get this. Get it right now.
    Dislike classic Sonics? Try the demo. Then get it anyway.

    Steam page: http://store.steampowered.com/app/248310/
    Home page (with demo): http://freedomplanet.galaxytrail.com/
    Last edited by Memph; 24-07-2014 at 06:43 PM. Reason: +links ++obsessive grammar correcting (attempt).

  2. #2
    Secondary Hivemind Nexus Rauten's Avatar
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    Oh god, I saw this... thing quite a long while ago. It makes my Furryshite-O-Metertm​ go into overdrive. Which means that I wish for this particular product to never exist and it's developers to die painfully in a fire.

  3. #3
    Network Hub Memph's Avatar
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    Quote Originally Posted by Rauten View Post
    Oh god, I saw this... thing quite a long while ago. It makes my Furryshite-O-Metertm​ go into overdrive. Which means that I wish for this particular product to never exist and it's developers to die painfully in a fire.
    Ooh yes, cutting. All animal characters are furries, all porn is child porn etc... Way to emo Captain Crayola.

  4. #4
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    Err that's basically Sonic with a re-skin...

  5. #5
    Secondary Hivemind Nexus Rauten's Avatar
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    Quote Originally Posted by Memph View Post
    Ooh yes, cutting. All animal characters are furries, all porn is child porn etc... Way to emo Captain Crayola.
    No, not all animal characters are furries. I grew up with SEGA, and love me some good Sonic games (even some of the bad ones!). But this particular game SCREAMS furry at me.

    And I hate furry. HATE.

  6. #6
    Secondary Hivemind Nexus Heliocentric's Avatar
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    I do understand Furryphobia. Worse it's fans are obsessively protective and outspoken. It's funny, Flotilla's use of animals is endearing and startling but as soon as I seen anthromorphic animals I start feel uneasy that people are forcing a humanoid standard and often sexual morphology onto the characters.

    I have a significant similar distaste for anime's trend towards sexualised and infantile characters even if narratively adults(if even that).

    Why can't animals just look like animals? Surely that's more interesting than another bloody biped.
    I'm failing to writing a blog, specifically about playing games the wrong way
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  7. #7
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Just Google searched the game. It's been reserved but yeah... That's not a dragon.
    I'm failing to writing a blog, specifically about playing games the wrong way
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  8. #8
    Network Hub Memph's Avatar
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    Quote Originally Posted by Rauten View Post
    No, not all animal characters are furries. I grew up with SEGA, and love me some good Sonic games (even some of the bad ones!). But this particular game SCREAMS furry at me.

    And I hate furry. HATE.
    That's fairer, I s'pose. Still, you should maybe try to forget the nasty things you see on the internet and take these things at face value. The only folks who have 'furry' issues are the ones who brazenly slap the tag on everything and come complaining when titles like these crop-up. This is no more 'furry' than any previous Sonic, Crash, Aero, Rocket Knight and so on and so on and so on games and if you think there is, then you're seriously seeing either something I'm not, or something that just isn't there.

    I for one wouldn't even be aware (or at least consciously minded - who cares what others get off on?) of 'furry' communities, particularly the seedier side, if not for folk complaining about it all the time. It's hardly a majority, or with scope for vast popularity gain, so some perspective on taste would be nice is all. After all, there's always people that'll quite literally fuck anything.

  9. #9
    Oh good grief, if this somehow qualifies as "furry" then I guess "furry" has became about as meaningless as "hipster" and I must have missed the memo.

  10. #10
    Network Hub Memph's Avatar
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    Quote Originally Posted by Heliocentric View Post
    I have a significant similar distaste for anime's trend towards sexualised and infantile characters even if narratively adults(if even that).

    Why can't animals just look like animals? Surely that's more interesting than another bloody biped.
    Ah, indeed. Admittedly, I reeled away quicksmart from Tera and it's little girly-skirt character...things. Though that's blatant sexualisation, in a particularly creepy fashion. I can't see any problem though with animals as humanised characters, that aren't sexualised. Sure, if the character's female, she'll have those characteristics, even if only clichéd and cutesyfied, but it's rather obvious when it's concieved or designed for titilation. If it isn't then, well it's all in the critic's head then isn't it?

    It just seems a bit like some folk have guilty memories of starting to find Gadget hot or something. Animated anthropomorphic characters must have been a thing since the birth of animation itself, so it seems a little daft to dismiss it all outright because some oddball on the internet somewhere had a wank about it.

    edit: am bad at letterbuttons
    Last edited by Memph; 22-07-2014 at 03:49 PM.

  11. #11
    Secondary Hivemind Nexus mickygor's Avatar
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    Well I'll be buying this. Lord knows we need more 2D Sonic clones that actually compare well.

    Might boot up TERA again now also :P
    Itsbastiat, Dawngate
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  12. #12
    Quote Originally Posted by Memph View Post
    so it seems a little daft to dismiss it all outright because some oddball on the internet somewhere had a wank about it.
    Pretty much this. Why should I give a crap if someone wanks off to something?

    What turns you on is your business, I couldn't care less. I don't give a damn if someone jacks off to airplanes (I don't know, maybe someone does!), that doesn't make me stop liking airplanes in my own way.

  13. #13
    Looks very good. Worried that the environment might be almost too busy to follow what's happening when your character is moving at high speed, but hopefully that won't be the case.

    To be honest, I hope that the voice acting in the trailer isn't present in the game itself. It sounded fine, for what it was, but it clashes with the 16-bit aesthetic.

    (And as to the discussion of "furriness", if you're seeing something sexual in the trailer or screenshots attached to the Greenlight page on Steam, you're ... odd. Next you'll be storming the battlements demanding that Bugs Bunny put on pants.)

  14. #14
    Secondary Hivemind Nexus Rauten's Avatar
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    See, Bugs Bunny I don't mind. All of the Disney/Looney Toons characters don't bother me a bit.
    This game, however, does.

  15. #15
    Secondary Hivemind Nexus Xercies's Avatar
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    I really don't get the problem you see to be honest yes they are cutesy but I can't see them being Furry off the bat, sure people will probably post sexy pictures of them for the furry community but that happens for everything I can't see anything about these characters that makes it different.

    Also it looks like a cool platform game.

  16. #16
    wtf is wrong with you people this GAME looks awesome!
    think less, play more.
    thanks for the recommendation!

  17. #17
    Secondary Hivemind Nexus somini's Avatar
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    Quote Originally Posted by Professor Paul1290 View Post
    if someone jacks off to airplanes (I don't know, maybe someone does!)
    What do you mean, "if"?
    Steam(shots), Imgur, Bak'laag, why do you forsake me?

  18. #18
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    It don't look excesivelly furry to me, and even them, I am not the public of this type of games . I find weird that people would care much about that angle.

    I want to say some cynical comment like "nostalgia is a hell of a drug" but maybe this game deserve to exist beyond nostalgia sake. It looks good on his on.

  19. #19
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    That looks scarily like a rip-off more than a tribute or whatever.

    Also - if I really wanted a classic Sonic game - I'd play one of the classic Sonic games surely? I mean that's a thing you can do cheaply both legally (via a 2nd-hand console or one of those all-in-one Genesis doodahs) or 'moodily' via emulatorz...

    I don't get this "we're making a retro game like the old games" - it's not like they became unplayable or something...

  20. #20
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    Quote Originally Posted by trjp View Post
    That looks scarily like a rip-off more than a tribute or whatever.

    Also - if I really wanted a classic Sonic game - I'd play one of the classic Sonic games surely? I mean that's a thing you can do cheaply both legally (via a 2nd-hand console or one of those all-in-one Genesis doodahs) or 'moodily' via emulatorz...

    I don't get this "we're making a retro game like the old games" - it's not like they became unplayable or something...
    What if you wanted a classic sonic game but had played all the levels that exist in those games to death? It's a genre (well, a subgenre if you want to be picky) like every other one. I imagine there'd be some unhappiness if we decided that since classic games exist across all genres by this point, we can just stop making new games entirely - after all, you can play the ones that already exist surely?

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