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  1. #21
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    Are there any good mods that get the NPCs building? I really want to build a village/town with NPCs going about their business, but not sure if there is anything good out there that can do that.

  2. #22
    Secondary Hivemind Nexus Smashbox's Avatar
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    Another cool airship mod: Metaworlds

    http://www.minecraftforum.net/forums...-worlds-around

    I found Archimedes ships a little buggy.

  3. #23
    Obscure Node JJevil's Avatar
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    Mo Creatures, all day long. I love that it has multiplayer support.

  4. #24
    Secondary Hivemind Nexus Kelron's Avatar
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    Had a quick look at Resonant Rise, it's a bit overwhelming. Really looking for something that changes the basic Minecraft gameplay rather than taking the "same but more" approach.

    Installed the Explorer's Modpack and ran around for 5 minutes, it looks promising.

  5. #25
    Secondary Hivemind Nexus Malawi Frontier Guard's Avatar
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    I've been playing Crash Landing recently, which is a very well-made modded survival map on the Feed the Beast launcher (under 3rd party modpacks).

    You start off in a crashed space ship with only a handful of supplies on a planet entirely made of dust and you have to pay attention to hunger, thirst, and body temperature as you advance through the tech tree and the quest book. The mod list is fairly small, but each of the mods is tightly integrated through custom recipes that build upon each other, which is a rare sight. Mobs are tough and much more varied than in vanilla and going outside at night is suicide, so you get into a routine of building defenses, collecting dust, farming, and eventually exploring ruins in the daytime, sifting dust and crafting at night, and collecting mob drops in the morning.

    It's very hard (and intended to be played on hardcore), but if you die it's usually from a bad decision in the moment (typically involving mobs) rather than from something minor hours ago you didn't pay attention to. I've a lost couple of hours of progress already from stupid deaths, but I still keep coming back because it's so compelling.

    I can't recommend this map enough, especially for people who fell asleep halfway through the pointless grindy quests of Agrarian Skies looking for something more exciting, but keep in mind you might have trouble if you're completely unfamiliar with the mods used.

    If you decide to try out the map for yourself, make sure to enter /gamerule mobGriefing false into the console at the start, it's better that way.

  6. #26
    Obscure Node Sinnaj63's Avatar
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    Now I haven't played Minecraft for quite some time and haven't played it with Mods for ages(Unless you take Multiplayer Plugins as mods, which I really wouldn't), but I have to mention IC▓. Great Mod. Add Electrical Energy and stuff like new ores and a bunch of machines and generators and such revolving around it. Used to be quite popular, but that was pretty long ago. And the textures just looks like they were actually made for Minecraft; and blend in with the default textures really well, better than some of the textures they made for stuff in som recent updates.

    Then there's Gregtech, an Mod for IC▓, the Mod. Gregtech has loads of new content(Most of which I honestly haven't really played myself) and is really unpopular because nowadays Minecraft is only played by kiddies with a bunch of time who want to have everything avaible 5 minutes into the game. Long story short, Gregtech is pretty hard(You say that if you like it) or really tedious(That's what you say if you don't like it) and has loads and loads and loads of awesome content. I am, for that matter, not sure if it is still even requiring IC▓, stuff is changing and I am not staying tuned for those changes. Anyway, back to what I wrote, Gregtech has loads and loads of content(Most of it Hightech Stuff like Fusion Reactors or Stargates(Soon(TM)) but some simple stuff like mortar are there too) and is pretty great unless you don't like it like the rest of the internet. And you don't want to be like the rest of the internet, do you?

    There are also some other mods I liked really much, but as I wrote, haven't really been into Minecraft mods for ages, but Railcraft also comes into mind as an awesome mod.



    Ohh, and my avatar pic is a Nanosaber from IC▓.

  7. #27
    Secondary Hivemind Nexus Smashbox's Avatar
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    I think IC2 has been largely supplanted by some competing mods ... Mekanism and Thermal Expansion are the best at that kind of thing, at least in my opinion, nowadays

  8. #28
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    Yeah, IC2's kinda gotten stuck in place at some point and stopped evolving while other mods kept going. TE is a much more interesting and balanced mod for doing the same thing, without the annoyances of IC2 and especially GregTech. One of the worst mods I've ever seen, that.

  9. #29
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    Thermal Expansion/ComputerCraft(+ Openperipheral)/BigReactors/AppliedEnergisitcs/MineFactory/Tinker's Construct for massivley auotmated goodness. Add in some fun exploration mods to give something to do - like Twilight forest etc.

  10. #30
    Secondary Hivemind Nexus LTK's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Airship mod, floating Islands. Done. I think I need to add a mod where starving is more of an issue.
    There's a hunger overhaul mod included in the Life in the Woods pack that also adds injury-related debuffs, which cause you to be slower and less effective the lower your health gets. I liked that part of the mod but the hunger-related part was far too unforgiving for my taste. Aspects of the mod are configurable but my attempts to edit it with a regular text editor were fruitless, so I just disabled it.

    There's a massive update coming to Minecraft on September 2, is anyone considering abandoning their modded worlds to check it out? Sheep actually drop meat now, every wood type has it's own fence and door, and lots of other things.

  11. #31
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    Quote Originally Posted by Blackcompany View Post
    Now that I am enjoying myself I was wondering: What mods do others use in their Minecraft worlds?
    I've been using:

    Life in the Woods (plus all the shaders etc):

    http://phedran.com/LifeInTheWoods

    Install guide for all that:

    https://www.youtube.com/watch?v=3iqB...M784g&index=26

    Plus added on top of that:

    TimeScaler (set for 1hour day/20mins night):

    http://www.minecraftforum.net/forums...771-timescaler

    MillÚnaire:

    http://www.minecraftforum.net/forums...ers-in-players

    Mo' Creatures:

    http://www.minecraftforum.net/forums...ents-and-moles

    But using JAS instead of CMS (because CMS does not work):

    Just Another Spawner:

    http://www.minecraftforum.net/forums...wner-jas-v0-14

    Animated Player:

    http://www.minecraftforum.net/forums...patibility-and

    They all work very nicely together (make sure you get the version compatible mods etc) and my minecraft looks great (as you can see from that trailer for Life in the Woods).

  12. #32
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    Quote Originally Posted by Smashbox View Post
    The Biomes O' Plenty mod adds some much needed variety to the game world, making exploration more rewarding.
    I have to second Biomes O' Plenty. It's the one content mod I've ever made the effort to make work with my main preference, which is this:

    I'm running Optifine and forcing version 1.7.5, then using Sonic Ether's Unreal Shaders (SEUS). I'm also using a texture pack called Chroma Hills (128x) designed specifically for SEUS. I also force the game to use at least 2GB of RAM, though to properly run full draw distance in OptiFine I really need a new CPU and more RAM. I'm running a first gen i7 overclocked to 3.4 GHz with 8 GB of DDR3 1600 RAM and I have to run the game at Normal draw distance if I want 60 fps. But with the draw distance all the way up the game looks like this:



    And even that's not indicative of how good it looks in real time because it was starting to artifact on the water ever so slightly because I had the full area loaded at OptiFine's 'extreme' draw setting. Also I used the ingame screencapture and Windows Photo Gallery to stitch the panoramic, so it all looks like garbage. But if you watch same videos or set it up yourself, you won't be disappointed. Shadows move with the sun, leaves flutter and obscure flares of light. Water refracts reflections and different materials reflect light differently at night or down in caves. It's really promising how far the graphics of this game will go eventually.

    Not that I play it for the graphics. Vanilla Minecraft is my favorite game ever. I've been playing a hardcore game where I construct safe tunnels everywhere I go, fully lit with different forms of food spawning along the way. Even still, creepers have taken me down to a half heart on two occasions. Hardcore really makes you care about everything you've created.

    If you want a good starter map, choose extra large biomes and the seed [2014] (no brackets). It starts you off next to a pair of caves and a village.

    Finally, check out different servers, even just to explore. The Game of Thrones one is very impressive, and I don't know anything about Game of Thrones.

  13. #33
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    That is gorgeous. Amazing screens there. Going to look into it and see how my rig handles it. Thanks.

  14. #34
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    Once you have Optifine and/or other texture packs installed ok, and disable the default blocky minecraft clouds, it can indeed look very nice.

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