Results 21 to 40 of 1899
10-11-2011, 05:53 PM #21
I get that, but if someone wanted to have a 220K team of 11 snotlings... why not let them?
10-11-2011, 05:57 PM #22
So maybe lower than 600K, but probably higher than 220K.
I'm not sure what the 220K snotling masterplan might be, but now I'm curious. :)
Last edited by Screwie; 10-11-2011 at 06:10 PM.
10-11-2011, 07:45 PM #23
10-11-2011, 07:52 PM #24
- Join Date
- Sep 2011
Except not quite as useful vs other Stunty teams. Good luck getting both a Master Chef and Deeproot vs my teams TV of 750
10-11-2011, 07:53 PM #25
11 snotlings and Morg that's 650k, 300k for halfling chef maybe, fill up with more snotlings :) This would probably be "better" if more of the star players were implemented though. Maybe the extended inducements will make this more attractive also.
Edit: schizoslayer has a good point.
10-11-2011, 07:57 PM #26
I'm in! Any opportunity to play as my imbecilic ogres!! Team design begins now... ;-)Benevolent dictator of the RPS Blood Bowl Divisions of Death - Join us!
10-11-2011, 08:03 PM #27
Seeing as its a stunty tournament, would Lizardmen count if its all Skinks and maybe a Krox? I have never played as non Lizardmen except a few half completed AI games, feels like a shame to ruin that now.
10-11-2011, 08:15 PM #28
It was previously decided that MA8 and not having the "Right Stuff" and generally being a legitamate team precluded them.Why are you wearing that stupid human suit?
10-11-2011, 08:20 PM #29
Ok, thats fair, guess I could always play as goblins that really really wish they were Skinks.
10-11-2011, 08:23 PM #30
ahoy, I'm in with OgresTechnology is a bad thing, people
10-11-2011, 08:43 PM #31
10-11-2011, 08:51 PM #32
The real question is... what would you want Morg for? Isn't that a bit overkill for hurting Goblins?My games-related Twitter: VexingVision
Currently playing: Puzzle Pirates; Blood Bowl; XCOM: Enemy Within; Dominions 4
Currently waiting for: Wildstar; Darkest Dungeon
10-11-2011, 09:31 PM #33
- Join Date
- Sep 2011
10-11-2011, 09:33 PM #34
11-11-2011, 01:54 AM #35
I'm in, always liked chainsawing my way through other teams (oh Hack Enslash, how I miss you).
14-11-2011, 10:22 PM #36
16-11-2011, 12:11 PM #37
Wow, currently there are 14 teams! Marvellous. :) In two groups that would be 6 matches before the play-offs. That seems about right to me, although a couple more teams wouldn't spoil things either ;)
As for the Extended Inducement rules, I couldn't find a concise list online so I'll make one myself. Expect it to be added to the sheet by the weekend.
19-11-2011, 02:18 PM #38
I've updated the spreadsheet with a page on Extended Inducements, and another about that annoying Bribe bug in case you weren't aware of it.
I'll leave applications open until Monday evening, which is when I'll be forming the league in-game. I'll let you know once it's there and you can get your teams signed up in time for the commencement on the 25th.
So if you're interested, there is still time for more players to apply!
21-11-2011, 10:58 PM #39
I've created the league in-game! Please apply to the RPS Gauntlin Goblet (password: chainsawed) at your earliest convenience. I'll update the first post to include this information too.
One potential sticking point is that 14 teams is not a good number, since groups of 7 players would leave an odd one out. :( If it turns out that we need to expand to 16 players, I'll be calling in PW's favour for a filler team. Alternatively if we have fewer teams than expected then I'm happy to drop out to even things up. We'll see how it goes over the next dew days.
EDIT: This is how I see it working out. Either:
A. 12 players in 2 groups of 6 teams. 5 matches before the play-offs.
B. 16 players in 4 groups of 4. 6 matches before the play-offs.
Last edited by Screwie; 22-11-2011 at 12:15 AM.
21-11-2011, 11:29 PM #40