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  1. #101
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    So I wonder if I'm making things very difficult for myself by not using enchantments at all then, or just normal? I certainly die once in every while, but I wouldn't say my character is broken.
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  2. #102
    Secondary Hivemind Nexus Skalpadda's Avatar
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    Enchanting, smithing and alchemy only really become overpowered when you get all the relevant perks and use them to improve each other (enchant gear with fortify alchemy, make potions that fortify enchanting, enchant gear that fortifies smithing and alchemy, make enchanting and smithing potions, improve gear and enchant it). There seems to be some caps in place for how much you can do this but you end up with stupidly powerful gear that pretty much breaks the game.

  3. #103
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    Wow, yeah I never used recursive improvements to keep stacking up like that. Pretty sure I only have +160% bow damage and +150% smithing/alchemy. Never had any +enchant, didn't have enough alchemy perks to find all those nice effects.

  4. #104
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    Quote Originally Posted by Alez View Post
    I noticed the red, but never blue. It's either white either red. Red means usually i point to the sky or something crazy like that.

    I'm using the gamepad, maybe it doesn't have that blue color. I have a white crosshair 90% of the time i summon and everywhere i point, sloped land, flat land, stairs, hills, whatever, it still has a random chance to fail and i can't see a pattern.
    Do you have magic absorption from anything? If so its probably a bug. Taken from here.

    Currently a bug exists which causes Summoning spells to fail. As the spell appears to target yourself, any existing Magic Absorb can cause the Atronach or Dremora not to appear, "refunding" the casting cost for no net loss. This can be easily reproduced with a Breton's Dragonskin, Alteration's Atronach perk, or the Atronach standing stone. Magic Resist does not appear to have this effect.

  5. #105
    Secondary Hivemind Nexus Kadayi's Avatar
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    Reading this thread makes me think I should restart (again) and commit whole hog to a specific build. I've just been wandering around going sword/shield sword/flame as and when doing a bit of smithing as required.
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  6. #106
    Secondary Hivemind Nexus duff's Avatar
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    Quote Originally Posted by Kadayi View Post
    Reading this thread makes me think I should restart (again) and commit whole hog to a specific build. I've just been wandering around going sword/shield sword/flame as and when doing a bit of smithing as required.
    Yeh me too basically. I have a Breton with skills in one handed / heavy armour / destruction / illusion / conjuration. Though I guess its handy to be able to mix things up when needed.

  7. #107
    Secondary Hivemind Nexus Kelron's Avatar
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    I think TES games always give you the resources you need to survive, although some character builds are obviously easier to play than others. My focus on acquiring all the things means I'm fairly weak in direct combat, but I'm well equipped and have a huge stash of stolen potions and scrolls that can get me through the tougher fights.

    You could probably run into serious trouble if you never did any combat at all and levelled solely through non-combat skills, but you'd have to set out specifically to do that.

  8. #108
    Secondary Hivemind Nexus Kadayi's Avatar
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    I'm still haunted by the nightmare of Oblivion's crazy mob leveling system, where in getting very good at alchemy early on meant every fight was practically a boss fight....
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  9. #109
    Secondary Hivemind Nexus Ian's Avatar
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    I had plans to commit to a properly focussed character build, but as usual got drawn in by.... well, everything else.

    With followers and conjuration and the spiffing Sanguine Rose and my potions and enchanting and scrolls (and lions and tigers and bears) I've not found an unavoidable fight I couldn't find a way through yet one way or another. Not all of 'em first time, but a lot of them.
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  10. #110
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    Does anyone else have problems with renaming items when you enchant them?

    Every single time I try, it reverts to the original name when I click craft. I select the item, enchant and soul gem, then click "f" to rename and then there doesn't seem to be any button I can press that doesn't null the name I selected. It's beginning to piss me off tbh.

  11. #111
    Secondary Hivemind Nexus duff's Avatar
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    Ian - same here, but I find using the Sanguine Rose very cheesy. Wouldn't be so bad if you were unable to recharge it.

  12. #112
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    Quote Originally Posted by Bristoff View Post
    Does anyone else have problems with renaming items when you enchant them?

    Every single time I try, it reverts to the original name when I click craft. I select the item, enchant and soul gem, then click "f" to rename and then there doesn't seem to be any button I can press that doesn't null the name I selected. It's beginning to piss me off tbh.
    I keep doing this and it annoys me too... You need to press enter after typing the name I think, otherwise it doesn't stick.

  13. #113
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    Quote Originally Posted by mike2R View Post
    I keep doing this and it annoys me too... You need to press enter after typing the name I think, otherwise it doesn't stick.
    Enter was the first key I tried, it doesn't work.

  14. #114
    Secondary Hivemind Nexus Skalpadda's Avatar
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    Quote Originally Posted by Kadayi View Post
    Reading this thread makes me think I should restart (again) and commit whole hog to a specific build. I've just been wandering around going sword/shield sword/flame as and when doing a bit of smithing as required.
    As far as I can tell the only thing you gain by specialising heavily in combat skills and crafting is making the game easier. I'd say diversifying and having fun with different stuff is better than specialising the challenge out of the game and I think you'd have to try pretty hard to make it unmanageably difficult.

  15. #115
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    Quote Originally Posted by Bristoff View Post
    Enter was the first key I tried, it doesn't work.


    ok, I'm using a pad so maybe it is different. Pretty sure that for me it goes: choose item, enchant and gem > press Y to rename > type name on keyboard, press return > press X to enchant

  16. #116
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    It's just a bug with enchanting, exiting the enchanting station and re-entering it fixes it for me.

  17. #117
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    Anyone actually uses the master destruction spells? I simply don't understand why they added them. Can a character reliably use them or just screw around and kill rabbits and crabs?

  18. #118
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    Quote Originally Posted by Skalpadda View Post
    I'm not even 100 in Archery, nor have I abused alchemy and enchanting quite as far as they can go.. and that's a glass bow, so not the best in the game. Add in poisons and sneak attack damage and I can do well over 3k damage in one hit and critical strikes add even more. I'm not using that bow though because it really makes things boring. Using an unenchanted and unimproved long bow atm which still does ridonculous damage due to the armour enchants I have.
    Wow. Still, one shot to kill a dragon feels like how it's meant to be done. I'll name my next character Bard.

  19. #119
    Lesser Hivemind Node DigitalSignalX's Avatar
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    Quote Originally Posted by Skalpadda View Post
    ... I'm not even 100 in Archery, nor have I abused alchemy and enchanting quite as far as they can go ... Using an unenchanted and unimproved long bow atm which still does ridonculous damage due to the armour enchants I have.
    Thing is, you did abuse it - no way you could have gotten over 10x the base damage without. Sure you didn't go as "far as they can go" but you went way too far anyway. You broke the game, does it have to have a hard wall for you to run into in order for you to know where to run?

    Here's my Bow, with lvl 60 enchanting, 100 smithing, 100 archery, roughly 80% improvement using blacksmith philter potion and NPC dropped ring/amulet of smithing improvement gear only. I have in that screen an equipped 25% archer damage ring. I can still sneak 1 hit most everything except dragons and bosses. But it make for stand up fights to be challenging, and I still die sometimes.

    (click for larger)
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  20. #120
    Secondary Hivemind Nexus Skalpadda's Avatar
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    Quote Originally Posted by DigitalSignalX View Post
    Thing is, you did abuse it - no way you could have gotten over 10x the base damage without. Sure you didn't go as "far as they can go" but you went way too far anyway. You broke the game, does it have to have a hard wall for you to run into in order for you to know where to run?
    Er, where did I say I didn't? All I said was that I didn't push them as far as I could've, implying that even more silly numbers are possible. Also, I haven't broken the game, I bumped up the difficulty to Master and I'm using a long bow (like the first one you get in the game) meaning alchemy and stealth are essential to winning difficult fights. I find that quite fun and unbroken.

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