Results 8,041 to 8,060 of 10618
Thread: PC Bargains
12-04-2013, 12:44 AM #8041
4 was a pretty big graphical update over 3. 3 is still playable, but it definitely looks dated. 4 is sexy, and 5 is sexier (visually).
12-04-2013, 12:47 AM #8042
Silent Hunter 5 was awful upon release and as far as I'm aware had rubbish tutorial. Silent Hunter 3 is supposed to be great and very complete + there is a mod out for it that updates a lot of stuff.
I hear 4's good too, and has the middle ground between usability and graphics.
As I said, 5 was supposed to be very poo upon release, though I think there are quite a few people saying it's quite good now since most issues are fixed.
Up to you really, 3, 4 or 5 have all got things going for them. For what it's worth, my dad was able to get into Silent Hunter 5 and he's not really a gamer so it might be worth a shot. Not sure what the state of the DRM is, I assume it's Uplay.steam: sketch
12-04-2013, 01:22 AM #8043
Wow, am I glad I asked (Answer: yes)! I think I'll probably pass, it's not like I'll play them anyway, but I do like the thought of having yet another type of vehicle sim ready to go should I ever feel the need, and these are cheaaaaap. Hmm.
Both 4 and 5 say Tages DRM, and that's a big black mark against them. Summary: Most likely no buy.
Thanks chaps. Thaps.
12-04-2013, 01:32 AM #8044
Silent Hunter 3 and the Grey Wolves mod is the definitive SH experienceTruth aint gonna change the way you lie, Youth aint gonna change the way you die
12-04-2013, 02:01 AM #8045
- Join Date
- Jun 2011
I believe SH3 also has the definitive "Das Boot" mod and so - what the hell else would you need!?
Now - Dishonored, it's time I leapt-in and it's half-price on Steam this w/e - not the cheapest it's been but the DLC is included in the sale (isn't usually) and - err - worth it?
Looks interesting to me...
12-04-2013, 02:18 AM #8046
Stealth-wise, I would compare it more to a Metal Gear Solid in that you CAN ghost everywhere, but it isn't anywhere near as fun as getting caught and fighting your way out.
That being said: If what you want is a damned fine narrative with a (mostly) successful attempt at making it feel like your actions have consequences, give it a shot. I loved it.
12-04-2013, 06:18 AM #8047
12-04-2013, 06:43 AM #8048
12-04-2013, 10:05 AM #8049Stealth-wise, I would compare it more to a Metal Gear Solid in that you CAN ghost everywhere, but it isn't anywhere near as fun as getting caught and fighting your way out.
12-04-2013, 11:34 AM #8050
12-04-2013, 11:52 AM #8051
Last edited by SirDavies; 12-04-2013 at 12:18 PM.
12-04-2013, 12:28 PM #8052
12-04-2013, 12:29 PM #8053
12-04-2013, 02:01 PM #8054
- Join Date
- Oct 2012
It supposedly requires Vista or later Windows but works just fine on XP without any tweaking. It supposedly requires a GeForce GTX 460 as a minimum but works just fine without any issues on 8800 GT. I think this video is not spoof, it supposedly shows you how it runs with under required specs just fine (and there are others): http://www.youtube.com/watch?v=-ya7xsmN9hM
It is an Unreal 3 engine game, if you can run some others of those I am rather certain Dishonored will not cause you trouble.
Also several posts claim to run it without trouble on 2GB RAM systems, see here for example: http://www.ign.com/boards/threads/di...285.452703038/ , http://www.ttlg.com/forums/showthrea...136213&page=36
In short - go get it.
Last edited by Pabraw; 12-04-2013 at 02:09 PM.
12-04-2013, 02:35 PM #8055
As Pabraw already said, Dishonored isn't particularly demanding and it ran absolutely fine on my elderly system (which exceeds the system requirements, mind you).
12-04-2013, 02:50 PM #8056
Last edited by LTK; 12-04-2013 at 02:53 PM.
12-04-2013, 03:00 PM #8057
- Join Date
- Oct 2012
The streets of Dunwall are in general rather empty and even the fortress type buildings are not too crowded. It suits well with the theme of a decaying city but the reason for it might indeed be in the memory limit of the consoles (and especially the PS3 with it´s 256 meg dedicated RAM).
The issue of vanishing corpses on PC (the limit of simultaneously allowed corpses could be raised in some .ini) was certainly due to that, as is probably the case with vanishing corpses of mutants in Rage.
As to the reason of inflating - yeah, certainly the publishers rather go to the safe side and exaggerate just in case. But in the case of Dishonored I assume there still was a bit of bluffing to please involved.
If you look at the comments on latter PC requirements reveals the higher requirements are usually met with more praise and low ones with damning the consoles.
When Dishonored specs did not contain support for XP and mentioned something about being optimised for 64-bit systems, this got thumbs up in the comments for finally letting go of the old technology.
Whereas at the same time people were wondering why the requirements still stayed at Direct X 9.0 ...
Last edited by Pabraw; 12-04-2013 at 03:07 PM.
12-04-2013, 03:24 PM #8058
- Join Date
- Jun 2011
In Min Spec terms - a 8800GT is probably not-far-off-as-powerful as a GTX460 ;)
RAM is all about minimising stutter - getting everything loaded before you need it - so the worst case would be longer loading times and FPS drops whilst it's trying to keep-up.
If you were using XP it would matter less but W7 needs just under/over 1Gb to "do it's thing" so you don't have much left for the game.
I've been looking at game memory use a bit recently and most modern games seem to easily eat 2-3Gb of RAM - which is why they ask for 4Gb and why it's now becoming possible to see benefits to having more than 4Gb.
It will probably work in 2Gb - just shutdown EVERYTHING ELSE including browsers (especially browsers), AV, chat clients, music players and other tasktray shit.
12-04-2013, 03:26 PM #8059
12-04-2013, 04:14 PM #8060
Fuel for 3€ on GMG.
There is a new version of FUEL:REFUELED mod out, can't wait to try PC's Motorstorm.