Results 1 to 20 of 86
23-01-2015, 12:02 AM #1
Guild Wars 2 10 Moneys on Saturday! Thoughts?
So I was cheating on RPS and browsing /r/games when I came across the news that ArenaNet were slashing the price of GW2 on saturday to 10 dollars/euros/pounds (It seems thats the way they convert).
I have a small interest in the game, and I suppose at that price, im probably going to buy it.
But it is of the MMO genre, and that comes with many bad things (in my opinion) first and foremost being the combat.
Now I know they do skills a little differently in GW2, but I would love to know some more stuff about the combat.
Is it more MMO or ARPG (Wow or Diablo, basically)? Does it actually feel impactful and meaningful, or is it all floaty numbers (like in WoW), and is there more to it than just having a max damage rotation and constantly doing that over and over (the dreaded hotkey combat)?
I love things like not having the whole tank/healer/dps trinity that really sucks, if you ask me, just from the sheer lack of people who want to heal. Giving each class the tools it needs seem to be the way to go.
Those that have played it, what would you recommend about the game, and what would steer you away? What stopped you playing in the end, or do you still play it?
23-01-2015, 12:08 AM #2
I'd absolutely buy it for $10, but £10 isn't very exciting when you know people in America are paying near half of that.
10 US dollars = 6.6756 British pounds sterling
According to Google.I'm failing to writing a blog, specifically about playing games the wrong way
23-01-2015, 12:26 AM #3
What about solo play?
I don't mind people joining in on random fights like in The Secret World. I just don't like anything that involves planning and group play.
Also, I'm not going to bother with the end-game or whatever. I'd just like to explore, kill some stuff and level up along the way.
23-01-2015, 12:48 AM #4
- Join Date
- Jan 2013
Things that recommend GW2: the world, the combat, the storyline, the underlying mechanics that provide huge, seamless group content in the open world, matching you with people from every server in order to make the world constantly alive. Talking of story, the Sylvari are fantastic and the Sylvari female main character is voiced by Jennifer Hale aka femshep, so there's that. I would only warn you away from GW2 if you have a real aversion to flashy spell effects or something, if you hate anything slightly lighthearted (such as possibly the cutest fantasy race since the Moomins, or talking-fairy-plant-people, or illusionists that explode into butterflies when you attack them). If you think you can handle that then it's bloody brilliant and a steal at £10!
Of course, I haven't played it in a while. Some of the Rock, Paper, Signet crowd might be better to fill you in, especially on the big events like server-size bosses and the hugely chaotic ridiculous zerg blob battle aka world vs world PvP.
Last edited by Rizlar; 23-01-2015 at 01:00 AM.
23-01-2015, 01:45 AM #5
- Join Date
- Jun 2011
Speaking as someone who doesn't have a character higher than... early 30s, I think, it's still worth it. 10 monies are worth it just to explore that world some. It's a looker, that game.
I like the game well enough, but it never really got its hooks in me. I really appreciated its approach to questing and impromptu grouping, though.
23-01-2015, 01:48 AM #6
I got about 300 hours out of it and then moved on because I just felt like I was done. I still go back once in a while... but for 10$, yeah, it's totally worth it.
23-01-2015, 02:30 AM #7
So in Seattle, for instance, the price would be $10.95, which equals 7.29 pounds. That's a 9.5% sales tax, which is one of the highest in the USA.
But you know, you guys get thing for that 20% tax. Like, say, health care. So you can't just straight compare cost of goods, because Americans have cheaper goods but have to "pay more" for all sorts of other things (again, health care being the big one).
If we stripped the tax away for a fairer comparison, it would be $10 US or 8 pounds UK. Not an enormous difference.
23-01-2015, 04:04 AM #8
$10 is a no-brainer.
With the exception of the final dungeon that caps off the retail storyline, the entire game can be played solo. You'll fall into open world events with other players. The final dungeon isn't monstrously complex and doesn't require raid-level coordination. It's PUG play.
23-01-2015, 04:47 AM #9
So it's $10 now, it's been out for coming up on 3 years, and there are still no expansions. Shall I take that as an indication that despite the critical acclaim it was a commercial failure?
23-01-2015, 05:12 AM #10
23-01-2015, 05:42 AM #11
23-01-2015, 06:39 AM #12
Dunno what they've been doing since I put the game down though. I bounced off the end game pretty hard as it went from very free form play to a lot of grindy stuff, but I definitely don't regret my time with it.
For 10 europoundbucks I'd say it's definitely worth it just to run around the game world, see the events (events are a major game mechanic and there's an obscene number of them you come across as you explore the world) and play your personal story. It's one of the finest exploration experiences I've had in recent years and I spent days figuring out how to break the maps and get places I wasn't supposed to (partially documented here).
And if you do take the plunge check out the RPS guild. No idea what's happening there these days but that was a splendid bunch of people to play the game with. :)
23-01-2015, 06:45 AM #13
- Join Date
- Jun 2011
23-01-2015, 06:49 AM #14
Shit, does this mean I'll have to play my first MMO (Elite doesn't count)?
23-01-2015, 08:32 AM #15
23-01-2015, 09:21 AM #16
The story is largely forgettable, but I did have a good amount of fun with GW2, both solo and with friends. I've played for about 90 hours and have only one character at max level (a Norn necromancer). The game is really pretty at times, and the world is fun to explore. The combat/skill system works well too: you don't have ten hotbars full of skills, but just a few skills that change depending on the weapons you've got equipped. At this price, it's well worth getting in my opinion.Want to add me on Steam? Steam name: Mr. Gert
23-01-2015, 10:51 AM #17
23-01-2015, 11:37 AM #18
The game also sells gold, but it's not as big of a deal as it may seem. Getting full exotic-quality armor is relatively cheap and the highest tier of gear only gives a marginal increase in stats so it's not really worth it for most people. I don't want to say most, but a lot of gold is spent on both the cosmetics that are released regularily and legendary weapons, which go for serious cash for what is basically just a flashy set of effects.
23-01-2015, 12:25 PM #19
And on top of all of that... everything purchaseable in the cash shop is completely obtainable in the game (save for some of the cosmetic items, perhaps, but still you can farm up the gold and buy anything in the cash shop with in game monies). So it doesn't feel like to pay2win. You could pay to level faster... if you threw enough money at the game, you could potentially buy max level characters with a small time investment (buying gold to buy crafting mats to craft your way to max level), but who cares, really?
And as far as PvP goes, there's no way to get more power than everyone else has there. It's all standardized stats-wise to level 80, so you really have to rely on your skill (if you have any, which would be saying more than I have).
23-01-2015, 12:43 PM #20
hrmm. Maybe I'll have to get it too. Don't know if it'd grab me, but I had a partner who played it and I liked what I saw of it (especially the Asura(? the little ones)).
Never played any MMOs and don't really want to, but if you can play solo, it'd be fine, I think.