Results 141 to 160 of 165
05-12-2011, 02:49 PM #141
05-12-2011, 03:52 PM #142Give me steam and how you feel to make it real.
05-12-2011, 04:47 PM #143
05-12-2011, 06:06 PM #144
05-12-2011, 06:13 PM #145
Last edited by Berzee; 05-12-2011 at 06:41 PM.
05-12-2011, 06:14 PM #146
05-12-2011, 06:31 PM #147
05-12-2011, 06:41 PM #148
Yes; I begin to become concerned. Good day, forever.
15-12-2011, 02:51 PM #149
If only this guy had read your prediction: -
/SWhy yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me
Their early work was a little too new wave for my tastes....
27-12-2011, 06:26 PM #150
Well, I got a copy of this and have been playing quite a bit of it. It may be considered damning with faint praise, but it's actually not that bad of a game. It's pretty good, in fact.
Granted, they kind of had to break the forth wall to get some of the elements of the game to work, but I can look past that to enjoy what is there.
The comical forth wall busting happened when I completed the story of the first planet as a trooper and had my lieutenant busted to sergeant and put under my control... the trouble was that when I got to the space station there were a million of the guy now running around with their commanders. There may have been some mechanism to wind up with a different underling, but I am playing through as a goody two-shoes super trooper and always answer every question as super friendly as I can.
Also, after about a million years of playing MMORPGs I have finally solidified my overarching theory that if you ever want to win in PVP you need to play for the bad guys. Whether it's SWTOR, WOW, WH, COH or whatever, for some reason the PVP minded people gravitate to the dark side. It's probably because, deep in their soul, they are really bad people.
Anyway, this game is actually quite a bit of fun and isn't YET the abysmal grind that other MMORPGs have been. The focus on less missions, more reward to move the story along was a good one. The spoken cinematic quests give your character a lot more depth... even though some of the answer choices seem too narrowly focused for my tastes and it is all too easy to click the wrong response and completely blow a cohesive narrative.
For example, at one point on Cordoba I was caught in a feud between the "True Republic" and some crooked senator. I decided to side with the True Republic over the crooked senate, and forced one senator to out herself for siding with a crime syndicate to get money to "save the poor" or some such, and then wen to the second crooked senator to coerce them into giving up the goods on a crooked land deal and clicked the wrong button and had no choice but to become an accomplice and feed the True Republic bogus documents.
I'm the Sith's best friend.
My only other knock so far is that some of the team skills are not well defined in the game itself, making proper selection rather difficult without going to a third party walkthrough. As such I just took scavenging and armor and weapons smithing and crossed my finders that the smithing in this game isn't the worthless time sink it is in every other MMO.
27-12-2011, 06:34 PM #151
27-12-2011, 06:43 PM #152
27-12-2011, 06:47 PM #153
27-12-2011, 06:53 PM #154
I just don't see myself spending time with this game. WoW has essentially killed the genre for me since every other developer largely copies the game's core concepts when they go for their piece of the MMO pie. I'm tired of the trinity of roles, failed talent trees, boss mechanics where you say, "How cute, this is the part where we stack. Ahhhh, adds are coming. Adorable!" I keep hoping for gameplay mechanics to improve, but it hasn't happened, and as such I'm back to playing single-player games in search of fun. From everything I've seen and heard about TOR, it doesn't seem the game that will shake this cynicism from me.
27-12-2011, 06:56 PM #155
27-12-2011, 06:58 PM #156
Well I can't speak about ToR, WH, CoH and all those others, but until the introduction of Blood Elves, Horde was pretty dominant in PvP. Save for a few specific servers, and later on BattleGroups, even in world PvP, despite lower population on horde side, we used to be the victors.
*Sigh* Those were the days...
27-12-2011, 07:25 PM #157
Meanwhile, the Alliance got all the mouthbreathers who based their decisions on conventionally pretty toons.
27-12-2011, 07:45 PM #158
- Join Date
- Jun 2011
27-12-2011, 08:06 PM #159
27-12-2011, 09:07 PM #160
Eh, I always found the undead ladies more arousing *sound of floodgates opening; it eerily resembles someone shouting "necrophiliac!! pervert!!"*