...which is the best setting for a manshoot?
...which is the best setting for a manshoot?
So bored of slightly futuristic WW3 type settings now, I really do fancy a decent WW2 game, shame RO2 wasn't quite it.
WW2. I've actually been thinking about reinstalling CoD2 lately. No kill streaks, RC cars, or heartbeat sensors. Just a man and his bolt-action rifle. This is still my favorite manshoot map of all time:
Give me a proper pulp-fiction sci-fi WW2 shooter. Dino D-Day was a good idea but didn't really get it right. I want Nazis on Pterodactyls, Axis-Walkers and giant blimps.
Basically Red Alert meets Star Wars meets Turok.
I'll have to break the combo and go for near future. I've become increasingly enervated by the vast quantity of WW2 shooters, and even though the current vogue seems to be for the contemporary milieu, I prefer it.
That said this opinion is mostly based on my appreciation for Arma 2; I've let the recent CoDs and BFs pass me by
Manshoots != military or quasi-military manshoots.
Neither? I played enough ww2 and "modern warfare" shooters to last me a lifetime. The shooters I'm most looking forward to at this point are Bioshock Infinite, Hawken and Prey 2.
Wouldn't say no to another Hidden & Dangerous style of WW2 game, but the COD/MOH template is well and truly worn across the board. Couldn't care less about storming a beach for the 1000th time. There's a wealth of stuff that could be done but generally these always seem to gravitate toward the US and Russia just kicking the crap out of the Nazis. Which is fine, it's just been overdone somewhat (really liked the 'European' feel of Hidden & Dangerous). WW2 strategy games seem to fair a bit better in this regard.
No strong preference either way, although most of my favourite guns to run around with are of the modern variety. Everyone's got a soft spot for the Garand I suppose (despite the faux "can't be reloaded" trope).
I more of looking forward to a decent WWI shooter. I want to feel the tension of the trench warfare.
Alternatively, WWI Eastern front can also be a good background for a shooter game. To shoot on a horse back as a Cossack, or charge an enemy position with thousands of comrade, for the Holy Mother Russia, yahoo~~~~~~~~~~~~~~~~~
Well I love Day of Defeat: Source, and have always wondered why it hasn't been more popular. I wandered around Dreamhack for a bit the other weekend didn't see one person playing it.
It has the best setting, the best engine and amazing maps. Been trying to play BF3 and there's just far too much going on.
One of the things I will never understand is this fascination for the WW2 setting so many people seem to possess, at least in the shooter genre. In the case of strategy games, I can understand that it might be interesting to see how things would have turned out if this one battle would have been lost instead of won by the Allies or something along these lines, but shooters? There is nothing experimental or new about that.
It may seem a bit hypocritical to say this in light of the abundance of virtual crimes you can partake in (and I would definitely say I do this too) in so many games, but I just can't wrap my head around the idea that it is enjoyable to relive one of the world's most tragic events ever, no matter which side you're on (this again is a whole topic on its own - why would I ever want to play Nazi Germany?).
I'd say that both settings received enough attention already and that new (not in a historical sense) scenarios should be sought out for inspiration.
I wanted to suggest public highschool, but it's too tasteless even for me.
Last edited by Rii; 06-12-2011 at 03:46 PM.
Not to mention a classic good vs. evil confrontation (SS even had skulls on their emblems).
Sad to say, there's probably some mystique to depicting white people fighting white people, too.
Last edited by Smashbox; 06-12-2011 at 03:48 PM. Reason: video
Last edited by Subatomic; 06-12-2011 at 03:57 PM. Reason: typos... lots of them
1) As wars go its both identifiable and with a pretty clear-cut 'good vs evil' morality between the two sides (more or less, this isn't to gloss over some of the atrocities committed by the 'good guys'). At any rate it's a safe sell in terms of real wars.
2) Firearms had become more diverse across the board by this time.
3) Conflicts in varied locations across the globe - take your pick.
4) Mechanised infantry tactics had fully broken away from trench warfare by this time (sorry but WWI would never make a good FPS! Rolling around in dysentry for 2 weeks before either getting randomly shelled or sniped as soon as you go over the top. Horrid.)
Woah there! I think we're delving a bit too deep here. The reason we like WW2 shooters is because the weapons and uniforms are cool.
Plain and simple.
Come to think of it, most war games with a realistic / historic setting from the last few hundred years would not appeal to me. Interestingly, I had no problems shooting down baddies in S.T.A.L.K.E.R., Bioshock, or XIII.