I know this game has extremists om both sides, but as someone who found the combat fun but a little primitive, the context of paying for advantages unnecessary and the driving lag disgusting. Is the game much improved?
I know this game has extremists om both sides, but as someone who found the combat fun but a little primitive, the context of paying for advantages unnecessary and the driving lag disgusting. Is the game much improved?
I'm failing to writing a blog, specifically about playing games the wrong way
http://playingitwrong.wordpress.com/
I played it in the summer. It wasn't too bad but thanks to the lag, extremely stiff shooting, and stupidly unfair missions, I eventually lost interest.
I had fun making a grizzled detective looking character and an OCP squad car, though.
Last time I played it, it was still dogged by cheating and the f2p/premium/weapon rental system etc was overly confusing and the customisation was sadly limited as a free player.
The game has always been horribly optimised too and runs like crap in terms of FPS on my system, despite more than surpassing all the reqs.
Still think it has tons of potential though.
I thought the toolsets were pretty good (very few games offer up anything comparable lets be honest), it was daft things like not being able to mirror decals that were an issue.
I do get what you're saying that too much did tend to make everyone go a bit overboard though. Personally I went for a very particular minimal look with my character (tapping into a sort of understated Neo geisha vibe) and stuck with it, rather than going OB with the crazy colours and tattoos.
Why yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
Probable Replicant
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me
It has the best customization of any MMO I've ever seen. That being said, it really depends on who actually takes advantage of it and how they do so - as well as a few more mundane caveats such as how textures wash out and shards are severely limited in player count due to the high volume of decal overlays - but just in terms of making your products reflect you, nothing comes close.
I played for about 4 months, even subscribed during the beta for a couple of months. But the game has the most hostile community I have ever come across, all they do is whine and complain day in and day out, and its that, which finally made me uninstall.
illiteratereviews.com Some badly written reviews, by me, and anyone else who wants to.
And the reason they don't is because, the more variables you allow the player to define, the fewer players you can render in the world without chugging.
Played through beta and through the game's whole two months of retail existence, and while the community was still MMO cesspool-worthy - with plenty of speculation as to whether we got the worst of both the MMORPG and the MPFPS worlds - it was always the game design that was hostile, in my opinion, rather than the gamers.
Imbalanced sides (Enforcers had a whole class of weapons unavailable to Criminals that were impossible to defend against and took Criminals out of the fight longer than conventional weapons. Also, Enforcers could initiate fights with Criminals at will - something Criminals couldn't do), a broken ladder system, a broken backup system, map exploits and default-always-on VoIP meant that it felt like the game was actively colluding with your opponents to stomp you, beat you into a corner, humiliate you and taunt you for ten minutes at a time.
Not worth spending any actual money on it.
... I take the lives of a few to protect the lives of many. I commit acts of war to preserve the greater peace. I take no joy in killing, but make no mistake; I'll do what needs to be done. Because it's my job. It's my duty. My name is Sam Fisher, and I am a Splinter Cell.
I was under the impression that APB on Steam was dead in the water and APB Reloaded was still F2P.
I liked the original - despite its many, many* flaws - but I'm not playing the Reloaded bit at the moment due to better options and not liking MMOs in general and F2P MMOs in specific.
*It was a bad idea to give starting players the worst gun and the most unresponsive car in the game, it was a bad idea to make top geared players almost unbeatable to starting players in a multiplayer shooter, I hate rank ladders because they suck the fun out of what should be craziness, neither the old guys nor the new guys figured out how to deal with aimbots, real currency markets means pay-to-win, the enforcers' nonlethal weapons were horribly overpowered, and there were plenty of racist and vulgar players and player-made artwork.
When I played it back before RTW died, it was a lot of fun with friends. All the meh driving and shooting didn't really matter. I think "organic" describes it best - those missions where you had to go to a specific location and defend or attack it from other players are ace. I never felt forced to play in a specific way by the designers.
The most fun I had in that game was when I stopped caring about my ladder ranking.
The more I stare at that pic the funnier it gets.
Steam ID: Fiyenyaa.
My Blog: http://strollinggamely.wordpress.com/
Considering how much fun I've been having with Saints Row 3 of late, I'm just gonna say "both."
(One of the upgrades for vehicles is "larger explosions when destroyed." We thought it was pointless but thematic... until we realized that suicide carbombing folks was surprisingly effective. Who knew, right?)
Or maybe Nalano is actually Chris Morris in disguise.
SR3 needs a ALALALALALALALALALA wail as you dive into traffic in an armored vehicle.
All times I have enjoyed greatly, have suffered greatly, both with those that loved me, and alone.