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  1. #1

    Morrowind Overhaul 2.0 released

    Kingpix has released Morrowind Overhaul 2.0 containing a huge bunch of visual and audio updates and mods, in a somewhat easily-installable all-in-one package:

    http://morrowindoverhaul.rpgitalia.net/

    RPS-news-worthy IMO.

  2. #2
    Activated Node Spinoza's Avatar
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    Amazing. Some screens not far from Skyrim.

  3. #3
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    It looks bloody amazing in motion, too.

    And, you know... watching that? It reminds me of one of the reasons that Skyrim and Oblivion seemed so dead to me. If you concentrate only on graphics and ignore soundscapes, then your world isn't going to feel too alive, and sounds often matter more for immersion to me than visuals, even.

    Morrowind sounded... so, so alive. Just listen to it when you watch it.

    Soundscapes these days are a forgotten art.

    More is the pity. More is the pity.

  4. #4
    Secondary Hivemind Nexus Xercies's Avatar
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    That looks really lovely, must...resist... installing...again...

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    Quote Originally Posted by Wulf View Post
    It looks bloody amazing in motion, too.

    And, you know... watching that? It reminds me of one of the reasons that Skyrim and Oblivion seemed so dead to me. If you concentrate only on graphics and ignore soundscapes, then your world isn't going to feel too alive, and sounds often matter more for immersion to me than visuals, even.

    Morrowind sounded... so, so alive. Just listen to it when you watch it.

    Soundscapes these days are a forgotten art.

    More is the pity. More is the pity.
    Planescape: Torment did sound quite fantastically as well, offering different merchant yells depending on the building you were outside of, the general murmur of the townsfolk, things of that nature. It really made Sigil feel alive.

    That video is nice but the frame rate seems... off.
    Last edited by Roufuss; 23-12-2011 at 10:27 AM.

  6. #6
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    Quote Originally Posted by Wulf View Post
    It looks bloody amazing in motion, too.

    And, you know... watching that? It reminds me of one of the reasons that Skyrim and Oblivion seemed so dead to me. If you concentrate only on graphics and ignore soundscapes, then your world isn't going to feel too alive, and sounds often matter more for immersion to me than visuals, even.

    Morrowind sounded... so, so alive. Just listen to it when you watch it.

    Soundscapes these days are a forgotten art.

    More is the pity. More is the pity.
    Interesting thing is that some of the ambient "wind sounds" (not in the video) were for some reason, retained in Fallout 3. I think (but cannot confirm) that they're in Oblivion as well.

    Also I think the Overhaul actually adds a lot of new sounds to the game in addition to graphics. I don't remember all that clinking in the original game.

  7. #7
    Secondary Hivemind Nexus soldant's Avatar
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    Quote Originally Posted by Roufuss View Post
    That video is nice but the frame rate seems... off.
    Morrowind's engine always was a bit weird with framerate... I wouldn't be surprised if all this new stuff is causing a bit of stress on the engine. Raw power only takes you so far after all, and I don't think they intended for this kind of graphical fidelity when it was released all those years ago.

  8. #8
    Secondary Hivemind Nexus Tikey's Avatar
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    I've installed it. It looks lovely. It even has a nice depth of field effect.
    The framerate can get to the lower twenties if there's a lot going on (and there is now). For reference I set most options to the higher high and my machine is:
    Intel i7 - 920
    6Gb RAM
    Radeon HD 6850.

    I'm afraid to keep playing as it's just a time sink

    And a tip: The autoinstaller is a lovely piece of magic.
    Last edited by Tikey; 23-12-2011 at 01:19 PM.

  9. #9
    Activated Node scorpionbruno's Avatar
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    Thnx for the tip , gonna install it .

  10. #10
    Network Hub gundrea's Avatar
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    Ahh there it is. That wonderful sense of another world you get from taking a mere step into Morrowind. I recognise most of the mods in there and had most of them installed. The place really does look beautiful. It's a shame it highlights how empty the streets are and stiff the few characters look. If I could bring something of the AI, the fluidity of people from Skyrim(or better yet another game entirely) to Morrowind.
    "A victory so bitter it would be better we had not won," --General Transh

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  11. #11
    Secondary Hivemind Nexus Grizzly's Avatar
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    Soundscapes these days are a forgotten art.
    Ever played Battlefield? I remember the excellent soundscapes in Bad Company 2, a quiet forest in winter being turned into a battlefield. It is something DICE did really well. Can't speak for BF3 though.

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