Yep, flight simulator as we know it now dead, died in January 2009. But today is officially dead with Flight.
FSX(Flight Simulator X) had the entire world, of course, not in full on detail on everything, but major airports had more detail, and only certain cities were done in full on detail. But you could expand with payware or freeware content, you could, for example, fly from say New York to Chicago and see all the airfields, and airports and cities, or say from London to Lisbon and have the same feeling, not an empty terrain devoid of anything, or just water.
Now, if we want to do that is not possible anymore, even if they release 5 new "terrains". No more community made planes as there is no SDK. This is speculative at this point: according to leaked videos(taken down by microsoft) and community comment from beta testers, it has no ATC nor AI
No thrid party developer with the same quality as say, LEvel-D or PMDG( http://www.precisionmanuals.com/)
Source: http://flyawaysimulation.com/news/43...osoft-studios/The game will be free, and will offer more content to those that use the Games for Windows Live feature, and those willing to pay small fees for new aircraft, mission packs etc...
...The game will feature its own marketplace, with content regulated by Microsoft. There will be no software development kit and hence no user created content. ...
... At launch, not everyone will have the opportunity to fly where they are. The team has decided to not try and make the whole world this time. They feel that doing smaller areas at greater quality is more worth while. As such, the current game world is just the Island of Hawaii. ...
From: Thread made by ORBX developer(Highly realistic scenery, one of the best in FSX)Long story short, we spent a lot of time working with MS on white papers and looked at the code, gave them copies of all our products, told them how to do it right. They even used screenshots of our 1S2 Darrington in their mission dialog boxes, so they must have installed our scenery into Flight at some point, LOL!
About March 2010 everything went quiet despite promises of new builds. Later in 2010 we were told to go away, no SDK will be shipped.
Thanks MS, for all the fish.
thread made by the big honcho of PMDG