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Thread: A Call for Communication
16-01-2012, 02:44 PM #1
- Join Date
- Jun 2011
A Call for Communication
Join a worthy cause! Some gamer folk have created a Steam group appealing to Valve to say something (anything!) regarding the future of the Half-Life series. 10,000 members and counting, so far: http://steamcommunity.com/groups/messagetovalve
To those whose initial reaction to this is similar to my own, let me assure you this is not an attack on Valve, it's merely a heartfelt plea from a community of HL fans who want some assurance that their continuing loyalty to the series won't be taken for granted.
More than anything I think it poses some interesting questions about the obligations of companies like Valve to the fans who have contributed so much to their success. How long can internet communities remain active and engaged without fresh content (or even news thereof) from the companies they support? Is it okay for a company like Valve to be so guarded when their actions could make or break fansites, servers and mods?
16-01-2012, 02:49 PM #2
I'm not sure if this a good example of a "worthy cause". I am however interested in Valve's hopefully both positive and humorous reaction to this.
16-01-2012, 03:00 PM #3
Still joined just on the vague off chance we receive a constructive response.
16-01-2012, 03:27 PM #4
- Join Date
- Jun 2011
16-01-2012, 05:30 PM #5
"we are working on it" or "it will be done when it's done" type of reply would be remarkable. AFAIK it hasn't been publicly acknowledged.. ever?All times I have enjoyed greatly, have suffered greatly, both with those that loved me, and alone.
16-01-2012, 05:35 PM #6
16-01-2012, 06:12 PM #7
The last thing they said on the subject was that we'd have more news 'by the end of 2009.' Since then, nothing. There was a point, however, when Valve was openly discussing the existence of Episode 3. Never Half Life 3.
Last edited by Smashbox; 16-01-2012 at 06:15 PM.
16-01-2012, 06:44 PM #8
Pushinga developer into making a game they aren't interested in at the moment seems like a bad move, to me.
16-01-2012, 07:10 PM #9
16-01-2012, 07:14 PM #10
16-01-2012, 07:23 PM #11
Valve's probably too busy helping out with the Arrested Development movie to be working on HL3.
16-01-2012, 09:22 PM #12
Pushing a developer into making a game they aren't interested in at the moment seems like a bad move, to me.
It's supposed to be an episode. A supplemental. A few hours game play extending from events previous. Not a reinvention of the wheel and the laws of relativity. Gordon Freeman travels to the Borealis, Gordon freeman finds a prototype portal gun. Gordon Freeman has some fun using said Portal gun with gravity gun to hilarious effect on murdering scumbag combine advisors plus assorted minions, and Dr Mossman gets what she deserves. Cue raised crowbar, cue human victory, cue Alyx giving you a big hug, cue Dr Kleiner making inappropriate suggestions, cue G man turning up and being all mysterious then fade to black and roll credits. That's all anyone really wants.
Last edited by Kadayi; 16-01-2012 at 09:24 PM.
16-01-2012, 09:31 PM #13Give me steam and how you feel to make it real.
16-01-2012, 09:38 PM #14
The episodes are definately valve's biggest blunder. ;/
16-01-2012, 10:04 PM #15
16-01-2012, 10:31 PM #16
As regards the episodes. I think the only blunder is Valves failure to deliver them in a timely fashion. They were one of the first developers to ever talk about 'episodic' gaming and also one of the first to fail at living up to their promises on the matter. As gaming experiences I thought they were acceptable. However they had to pull a lot of smoke and mirrors with the Source engine to make the exterior parts seem expansive (if you birds eye the maps using no_clip you'll see you that the roads all zig zag around back on themselves a lot in order to overcome the limitations of Sources map constraints). 10 times the size of the maps in HL sounds great, until you realise the map sizes in say Unreal are significantly larger. There probably is an argument that they should of just gotten on with making a complete new engine, Vs polishing Source up as much as they did. Still what's done is done.
Last edited by Kadayi; 16-01-2012 at 10:38 PM.
16-01-2012, 10:36 PM #17
It's too bad as I thought the episodes were a really good format for a shooter. It allowed Valve to play around with ideas that they probably wouldn't have put in a complete game, such as the part in Ep. 1 where you only have a flashlight and Alyx has the gun. Or the bizarre bomb-launching racing game at the end Ep. 2.
The story was... well, I didn't play it for the story, so I don't care about it too much. Half Life was always about mood & setting, and I'm pretty sure tying all the plot ends up would be really unsatisfying and overly expository. Nobody wants another Matrix: Revolutions.
16-01-2012, 11:11 PM #18
Look, I love games, okay. Let's get that out there. But touting "continuing loyalty" to a series of games is just ... I mean... urgh. Loyalty is a virtue, something you have if you stick with someone through anything. It is not something that applies because you bought some games from the same people several times.
And no, I don't have a fucking nectar card. Stop asking.
17-01-2012, 01:00 AM #19
Valve doesn't owe anybody anything.
Considering that no matter what format Ep3 or HL3 comes in - including not at all - die-hards will bitch about it, Valve has zero incentive to do it merely to placate their fans.
Ultimately what they do is what they do, and if you, the consumer, don't want to be disappointed by it, your best bet is to come at it without preconceived notions as to what it should be.
17-01-2012, 01:03 AM #20