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15-01-2012, 07:50 PM #1
THQ is dead: cancels all 2014 games including Warhammer MMO, looks for buyers
All according to one of IGDA's leaders.
THQ was already living dangerously, basically applying EA's 2007-2008 strategy of making pretty cool games that don't sell well. The difference is that EA could afford to lose a couple of billions and managed to recover, while uDraw HD's thermonuclear bomb destroyed THQ's value on the market.
So it looks like they cancelled all 2014 games, have no money to hype even their 2012 releases, they abandoned all Disney IPs after paying the advances with no refund and are looking for buyers. They're fucked.
I wonder what happens with their studios and IPs. I suppose the only one that's safe is that new giant Montreal studio lead by Patrice Desilets.
15-01-2012, 07:55 PM #2
I've been following a pretty hefty thread on NeoGAF for the last couple of hours on this. It's terrible news. Relic, Volition and Vigil are particular concerns for me.
In terms of what I know, including what I've read up on:
-Vigil is 100% owned by THQ. This, naturally, includes the Darksiders IP. Also worth noting that the Warhammer MMO was also being made by them. For a Darksiders 3 to happen, someone would need to buy the IP off THQ.
-Homeworld is also owned by THQ, so Relic would be unable to continue with that franchise. In both Vigil and Relic's cases, the Warhammer agreement is owned...by THQ. Any company wishing to pick up on the Dawn of War, Space Marine franchises or the MMO would have to also buy the rights to produce Games Workshop titles.
Those are the biggest things I'm aware of at the moment. Someone in the NeoGAF thread suggested that Relic would be a great purchase for Sega and I happen to agree. They fit right in with Sega's M.O, particularly with PC titles (Sega would then own Creative Assembly (Total War) and Relic giving them a good chunk of RTS franchises on the PC). As for anything else, well...
But yeah. 'They're fucked' is pretty damn apt.
EDIT: It's worth noting this hasn't exactly come out of nowhere. Their stock has been rapidly dropping, from being something like $20 (may be a little less) to $0.66 now, if not more come tomorrow's trading hours. Ouch.
15-01-2012, 08:05 PM #3
Dark Millenium Online was revealed in 2007 but I keep hearing about it since 2004. Can you imagine how much effort, time and money was poured into this project? I think it's safe to say a lot of Vigil's staff is going to get fired and unless Darksiders 2 does well (which I doubt but whatever) the whole studio will go down in flames. I could see Retro picking up the remains as they're in the same city and Vigil is one of the few studios that has something to show for the WiiU.
As for Relic - the talent that made Company of Heroes left the company years ago. Many of them formed Smoking Gun Interactive. What's left at Relic is basically a Warhammer factory, and I could see Games Workshop picking them up.
15-01-2012, 08:13 PM #4
15-01-2012, 10:07 PM #5
16-01-2012, 01:21 AM #6
- Join Date
- Nov 2011
Sounds crazy, but I saw this coming in the 1990's. This is the company that published Time Killers and the Lawnmower Man games, after all. I am stunned they lasted this long.
30-05-2012, 11:22 AM #7
Relic should be picked up by Sega, Paradox or 1C. As for 4A games they should get picked up by 1C or Paradox.
09-06-2012, 10:43 AM #8
15-01-2012, 11:03 PM #9
15-01-2012, 11:07 PM #10
CR: Not played; seemed a little thin for a near full-price expansion, shitty DRM solution
Retri: DLC up the wazoo, almost tripling the price of the game if bought separately, eh campaign, slightly better DRM.
Space Marine: Campaign difficulty curve? What's that? No, we don't know what one is. Sorry. More DLC. Crap music cues.
Relic are now the BLAAD RAYVANS.
Last edited by Althea; 15-01-2012 at 11:14 PM.
15-01-2012, 11:48 PM #11
I'm not going to get into a quote war (I don't do that shit). But as far as players go, Activision and EA are the biggies principally because they actually have money to spend, with maybe Zenimax a distant third. Sony's game division is pretty much built around supporting their own hardware. There's little incentive for them to outlay for developers who atypically work on titles for other platforms, because the audience for those titles tends to lie outside of their PS3 user base (releasing Saints Row 4 exclusively on PS3 wins no one any favours). Valve are a developer, not a publisher (and have shown little inclination to become one despite the success of steam). Also I'd go with Lukasz assessment of Paradox. I like me some M&B Warband as much as the next man, but they are a very small operationn that work within certain limitations catering to a particular end of the market. They've been very successful at it, but they're not in a position to bankroll any of THQs AAA studios through an 18 month cycle plus manage distribution and marketing without enormous financial risk of their own.
15-01-2012, 11:56 PM #12
- Join Date
- Nov 2011
"THQ: We'll crush pre-owned threat" -
THQ CEO Brian Farrell: "We believe this will increase our digital revenue, engage players with our games for a longer period of time and reduce the impact of used games." http://www.computerandvideogames.com...-owned-threat/
He didn't add: "This and other comments from our company will widen the gap between us and our paying customers. However, we will milk them for as long as we can via dlc, on disc dlc and any other scam that we can think up. That could include hats somewhere down the line."
15-01-2012, 08:12 PM #13
Games Workshop do seem to have an aversion to being directly involved and besides, Relic definitely have some good talent left. I don't believe they wouldn't be able to come up with something new that wouldn't be good. The actual mechanics of whatever it is should then be fairly solid.
Some staff from Vigil were also recently picked up for Retro, who are working on something no doubt WiiU related. It wouldn't be a stretch to say that more didn't go over, especially as indeed, they have worked on WiiU material so they'd have a lead-in that others wouldn't.
I can see Vigil disbanding entirely and Relic and Volition being bought whole by another third party. EA lacks many open world games, so Volition could be a good target for them (hell, it might bring back the Red Faction series).
15-01-2012, 08:35 PM #14
Honestly? I'm not exactly upset. THQ's attitude towards DLC has been absolutely abhorrent in the past year or so (look at Saints Row 3 and DoW II: Retribution, and to a lesser extent Space Marine).
Yeah, they've put out some good quality titles, but two of them (RF:A & Homefront) were pretty much commercial flops or at least non-stellar performers, and that would have hit them fairly hard as it was. Add in their over-ambitious projects such as the Red Faction TV series, and it's easy to see how they got themselves into a mess.
Would definitely want to see what happens to Relic and Volition. I'd like to see ZeniMax pick up Relic (perhaps) and EA take up Volition to work on the next Mercanaries game. Maybe.
15-01-2012, 09:25 PM #15
30-05-2012, 10:28 AM #16
30-05-2012, 10:30 AM #17
15-01-2012, 08:22 PM #18
Wow, that is terrible news. THQ was the publisher that seemed to be putting out the most AAA titles that actually interested me - I certainly bought a lot off them last year. And the number of cool IPs that they own that other companies probably wouldn't care about (Homeworld for one) adds a little extra tragedy to what is already shitty news.
15-01-2012, 08:34 PM #19
Tragic news indeed, though silver lining if the HW IP gets bought and a new title gets made. I'd be VERY VERY happy since they've sat on it for almost a decade.All times I have enjoyed greatly, have suffered greatly, both with those that loved me, and alone.
15-01-2012, 08:52 PM #20
Seems that the writing was largely on the wall for the publisher even though they had a few good developers under their wings. Hoping that EA spring for Volition as I'd be concerned what Bobby 'the IP killer' Kotick would do if he got his greasy mitts on them.