Page 3 of 31 FirstFirst 1234513 ... LastLast
Results 41 to 60 of 604
  1. #41
    Secondary Hivemind Nexus The JG Man's Avatar
    Join Date
    Jun 2011
    Location
    London
    Posts
    3,190
    I hear Darksiders 2 is going to have RPG-lite elements...I'm sorry, couldn't resist.

    Not as you would describe, I believe. This list should give you a good perusing opportunity. Bare in mind for anyone else looking, that obviously doesn't necessarily include all their owned IPs.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  2. #42
    Secondary Hivemind Nexus sabrage's Avatar
    Join Date
    Jun 2011
    Location
    GMT-7
    Posts
    3,059
    Quote Originally Posted by Lukasz View Post
    *facepalm* fine. I was wrong on them. I clearly had misunderstood their situation. Couldn't you be a bit nicer about correcting others mistake tough?
    I respond to bluntness in kind.

    I wonder what's going to happen to their third-party publishing plans: Devil's Third, South Park RPG, Insane... I'm actually more interested in those than anything they're developing internally.

  3. #43
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    1,994
    Quote Originally Posted by The JG Man View Post
    Not as you would describe, I believe. This list should give you a good perusing opportunity. Bare in mind for anyone else looking, that obviously doesn't necessarily include all their owned IPs.
    Thanks. A quick scan through didn't reveal anything of value for me.

    I wonder what will happen to that South Park RPG Obsidian are currently making.

  4. #44
    Lesser Hivemind Node
    Join Date
    Jun 2011
    Posts
    905
    Althea, I'm a little confused about your stance on DoW2: Retribution; while there has been quite a bit of DLC it has been mostly cosmetic, entirely optional, and judging by the forums and the opponents I meet online, rather popular.

    I have purchased precisely none of it, and still play regularly. What is the issue?

  5. #45
    Secondary Hivemind Nexus The JG Man's Avatar
    Join Date
    Jun 2011
    Location
    London
    Posts
    3,190
    Obsidian have enough clout with their name combined with the fact they only need publishing funding, that someone else will probably pick them up if necessary. As a wild guess, I could see it as something EA would do under their Partners scheme (saying without knowing exactly what that entails). Absolutely no idea about Devil's Third. Perhaps one of the Japanese publishing groups? Konami, Capcom?

    EDIT: Gonna have to agree with arathain. It's one of the few IPs where having purely cosmetic stuff is exactly the kind of thing that appeals to that specific player base. As far as I'm aware, the only DLC that can give you any sort of advantage is that designed for the co-operative Last Stand mode.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  6. #46
    Secondary Hivemind Nexus SirKicksalot's Avatar
    Join Date
    Jun 2011
    Posts
    2,304
    Deep Silver had the best-selling new IP of 2011.
    I doubt European publishers would pick up anything big from THQ except for the strategy IPs and Metro. It wouldn't make sense to separate most of the hot properties from their studios IMO. THQ doesn't own interchangeable devs like EA or Ubisoft do, nor do they own multiple similar IPs to have multiple studios help each other 2K style.

    The South Park RPG is safe because Viacom funds it. THQ is the distributor. Speaking of which, they have a fantastic distribution channel. I guess that's what the big publishers will fight over, not the studios and IPs.

    That Itagaki guy in charge of Devil's Third said he's happy that he's not working with Japanese publishers anymore. Let's see how things turn out for him lol

  7. #47
    Secondary Hivemind Nexus alms's Avatar
    Join Date
    Dec 2011
    Posts
    3,072
    Quote Originally Posted by The JG Man View Post
    Even if it is Sunday, or more because it is Sunday and by saying something, it could stop a massive market crash tomorrow morning.
    AFAICT tomorrow's MLK day and NASDAQ will be closed.

  8. #48
    Secondary Hivemind Nexus Kadayi's Avatar
    Join Date
    Jun 2011
    Location
    Lagoon West, Vermilion Sands
    Posts
    4,182
    Quote Originally Posted by The JG Man View Post
    Whilst Valve aren't a publisher, they have gone on the record as saying they could cease development operations and still be in profit with Steam.
    No one doubts that Steam isn't profitable. However if Gabe were to fold development operations, I doubt Chet and Eric and the rest of their development staff would be on salary for long.

    In addition, they have consumed development studios before; granted, they're not exactly large ones when they do, but they could definitely handle extra talent if they saw it fit. Whilst it is unlikely, I wouldn't say put Valve out of the running entirely for getting a group such as Relic.
    Publishing is a massive undertaking. Albeit Steam is big, if you're going to make AAA games you need to sell multi-platform and have a definite retail presence (The only reason why games like Metal Gear solid and Uncharted done come to the 360 & PC is because Sony heavily subsidize them in order to keep them platform exclusive). I just don't see Valve wanting to get into that space, especially with the next console generation likely 6 months to a year away in terms of announcements.
    Why yes you're right I'm deliciously evil

    Tradition is the tyranny of dead men

    Steam:Kadayi Origin: Kadayi GFWL: Kadayi

    Probable Replicant

    *blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me

    Quote Originally Posted by Finicky View Post
    Kadayi will remain the worst poster on the interwebs.
    Gifmaster 4000 2014 Year of the Gif

    He who controls the Doge controls the universe

  9. #49
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    1,994
    Quote Originally Posted by Kadayi View Post
    No one doubts that Steam isn't profitable.
    I do.10char

  10. #50
    Secondary Hivemind Nexus The JG Man's Avatar
    Join Date
    Jun 2011
    Location
    London
    Posts
    3,190
    Quote Originally Posted by alms View Post
    AFAICT tomorrow's MLK day and NASDAQ will be closed.
    Fair enough. That gives them an extra day. They have since put out a response from their PR, saying they're not aware of any cancellations, but that doesn't mean it's not happening.

    I entirely agree, Kadayi. The reason I specifically highlighted Relic is because of their focus on PC titles. It wouldn't be too drastic a change to have them do PC only stuff. Anything they sell at retail would be sold with the partners who sell Valve's stuff at retail anyhow (which I believe is EA) and...well, it's not like they don't have somewhere to put a DD version! Like I said though, it's highly unlikely, but if any of those three studios stood any chance of being picked up by Valve, I'd say it was them.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  11. #51
    Network Hub
    Join Date
    Jun 2011
    Posts
    175
    Quote Originally Posted by Heister View Post
    Excellent news.

    "THQ: We'll crush pre-owned threat" -

    THQ CEO Brian Farrell: "We believe this will increase our digital revenue, engage players with our games for a longer period of time and reduce the impact of used games." http://www.computerandvideogames.com...-owned-threat/


    He didn't add: "This and other comments from our company will widen the gap between us and our paying customers. However, we will milk them for as long as we can via dlc, on disc dlc and any other scam that we can think up. That could include hats somewhere down the line."
    Ever stopped to think for a moment that exactly those lost sales on the "Used Market" might have been the ones required to keep the company afloat and this actually *proves* their point? I find it perfectly understandable that Publishers want to stop this practice. I'd still really like to be able to lend my games to other people or trade between friends etc. but there's a big difference between that and gross corporate exploitation of the "used games" model at no or very low personal risk for the companies involved.

    There's this and that was a few years back, couldn't find any new numbers: http://venturebeat.com/2010/08/19/ga...ed-game-sales/

    GameStop is making its move into digital distribution and online games as well, but the vast majority of its revenues still come from brick-and-mortar stores. About 36.9 percent of sales are new games, but used games are now 31.4 percent of sales. Used games also account for the biggest profits.
    That was almost a 50/50 split in sales right there, it likely is by now.

    And there's this: http://www.gamespot.com/news/56-of-c...-study-6343451
    Last edited by Dexter; 16-01-2012 at 01:13 AM.

  12. #52
    Secondary Hivemind Nexus Lukasz's Avatar
    Join Date
    Jun 2011
    Posts
    1,526
    Quote Originally Posted by Dexter View Post
    Ever stopped to think for a moment that exactly those lost sales on the "Used Market" might have been the ones required to keep the company afloat and this actually *proves* their point?
    If the loss of sales because of used market bankrupted them it just means that they were having much much bigger problems than that and it was a straw which broke the camel's back.

  13. #53
    Secondary Hivemind Nexus Smashbox's Avatar
    Join Date
    Jul 2011
    Location
    Boston
    Posts
    2,082
    Very sad news for the industry. Despite some bad decisions, THQ has put out a very formidable roster of titles over the years. Sad to see them go.

    Quote Originally Posted by Wizardry View Post
    I'm wondering if I should have any interest in this story. Has THQ ever released an RPG? Do they own any RPG intellectual properties?
    I can only assume this is a joke or my head will explode.

  14. #54
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    3,333
    Quote Originally Posted by Wizardry View Post
    I'm wondering if I should have any interest in this story. Has THQ ever released an RPG? Do they own any RPG intellectual properties?
    Nah, they didn't start publishing games until 1994 after people stopped making RPGs.

  15. #55
    Activated Node
    Join Date
    Nov 2011
    Posts
    84
    Sounds crazy, but I saw this coming in the 1990's. This is the company that published Time Killers and the Lawnmower Man games, after all. I am stunned they lasted this long.

  16. #56
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    3,333
    Quote Originally Posted by Dexter View Post
    Ever stopped to think for a moment that exactly those lost sales on the "Used Market" might have been the ones required to keep the company afloat and this actually *proves* their point?
    Right, but clearly all they proved is that you can't stop the 'pre-owned threat'.

    Also, had they 'won' and somehow stamped out pre-owned games throughout the market, we'd see Gamestop shutting down and one could say "aren't the sales they lost from the pre-owned market the reason they're closing stores?"

    The fact is, neither the publishers or the retail stores are doing well right now. And they're both being forced to try and cannibalize the other's profits in order to stay afloat. So you have publishers pushing stuff like Project $10, and retail stores charging prices for pre-owned stuff that's hardly discounted from new stock.

    Because they both know that they can't solve this by charging more for games as the consumer won't tolerate another price rise. But game development costs are still going up.

  17. #57
    Secondary Hivemind Nexus Lukasz's Avatar
    Join Date
    Jun 2011
    Posts
    1,526
    Quote Originally Posted by deano2099 View Post
    But game development costs are still going up.
    Should they?
    excluding inflation, I wonder would it be possible to make a game and profit from it by having a budget of 1993 game. Isn't the rising costs of development fault of the industry itself by trying to outdo each other by spending more and more on bigger projects?

  18. #58
    Secondary Hivemind Nexus The JG Man's Avatar
    Join Date
    Jun 2011
    Location
    London
    Posts
    3,190
    I cannot remember where on earth the quote is from, so you'll have to go with me; I remember watching a video from one decent developer who was saying that development costs probably won't go up too much come the next gaming generation. The reason being is that they're already working on things like HD graphics, full scripting/audio and so on. The jump to that was the biggest, so the next jump shouldn't be anywhere as big from last gen to this one.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  19. #59
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    1,994
    Quote Originally Posted by Smashbox View Post
    I can only assume this is a joke or my head will explode.
    Why? Is there an obvious one I'm forgetting?

  20. #60
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    3,333
    Quote Originally Posted by Lukasz View Post
    Should they?
    excluding inflation, I wonder would it be possible to make a game and profit from it by having a budget of 1993 game.
    Of course. Indie games do it all the time. But again, it's the publicly traded companies thing. It's not okay to keep making profitable games every year and paying shareholder dividends. You have to make more profit every year to generate 'growth' so that the value of shares goes up. Which means investing more and more in the flashiest games and marketing the shit out of them, to the point where one failure kills you.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •