What is this! Dammit, just posted in the games you always come back to thread about Dawn of War and how I am looking forward to a third instalment and then this news :(
Lets hope Relic do get picked up by GW or some other company and can continue making 40k games.
At least it's P2P and the game is in a pretty good state, so it should be able to run for a pretty long time. I go back to DOW2 every so often as well, it's one of those games great for a lull period in new material.
Considering how long this rumour has been prominent for, I'm surprised no-one high up at THQ has issued something saying the rumour is incorrect. Even if it is Sunday, or more because it is Sunday and by saying something, it could stop a massive market crash tomorrow morning.
Buying games you aren't going to play is a waste of money (no matter how cheap they are). Forcing yourself to play games you wish you hadn't bought is a waste of time. Both are best avoided.
Sony releases games? Lol. I did not know that.
Valve is small company (in terms of game releases per year even if they are big hitters)
Paradox is niche
so ubi, 2k, Microsoft and apparently Sony. Ubi is not in a great position either so it will be another one who gets off (probably)
so even less market diversification.
CR: Not played; seemed a little thin for a near full-price expansion, shitty DRM solution
Retri: DLC up the wazoo, almost tripling the price of the game if bought separately, eh campaign, slightly better DRM.
Space Marine: Campaign difficulty curve? What's that? No, we don't know what one is. Sorry. More DLC. Crap music cues.
Relic are now the BLAAD RAYVANS.
Last edited by Althea; 15-01-2012 at 10:14 PM.
Ubisoft had the highest software sales of any publisher in 2011, according to NPD. Please stop making wild, unsubstantiated claims; it's annoying.
I was really hoping for another Darksiders, but I'll readily admit that THQ has probably been the developer I'm willing to wait the longest for deep discounts for. I don't think I've ever spent more than $15 on a THQ game, so I guess I'm just part of the problem. Looking back on Midway's closure, I doubt that their big-name titles will just be left to rot.
I'm not going to get into a quote war (I don't do that shit). But as far as players go, Activision and EA are the biggies principally because they actually have money to spend, with maybe Zenimax a distant third. Sony's game division is pretty much built around supporting their own hardware. There's little incentive for them to outlay for developers who atypically work on titles for other platforms, because the audience for those titles tends to lie outside of their PS3 user base (releasing Saints Row 4 exclusively on PS3 wins no one any favours). Valve are a developer, not a publisher (and have shown little inclination to become one despite the success of steam). Also I'd go with Lukasz assessment of Paradox. I like me some M&B Warband as much as the next man, but they are a very small operationn that work within certain limitations catering to a particular end of the market. They've been very successful at it, but they're not in a position to bankroll any of THQs AAA studios through an 18 month cycle plus manage distribution and marketing without enormous financial risk of their own.
Last edited by Kadayi; 15-01-2012 at 10:58 PM.
Just like to address two things you say Kadayi:
1. Whilst Valve aren't a publisher, they have gone on the record as saying they could cease development operations and still be in profit with Steam. In addition, they have consumed development studios before; granted, they're not exactly large ones when they do, but they could definitely handle extra talent if they saw it fit. Whilst it is unlikely, I wouldn't say put Valve out of the running entirely for getting a group such as Relic.
2. THQ did not produce AAA games :P For me, THQ were the 4 star company...but that was fine and definitely needed. You don't have the money to keep buying (or even producing) AAA titles and below A you just have smaller things that might not essentially quench your thirst. Where THQ were positioned meant they were able to appeal to niches and in general (with regards to potential interest), but I'm willing to bet their general titles were the ones that failed them the most.
"THQ: We'll crush pre-owned threat" -
THQ CEO Brian Farrell: "We believe this will increase our digital revenue, engage players with our games for a longer period of time and reduce the impact of used games." http://www.computerandvideogames.com...-owned-threat/
He didn't add: "This and other comments from our company will widen the gap between us and our paying customers. However, we will milk them for as long as we can via dlc, on disc dlc and any other scam that we can think up. That could include hats somewhere down the line."
Damn, first the news about Cave shuttering all of their projects (and moving to "social gaming") and now THQ.
It's a real bad start to 2012.
I can see EA and Activision really pushing to grab Volition and Saints Row, though.
Don't see how the death of middle-tier games is any good.
Yeah, Volition and Relic both churn out profitable games and must seem like possible buys - although maybe other publishers would just want to pick the "better" employees, rather than the whole company.
One suspects Crytek aren't best pleased.
Even those that did make a profit, that'd have just gone straight in to try and clog up the hole. Unfortunately, THQ was not producing profitable titles, whatever the reason.
Would be a shame to see them go. Saints Row 3 was good, and as some cleaver chap above said they are like AA titles not AAA.
Also they have some very good dev studios working for them. Having said that they only one I really like is Volition.
Relic are on a downward spiral these last few years and have abandoned there rts roots :(
There may be some good to come of this though, Alex Garden would be allowed to create his own dev studio as his agreement with thq for selling valve would be null and void.
Question for the boffin`s here, I remember a big song and dance from Relic about buying back the Homeworld IP back in 08/07. Do Relic have it or THQ?
Please for the love of god stop doing that multi-quote shit, I end up just skimming over what you write, or just skip it completely.
Deep Silver and Kalypso are small guns compared to 2k, Ubi, EA, Activision. They do not have millions of dollars, very diverse range of products, capability to target every part of the market.
and Kadayi explained already my point on valve and paradox.
(reason i did not know that Sony publish games is because they appear to support PS3 like Kadayi pointed out. )
I'm wondering if I should have any interest in this story. Has THQ ever released an RPG? Do they own any RPG intellectual properties?