Clearwater is more of the middleman finding a buyer for THQ, keeping it afloat until then. Be interesting if anyone will.
Clearwater is more of the middleman finding a buyer for THQ, keeping it afloat until then. Be interesting if anyone will.
So we have Relic saying that the game sold well, but wasn't amazing. Which makes sense and fits the expectations for a good selling RTS that isn't made by Blizzard. The fans of the genre embraced it, but that genre is comparatively small when put along side FPS and RPG.
The only thing which supports your "bombed" argument is the random poster saying he has a friend who heard something. Yeah...
Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.
No-one in their right mind will buy THQ as a whole. I will be immensely surprised (perhaps pleasantly, depending on the state) if THQ lasts beyond the end of next year. I expect once current games have finished development, studios (and if we're lucky, packed in with their IPs) will be gutted from THQ and sold elsewhere, in the mean time allowing that studio to continue supporting that latest game with DLC/patches to get any last amount in for THQ.
As a side note, Rubin's letter and other figures and details coming out suggest that the WWE license THQ had has possibly been retracted as a result of their filing for bankruptcy. I imagine their other main license (that I'm aware of), Warhammer 40K, will also be retracted in a similar clause. This would also explain the lack of mention of the retooling of the 40K MMO it as the current games in their pipe-line doesn't mention it anywhere. South Park is fine because it's presumably partially funded by CBSi (?) or whoever it is that owns those sort of rights for South Park.
Perhaps, but a load of figures and projections were released, along with all titles in development. Missing were any WWE game and any mention of the 40K title. Whilst its status may not have changed, I think you can take a well educated guess about the things that weren't shown because of what was.
Atlas is a Warhammer 40k game, so that license is (most likely) still with THQ.
The list of titles in the bankruptcy filing are titles that they're currently spending money on, not all of their titles. The WWE games have an incredibly short turnaround, and WWE '13 just came out, which is why WWE '14 isn't on the list. Dark Millennium might be 'Crawler' (which would be an appropriate code name considering how long it's been in development) or it might have been quietly cancelled, or they may have halted development with the intent of starting it back up in the future, but either of those would mean that it's not currently having money spent on it, so doesn't fall under projections of where their money is going over the next few years.
According to IGN, Atlas could be either a warhammer 40k game or a new game (as in neither Company of War nor Dawn of Heroes). Eurogamer also says that it might be a 40k title, but might doesn't make right.
Do you have a source that definitively relates Atlas with 40k?
Last edited by Silgidorn; 21-12-2012 at 10:20 AM.
http://www.mcvuk.com/news/read/ubiso...hq-bid/0108645
Welp that's that then.
I hope all the studios are just fired before this happens and the people find work seperately elsewhere , it's a much kinder fate than seeing metro or warhammer or stalker get the splintercell/prince persia treatement.
Last edited by Finicky; 21-12-2012 at 02:34 PM.
Hey remember what happened to Massive after Ubisoft bought them?
I own all the dow games ^^ and yes, I'd rather the creators end up elsewhere working on something decent than be employed by ubi to shit out some shitty modernised sequel that I wouldn't want to play ina thousand years anyway.
No matter what happens, nobody wins here.
Yeah, maybe they'll get to bring coffee for the AC devs too and clean up the crumbs off their desk like massive is doing.
Last edited by Finicky; 21-12-2012 at 05:33 PM.
Oh please no. Not Ubisoft. Uplay, Uplay points, lots of minor dlcs, always online, bloated games, "deep" story to games that don't need them, pretentious storylines, games that never end because they now are a franchise, sequels that get more streamlined for each release, pop ups everywhere, tutorial that never ends, facebook and other community stuff intergration and basically just "gamey" games that kills the immersion..
http://store.steampowered.com/search...der=ASC&page=1
Ubisoft games haven't been always on for quite some time now, and Facebook integration on AAA games? Where?
Honestly, I'd be cool with Ubisoft if they weren't now trying to shove that Uplay crap down our throats...
I honestly just hate any company that requires me to make a separate account for just their game when I already have to sign into another service (such as Steam) to access them, even if the online requirement doesnt go any further than that.
When any discussion unfolds on THQ, I keep thinking of Volition and FreeSpace. (Of course, the rights are still at Interplay.) Quite funny how the devs of two of the greatest and most influential "space games" - as in Homeworld and FS - ended up at THQ with nothing doing in this regard.