Results 41 to 60 of 80
23-01-2012, 10:16 AM #41
Mars Matrix is also solid. Play it with a friend and you can cover each other's asses with the vortex bombs.
23-01-2012, 10:22 AM #42
Hell, I'd love DoDonPachi on something other than my iPod. I mean, the port is good an all, but I prefer a big screen with a gamepad. That and the game always depletes my battery very fast.
23-01-2012, 11:16 AM #43
- Join Date
- Jan 2012
This information is really useful..
23-01-2012, 11:29 AM #44
- Join Date
- Nov 2011
Ah i though we're going to talk about pc shooters,as FPS/TPS.. xP
23-01-2012, 12:13 PM #45
- Join Date
- Dec 2011
WUT! No Jets'n'Guns Gold? It has everything: good graphics, fast gameplay, a bazillion weapons, HUGE laser beams, and a kickass soundtrack.
23-01-2012, 02:22 PM #46
Really good shmups i can recommend not of the trillion pink dot variety:
Biohazard Battle - megadrive/genesis title. available on steam. the other 2 are neogeo titles so you'd need some Rod/m and Emu. (sod it i can't do strikethroughs)
Bytheby, how in blazes did a shmup thread get to 3 pages with no mention of Metal Slug? Sure it's not all shaceshippery, but I don't think much pixel art and animation has ever been more beautifully done than in that series. It just drips with style and character. And RAWKET LAWNCHER!
Last edited by Memph; 23-01-2012 at 02:30 PM.
23-01-2012, 02:50 PM #47
CMVS, and that abominable price makes me sad..
Anyways, I just downloaded Exed Exes/Attack of the Savage Bees. Just listen to that soundtrack!
23-01-2012, 04:41 PM #48
Any tips for me?
Other than that, really enjoyed Jamestown, thought Really Big Sky was beautiful and great fun, got Tyrion 2000 free from GOG too, but tired of it after a couple of hours, and... that about sums up my SHMUP experience I think.
Where do games like Geometry Wars and Scoregasm come into it? They play like shmups in a lot of ways, but the limited arenas also mean they play very differently.
Are the 3D-graphics shmups taking off in a big way? Seems to me that if RBS is anything to go by, they need better systems to run on than you would expect, and I wouldn't be surprised if a lot of people got put off by the lag when there are a lot of things going on on screen. RBS had major performance issues - this was on a laptop that runs New Vegas, Starcraft II, Deus Ex: HR, etc at medium-to-high settings just fine. Could be the fact that it's an indie game though, and might not be optimized as much as a game from a bigger/more-experienced team.
Last edited by TailSwallower; 23-01-2012 at 04:44 PM.weekendwarrio.rs - We've got more games than time...
23-01-2012, 04:46 PM #49
23-01-2012, 07:39 PM #50
Glad to see this thread's taking off. BulletMagnet's racketboy post is super comprehensive; I don't think I'll finish the OP the way I wanted, so just refer to his post.
@ siegarettes: Hitogata Happa is an odd one. Each character or "doll" has a radically different playstyle/mechanic for earning max points. Confusing but a blast to figure out. Also, if you're a fan of Metal Black, check out Border Down on the Dreamcast.
@ Caleb: Euroshmup alert! Nah, it's not bad at all. I wouldn't go out of my way to play it, but it's decent.
@ Memph: MS is technically a run & gun and/or platformer, similar to Contra or Turrican or what have you, though there are very similar mechanics in the end. MS is one of my favorite series ever.
@ TailSwallower: Geometry Wars and Scoregasm are shooters of the twin-stick or arena variety, a la Robotron and others. It's kind of a shmup and kind of not, similar in my mind to Tempest.
As for 3D graphics shmups, they're certainly out there, though bullets are generally rendered in 2D and made to fit within the style, as in Ikaruga. I'm trying to think of a fully-polygonal shooter and I'm coming up blank, but I know some exist. I think RBS has some additional and procedural eyecandy effects going on, which might explain the slowdown. Another thing to mention -- many of these games will simulate hardware slowdown in rough/bullet-heavy areas. Arcade PCBs of old often couldn't do the calculations quickly enough for so much crap on-screen at once. The slowdown actually helps the player navigate through the bullet torrent, so it's a pretty neat mechanic.
@ Sabrage: Exed Exes!
Last edited by squareking; 23-01-2012 at 07:43 PM.
23-01-2012, 10:49 PM #51
But, I'm not a hardcore and/or oldschool SHMUPER and never would have even thought the slow down was deliberate and also a reference to "Arcade PCBs of old", so I'm not the right person to be listening to.
Last edited by TailSwallower; 23-01-2012 at 10:52 PM.weekendwarrio.rs - We've got more games than time...
23-01-2012, 11:50 PM #52
24-01-2012, 06:25 PM #53
Twin Cobra II
V-V -- aka V-Five or Grind Stormer (although this is more proto-modern bullet hell, it doesn't get too wild)
Truxton -- not many bullets on screen, but enemies and projectiles are fast
Raiden series -- snipers!
Star Soldier series
R-Type Delta and Final
Darius series (via Taito collections) and Darius G
In The Hunt
24-01-2012, 09:22 PM #54
HEAVY MACHINE GUN! ION LIZARD!
Don't forget about the part where you turn into a zombie and your grenades become streams of bloody projectile vomit.
Scoregasm, Jamestown and Hirogatta Happa all have incredibly scoring systems. Once you realize how awesome the insane risk taking is rewarded you can't help but take stupid risks and get yourself killed in the process.
For example, in Hirogatta Happa there is a "zone of control" around every enemy, even bosses. If you get in close it activates and slows down all bullets in the area. Then when the enemy is destroyed all the bullets become gems that reward you with score. So basically, by getting in point blank range you can cripple opponents and score big.
25-01-2012, 08:35 AM #55
25-01-2012, 04:01 PM #56
25-01-2012, 04:33 PM #57
25-01-2012, 06:39 PM #58
- Join Date
- Dec 2011
Mochi Mochi Pork / Pink Sweets
Dodonpachi Resurrection -- But you need to get the European one by Rising Star games. Its only like $30 if you buy it from a European website as its a budget release. Don't get it from an import store like NCSX as they are overcharging a ton for it.
Other than Mochi Mochi, all of the other games are $30 in Japan (er... but prices seem to be going up, upon double checking, as a lot of them are now going out of print) as they have been re-released as a Platinum Hits.
And to contribute to the thread, while its not on the PC Rayman Origins had some pretty awesome shmup levels... entire levels dedicated to flying on a mosquito's back in levels patterned a lot like Gradius.
Last edited by Roufuss; 25-01-2012 at 06:43 PM.
26-01-2012, 12:19 AM #59
26-01-2012, 01:38 AM #60