Colours is Wii/DS only as far as I know.
Colours is Wii/DS only as far as I know.
Colours is Wii only (sneaky edit: Also a DS version, which is unofficially called Sonic Rush 3). You may be referring to Unleashed which was PS360 and had a Wii version (the PS360 version was the best)?
I'm led to believe that whilst Shadow the Hedgehog was stupid, it wasn't actually bad, or at least became so bad it's good, unlike certain other Sonic games that were so bad they're awful.
Provided you have a beefy enough PC, yeah.
Yeah, I think the general consensus is that it's not bad as a game, but it just feels really, really stupid for trying to steer Shadow - and the series - in that kind of direction.
As a part of my patching holes in Sonic knowledge project, I'm intending to find that out for myself at some point this year. That and Sonic 06, which even I with all my 3D Sonic preferences might find a bit too hard to chew.
Give me steam and how you feel to make it real.
My brother has a copy of said game. I thought it wasn't too inspiring, the addition of guns felt weird but the branching level thing they did was cool.
I quite liked 06, the Sonic sections at least were quite enjoyable. The Silver sections were alright, interesting at least. The Shadow sections just ended up frustrating me by the end, but I dont think there were that many.
Colours being Wii/DS only would really explain my inability to find it second hand -.- I'll look in the Wii section next time!
It's worth noting that the DS version is a different game. I know they share zones, music, etc. but I think the levels are all different. I really enjoyed Colours and got a good bit of fun out of it. If any recent Sonic game deserves a port to another platform, it's that one. I can't speak for 2006, but I feel pokecapn's LP of it is satisfying enough. They actually did a LP of Colours and really enjoyed the game. I imagine they'd enjoy Generations, but I think there's some sort of time limit on how often you can do a LP on SomethingAwful. Iono.
Anyhow, playing CD in glorious 1080 pixels. I'm taking some pics for the blog I do for when I review it, but if people wanted to see the different graphics settings:
Smooth (I have it set to this one)
The middle one, which it defaults to, but I can't remember the name of
Nostalgic
Bonus "Metal Sonic being a prick" picture
Some of the time changes don't leave too much of an impression, but Quartz Quadrant's is really startling.
If anyone is looking for 4-1 cheap, it's £2.85 at ShopTo. Appears to be a Steam code so you don't have to mess with ShopTo's download service which was pretty appalling at launch. I haven't bought it from them and I've not used them for downloads/codes at all, but they were always very reliable for retail copies.
That's pretty tempting considering a Steam sale wouldn't take it that low, but I'd still own it and there aren't any mods yet to make it good.
Anyhow, in playing through a bit more of Sonic CD, I can safely say that Wacky Workbench can go [swearing very removed]. You have very little control, seem to go hurtling into things that sap your precious rings away and the badnik transporters are a bitch to get to. I found one Metal Sonic hologram by accident. I used a lot of save scumming to get the transporters and have enough rings to get the bonus stages...still, I now have all the Time Stones, so that's good.
Just had a ball playing S&K 3 with my son, yeah, the generations demo taught me, its coop or no sale for me.
I'm failing to writing a blog, specifically about playing games the wrong way
http://playingitwrong.wordpress.com/
The Marble Garden boss fight goes from being something different and cool to simply bad-ass in co-op...man, I haven't played a co-op Sonic game in too damn long. At any rate, it seems like 4-2 will have co-op, or at least they'd be bloody stupid to not include it, so there's hope it'll be reintroduced in the series.
Anyhow, a few more pics from CD. I call this one the "Nar nar ne nar, you can't get me" one.
This is actually from the last zone, Metallic Madness, but in the good future. I love how pleasant it looks for being a long, confusing at times, death-trap filled final.
And introducing Cheat Mode!
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I guess I can look forward to playing the good part of Unleashed soon then. Awesome.
TB reviews the Generations Casino night DLC spoiler: hates it.
All times I have enjoyed greatly, have suffered greatly, both with those that loved me, and alone.
"They don't even use the same assets." Oh come now, TB. It's *clearly* Casino Night in design. To be fair, I don't argue with him in terms of ambition; it should've really been more than what it is, but as a nice diversion to additionally have when I'm playing the game anyhow, I can't argue with it. I can otherwise see exactly where he's come from though.
I think the main reason TB disliked it was because he straight up went in expecting a completely different experience. I would like something more substancial for future dlc but really, did he think Sega was selling a new zone for 99p? Oo
I got the Casino Night DLC for free (traded a coupon for it) and I still managed to come away disappointed.
Trying to figure out how to fix the lighting. It seems the problem is the terrain doesn't receive shadows, and I'm not sure if it's a flag somewhere or some model/material incompatibility.
Seems like some screens of Sonic 4: Episode 2 were leaked.
Honestly, it looks pretty good. If the graphical improvement of 2 to 1 is the same as the physics, this might be worth buying! Other details include 4 new zones as well as the Sonic 2 special stage (YESYESYESYESYES!) and, on the consoles at least, off and online co-op play. I'm hoping that carries over to the PC version, what with there being absolutely no reason for that to not be the case.
Also, I've been keeping a wry eye on your uploads recently Dario. Awesome, awesome stuff.