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  1. #1021
    I'd rather we just increase the sizes of the fireteams.
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  2. #1022
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    We could create a rifle squad.

  3. #1023
    Secondary Hivemind Nexus Unaco's Avatar
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    Aside from I44CO 2.51, what else is required for these shenanigans?
    Quote Originally Posted by Hypernetic View Post
    I just have an opinion different to your own. Circle jerking is good for no one, be glad somebody isn't afraid to disagree with women on the internet.
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    No, you are literally the cancer that is killing gaming.
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  4. #1024
    Lesser Hivemind Node Nullkigan's Avatar
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    Quote Originally Posted by Unaco View Post
    Aside from I44CO 2.51, what else is required for these shenanigans?
    I hope not. Port 2502 is now running I44CO 2.51.
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  5. #1025
    It requires CBA too, does that need to be running on the server?

  6. #1026
    Lesser Hivemind Node Nullkigan's Avatar
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    Yes, and it already was. The problem is that the i44 site is a bit rubbish and we don't know what additional islands/etc might be needed.
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  7. #1027
    Network Hub GraveyardJimmy's Avatar
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    I would also like to retain my spot. With regards to scheduling it, Mondays and Wednesdays are not a good day for me, but will see what majority opinion is.

    With regards to extra fireteams or expanding them, my personal preference would be to have smaller teams (as in, 4-5 men squads so in squad communication is easy) but I can see that might leave trouble for those organising everything up top.

  8. #1028
    Quote Originally Posted by Nullkigan View Post
    Yes, and it already was. The problem is that the i44 site is a bit rubbish and we don't know what additional islands/etc might be needed.
    According to armaholic CBA is all that's needed for I44 itself. Washington says that his campaign isn't using Huertgen anymore, but is using another addon island, which is To Be Announced.
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  9. #1029
    Secondary Hivemind Nexus Unaco's Avatar
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    Sign me up. I just want to shoot Nazis, get me some scalps.
    Quote Originally Posted by Hypernetic View Post
    I just have an opinion different to your own. Circle jerking is good for no one, be glad somebody isn't afraid to disagree with women on the internet.
    Quote Originally Posted by Hypernetic View Post
    No, you are literally the cancer that is killing gaming.
    Quote Originally Posted by Serenegoose View Post
    Nobody's ever lost sleep over being called a cracker.

  10. #1030
    Network Hub Liqourish's Avatar
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    I think when we were playing on that finnish team's server (together with FOLK) they had modded it or something so that local VON was actually hearable, is that a thing that's possible?

    Are there any TS3 plugins that allow for locational audio?

  11. #1031
    Lesser Hivemind Node Nullkigan's Avatar
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    Quote Originally Posted by Liqourish View Post
    I think when we were playing on that finnish team's server (together with FOLK) they had modded it or something so that local VON was actually hearable, is that a thing that's possible?
    There are merely different quality settings (1-10). Unless you had to download mods to connect to the server, then, uh, I don't think it's possible at all.

    Quote Originally Posted by Liqourish View Post
    Are there any TS3 plugins that allow for locational audio?
    ACRE.
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  12. #1032
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    For the people that had problems with csj_b17 missing try to replace it with this file. (@I44/addons).

    I never had the problem and think it's an issue with the 2.51 all-in-one installer/archive (i installed 2.5 and then patched it to 2.51)

    Anyway, there'S now an updated version of i44 domi on the server with a few more planes (german planes as well but all of them locked by default), disabled debug and a few tidbits cleaned up.


    On a different note, here's the "throw grenade inside a tank"-script used in the [otea] domi. It's fairly easy from the looks of it and should be adaptable to regular Arma2 tanks, from what i see the only things that need to be changed are the grenade/tank names and the attach_to positions for the latter.
    Last edited by Wolfenswan; 06-11-2011 at 02:09 PM.

  13. #1033
    Secondary Hivemind Nexus Kelron's Avatar
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    Wouldn't they lock the hatch to stop people doing that?

  14. #1034
    Network Hub GraveyardJimmy's Avatar
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    Quote Originally Posted by Kelron View Post
    Wouldn't they lock the hatch to stop people doing that?
    I'd have thought so, else the creation of AT grenades, gammon grenades, bazookas and other AT weapons would have been pretty much unnecessary.

  15. #1035
    Quote Originally Posted by GraveyardJimmy View Post
    I'd have thought so, else the creation of AT grenades, gammon grenades, bazookas and other AT weapons would have been pretty much unnecessary.
    It's a script, not part of I44.
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  16. #1036
    Secondary Hivemind Nexus Grizzly's Avatar
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    I'd also be interestd in some I44 stuff, but it all depends on the date..

  17. #1037
    So far the people who are up for the campaign are:

    Joseph/Sulphur, Liquorish, washington, SvDvorak, Nulkigan, GraveyardJimmy, Ansob, Stranglove, egg, Kelron, MrWeed/Ivan Sidorenko, Wolfenswan, Alex, Bodge, Captain Fatbeard, harakka, ShowMeTheMonkey, kataras, Unaco, Grizzly, Alethron and last but definitely not least ZYRDEN!!!!111 and Head

    So how about 3 five-man fireteams, 1 2-man MG team and the 3-man command element?
    Last edited by Joseph-Sulphur; 06-11-2011 at 09:43 PM.
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  18. #1038
    Network Hub Zyrden's Avatar
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    You forgot me :(
    Also, 3*5+2+3=20, and you have 21 ppl up there.

  19. #1039
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    How about 3 squads FTL, Rifle, Rifle, SMG, AR, AT
    + Support Squad FTL, MG, Heavy AT (or 2 MGs)
    + CO Squad CO, DC, Medic


    Are we going to use persistent (nick)names for the soldiers?
    Last edited by Wolfenswan; 06-11-2011 at 05:51 PM.

  20. #1040
    Lesser Hivemind Node Nullkigan's Avatar
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    Quote Originally Posted by Wolfenswan View Post
    Are we going to use persistent (nick)names for the soldiers?
    After Mad Prophet and Randy Badger in the last tactidomi session, I am not sure I want to see what else people can come up with...
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