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  1. #1201
    Secondary Hivemind Nexus Kelron's Avatar
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    We play every Tuesday at 19:30 GMT and join Folk every Sunday at 19:30 GMT, so there's plenty of opportunities for you to join in.

  2. #1202
    Quote Originally Posted by harvb View Post
    Gutted that I missed it, hope the Saturday night game went well. I also hope for a repeat event some time!
    So, are you... back?

    Also hi by the way
    RPS Arma 2 community server!
    Join us for tacticlol manshootery, explosions and helicopter crashes.

  3. #1203
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    In answer to your question post-session last night, Joe: I don't have a problem with Ride of the Valkyries as a concept. Having two transport helos, a gunship AND a plane are great, as is having to pick LZs, take the first town, then organize a dust-off to proceed to the second.

    Before you go eliminating entire objectives I'd suggest just reducing the number of hostiles in the first town. After all, there's one if not two bunkers on hilltops spotting us, not to mention several very large patrols with lovely state-of-the-art Blufor weapons shooting at us.

  4. #1204
    Quote Originally Posted by metalangel View Post
    In answer to your question post-session last night, Joe: I don't have a problem with Ride of the Valkyries as a concept. Having two transport helos, a gunship AND a plane are great, as is having to pick LZs, take the first town, then organize a dust-off to proceed to the second.

    Before you go eliminating entire objectives I'd suggest just reducing the number of hostiles in the first town. After all, there's one if not two bunkers on hilltops spotting us, not to mention several very large patrols with lovely state-of-the-art Blufor weapons shooting at us.
    I may split it into two missions and spice up each town. The thing I've noticed in our run throughs is that our success and general enjoyment levels depend on the effectiveness of the CAS.
    RPS Arma 2 community server!
    Join us for tacticlol manshootery, explosions and helicopter crashes.

  5. #1205
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    Good news everyone.

    as soon as 1.60 final is released, a version of sthud will be released that has the ability to color-code via the built-in team assignment feature of a2.

  6. #1206
    Secondary Hivemind Nexus Grizzly's Avatar
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  7. #1207
    Activated Node Hawk_Silk's Avatar
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    Dec 2011
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    Durham, United Kingdom
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    Hello everyone.

    Just signed up to say thank you for an interesting and fun first time playing Arma II CO more seriously and with a large group. I enjoyed the experience more than I thought I would and will most definitely be joining you to play again, if you'll have me of course. You've got just about the right balance between serious and fun in my honest opinion. Of note I do hope I wasn't to useless.

    Now a little message to anybody looking and thinking
    "Oh I'd like to try this... But that's a lot of people... I don't know"

    I'm the same when it comes to playing games with new groups I've never met, I get very nervous... Will they like me, will they hate me etc. My advice is this, take the plunge and join in
    These gentlemen made me feel at home within about 2 minutes, they really won't bite you.

    Thanks again for a lot of fun guys.

    Regards Hawk.

  8. #1208
    Lesser Hivemind Node Harlander's Avatar
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    Jun 2011
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    Seems to me like you did damn well, Hawk.

  9. #1209
    Secondary Hivemind Nexus Wolfenswan's Avatar
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    Quote Originally Posted by Grizzly View Post
    it's a great tool but many of us use the F2 Framework and the including scrips for gear which are as easy as they come.

  10. #1210
    Activated Node
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    Sep 2011
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    Well, it doesn't matter what you use, the end result is the same.

  11. #1211
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    Quote Originally Posted by Hawk_Silk View Post
    Hello everyone.

    Just signed up to say thank you for an interesting and fun first time playing Arma II CO more seriously and with a large group. I enjoyed the experience more than I thought I would and will most definitely be joining you to play again, if you'll have me of course. You've got just about the right balance between serious and fun in my honest opinion. Of note I do hope I wasn't to useless.

    Now a little message to anybody looking and thinking
    "Oh I'd like to try this... But that's a lot of people... I don't know"

    I'm the same when it comes to playing games with new groups I've never met, I get very nervous... Will they like me, will they hate me etc. My advice is this, take the plunge and join in
    These gentlemen made me feel at home within about 2 minutes, they really won't bite you.

    Thanks again for a lot of fun guys.

    Regards Hawk.
    Glad to hear it, if anyone is unsure about anything steam chat will be able to answer your questions. You can message me directly if you like but I may or may not be around.

  12. #1212
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    Ok so I'm making a new mission for I44, its coming along a lot better than expected actually, might be ready for tommorow, probably gonna need a few people to try it out sometime soon.

  13. #1213
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    Quote Originally Posted by EBass View Post
    Ok so I'm making a new mission for I44, its coming along a lot better than expected actually, might be ready for tommorow, probably gonna need a few people to try it out sometime soon.
    If you need a version uploading then let me know.

  14. #1214
    Lesser Hivemind Node
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    Quote Originally Posted by EBass View Post
    Ok so I'm making a new mission for I44, its coming along a lot better than expected actually, might be ready for tommorow, probably gonna need a few people to try it out sometime soon.
    I m around this weekend and have free time for testing, so let us know!

  15. #1215
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    K the mission is ready but probably chock full of bugs, I'll need some help testing it today which is the last chance before January cos I'm going home tommorrow.

  16. #1216
    Lesser Hivemind Node
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    I m good from 8.00 CET onwards....

  17. #1217
    Network Hub fer's Avatar
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    A few Folk announcements:

    1. All good comrades are invited to the Folk session on Sunday 18 December at 19:30 UK (details in the thread's OP). There will be bad mens, and this time there really will be the music of John Carpenter. We promise. If you are new to ARPS please remember that you are also invited to the Folk sessions, and that competency is entirely optional (but dying is almost encouraged).

    2. If you have not already, please familiarise yourself with the Channel Commader feature of TS3. A very helpful guide is provided in the Getting started with TeamSpeak 3 (for ArmA2) thread on the Folk forum. We will be using Channel Commander this weekend.

    3. If you are a mission maker, and would like to contribute missions to the socialist agrarian revolution, you may want to re-visit the Writing missions for Folk thread on the Folk forum; it has been updated with links to some new templates.

  18. #1218
    My dear fellows, which version should I get? Amazon.co.uk has Arma X for 25 pounds... I might just get that, since I want to avoid the sprocket version's securom. Or is the retail version protected too?

  19. #1219
    Secondary Hivemind Nexus Grizzly's Avatar
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    Quote Originally Posted by NYMinuteMan View Post
    My dear fellows, which version should I get? Amazon.co.uk has Arma X for 25 pounds... I might just get that, since I want to avoid the sprocket version's securom. Or is the retail version protected too?
    The retail version is not protected by Securom.

  20. #1220
    Network Hub harakka's Avatar
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    There's no must have version, any together or separately bought ARMA2 and ARMA2: Operation Arrowhead can be turned into Combined Ops, which is what one needs to play nowadays. Owning BAF and PMC is not necessary for multiplayer, as lite-versions (no singleplayer campaign, low-res textures) of both are included in Arrowhead.
    Also to reduce possible confusion, Arma Cold War Assault and Arma Resistance included in the Arma X package are renamed Operation Flashpoint from 2001 and its expansion pack.
    Clips are fully loaded, and then blood floods the lawn

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