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  1. #1
    Secondary Hivemind Nexus Kelron's Avatar
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    Missions needing testing

    With myself and other dabbling in mission making for the first time, along with all the usual authors, I think we have a few missions waiting for testing. If you have a mission ready for testing, post the details here and I'll update this post with a list so we can make sure at least 1 of them gets played on TacTues or impromptu sessions.

    Name:
    Author:
    Numbers needed:
    Testing needed:
    Brief Description:



    Name: fkoa_co36_avalanche_v1
    Author: Kelron
    Numbers needed: As many as possible.
    Testing needed: Balance.
    Brief Description: Defense against many, many enemies.

    Name: fkoa_co32_grand_theft_aero_v3
    Author: Kelron
    Numbers needed: Any
    Testing needed: Quick run.
    Brief Description: Steal helicopters.

    Coop24 Jihad Dawn.
    Probably needs at least 8 players to test it properly.
    Rescue a hostage from US forces and then plan attacks on the surrounding U.S military

    Coop24 Blood of the War Machine Beta 2
    Attack an oil refinery and destroy the oil derricks.
    Some of you have played it before, I rebalanced it so it should be a bit easier

    Coop16, Operation Samaritan Beta 2.
    Probably my best mission, some of you will have played before, fixed some bugs and added a helicopter rearm script.

    Name: fkco_adv56_patrolious_v1_wip
    Author: Head
    Numbers needed: 4 fireteams?
    Testing needed: Why not after tonights TT?
    Brief Description: OPFOR is on a patrol, Gur has found out where they will camp for the night and plan to strike while they are on the move (or not depending on commander)

    Completely random location(as random as arma makes it)
    Last edited by Kelron; 22-05-2012 at 06:45 PM.

  2. #2
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    Good plan,

    Name: fkco_co30_guns_of_nagarone_v1 (TK)
    Author: Bodge
    Numbers: 10 min, preferably many more.
    Testing: Balance and triggers.
    Description: US special forces need to eliminate Arty guns and ammo in Nagara. They need to take down generators in Nur and defend the AO from an armoured counter simultaneously. MH6Js and Hummers are available for insertion.

  3. #3
    Network Hub Comrade Commissar's Avatar
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    Would be nice if mine could be tested aswell!

    Name: [co28]technical_diff_v1_co (Takistan)
    Author: MrWeed
    Numbers needed: Around 10, more would be better.
    Testing needed: Balance, triggers, scripts.
    Brief Description: Insert into Zavarak, steal technicals from the local Militia and deliver them to the Guerilla outpost in the west.

    The unofficial RPS Rising Storm group!

  4. #4
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    Name:Headhunters(co 37)
    Author:Bushcat
    Numbers:min 10
    Testing needed:Havent played it so balance probably.Think all triggers and endings work.
    Brief:Russian training camp being set up in Chaman.Insert via helos and eliminate the 3 training officers.

    Name:Fired up(co 39)
    Author:
    Bushcat.
    Numbers:
    As many as possible.
    Testing needed:
    Havent played ,but ends and triggers should work.
    Brief:
    You are awoken in the dead of night by TK Army shelling your village,you have approx 3 mins to organise your defence.If the arms dump is overrun,you lose.You must inflict heavy casualties to force the attackers to retreat.
    Last edited by Bushcat; 09-02-2012 at 06:45 AM.

  5. #5
    Network Hub harakka's Avatar
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    Name (map): fkco_co36_roundabout_v1 (Takistan)
    Author: harakka
    Numbers needed: 10 minimum, 20+ preferable
    Testing needed: Balance
    Brief Description: Clear out Russian static defenses overlooking the roads near Shamali and seize Shamali village. The mission has JIP slots. It also currently has anti-materiel sniper and mortar attachments for dealing with the static defences from a distance, using them is up to commander's discretion.
    Clips are fully loaded, and then blood floods the lawn

  6. #6
    Name: fkoa_co30_search_and_destroy_v3 (Zargabad)
    Author: Joseph|Sulphur
    Numbers needed: 10 minimum, over 20 preferable.
    Testing needed: Balance and triggers
    Description: Heliborne BAF forces must clear out 4 compounds south of Zargabad. Each compound is defended and insurgent sympathisers will attack raiding forces from nearby compounds.
    Notes: No end trigger. Hints will appear when each compound is cleared.
    Last edited by Joseph-Sulphur; 07-03-2012 at 06:16 PM.

  7. #7
    Secondary Hivemind Nexus Kelron's Avatar
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    Was Headhunters played at some point? I know the others were, deleted them from the list.

  8. #8
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    Yeah,i think headhunters was played the week i couldnt attend :(
    I still need to play about with fired up,thinking of scrapping it as a defensive mission,as i dont think peeps like defending?

  9. #9
    Secondary Hivemind Nexus Kelron's Avatar
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    Updated with a couple of my missions. Avalanche I made today, I need to make sure there's enough enemies to kill everyone in a blaze of glory. Would like to play it on TT if possible, it shouldn't take long. I also want to do Grand Theft Aero again sometime as my last revision hasn't been played.

    Anyone else have missions for the list?

  10. #10
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    I've got a few missions that need testing

    Coop24 Jihad Dawn.
    Probably needs at least 8 players to test it properly.
    Rescue a hostage from US forces and then plan attacks on the surrounding U.S military

    Coop24 Blood of the War Machine Beta 2
    Attack an oil refinery and destroy the oil derricks.
    Some of you have played it before, I rebalanced it so it should be a bit easier

    Coop16, Operation Samaritan Beta 2.
    Probably my best mission, some of you will have played before, fixed some bugs and added a helicopter rearm script.

  11. #11
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    Name:fkco_adv56_patrolious_v1_wip
    Author:Head
    Numbers needed:4 fireteams?
    Testing needed:Why not after tonights TT?
    Brief Description:OPFOR is on a patrol, Gur has found out where they will camp for the night and plan to strike while they are on the move (or not depending on commander)

    Completely random location(as random as arma makes it)

  12. #12
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    Mission Needs Testing (Tonight sometime, if not maybe late afternoon tomorrow)

    Sorry this is short notice, just finished uni so my social life is somewhat malleble and didn't want to set a date and then piss everyone off by moving it about. Anyway, got a mission (well a few, but only one test ready) that needs testing maybe between 7 and 10 tonight, anyone in?

  13. #13
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    I could do it.

  14. #14
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    You have my sword...

    (7 and 10 tonight in what time zone by the way?)

  15. #15
    And my Axe...

    (7 to 10 GMT?)
    Last edited by Wafflynumber; 31-05-2012 at 12:12 PM.

  16. #16
    That's 2-5 US EST right?

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