There isn't many jump scares, it's mostly a feeling of vulnerability, which is good. I do rather like Alan Wake now, it's best not to cane it, just doing section every so often helps.
Sonic Generations is back in action! I still believe it to be one of the best looking games out there. Sega have really nailed the aesthetics and it's something that's only going to improve with better hardware. To quote Sonic, "Looking good!" This, of course, is nothing you haven't seen me write before. I'm sure I've done it many times in this thread. Also, those of you who have played the game will recognise that this level isn't in it. It's the mod for Dragon Road from Sonic Unleashed on the consoles which is in the process of being port-modded to Generations.
It's also rather hard to get a picture of the game in motion. It's a fast game anyhow, but this level has non-stop action. I actually think it's really, really good. Worth a go if you've got the game, for sure. Anyhow, these shots are from early in the level where you have enough time to hit F12.
The Blue Blur.
It's totally not The Great Wall of China, guys!
Here comes the hedgehog!
Bonus Classic Sonic looking awesome.
Sleeping Dogs: Slighty overdressed for a day at the market...
Taking our sparring session a little too seriously...
Our live performance of The Karate Kid got a little out of hand...
Last of my Mafia 2 shots
Last edited by magnus1969; 19-08-2012 at 10:21 PM.
Felisc and I indulged in some Serious Sam TFE co-op:
This is going to be a Beautiful Day!
I love that monument in New Vegas. One of the most startling sights I've seen in any game is that cross against the irradiated horizon.
Debug mode (for free flying camera) for Risen makes F12 the "quit to desktop" button.
Originally Posted by CROCONOUGHTKEY