Page 163 of 610 FirstFirst ... 63113153161162163164165173213263 ... LastLast
Results 3,241 to 3,260 of 12181
  1. #3241
    Secondary Hivemind Nexus Nalano's Avatar
    Join Date
    Jul 2011
    Location
    NY f'n C
    Posts
    9,917
    Quote Originally Posted by caljohnston View Post
    Blue and orange is like the laziest color combo ever.
    It's an extraordinarily common combination.
    Nalano H. Wildmoon
    Director of the Friends of Nalano PAC
    Attorney at Lawl
    "His lack of education is more than compensated for by his keenly developed moral bankruptcy." - Woody Allen

  2. #3242
    Secondary Hivemind Nexus Tritagonist's Avatar
    Join Date
    Nov 2011
    Location
    Holland
    Posts
    1,526
    Surprised to see so much reaction to FUEL! I think it's one of those uncut diamonds. The fundamental stuff is great. The cars are good, the terrain is good, the handling is decent enough for a controller (it infamously doesn't like wheels), and even the graphics are quite nice considering the game is a few years old - the benefits of technologically-ancient consoles, I guess.

    Is it recommended? Yes and no. There is a lot to enjoy here, but I think you have to like the open world aspect to get the most out of it. If you're mostly interested in racing on a sandy and rocky terrain and don't mind being restricted in where you can and cannot go, I'd have to say DiRT 2 is probably a better choice.

    Edit; I remembered an article about somebody who drove around the world of FUEL for like a full day. By great coincidence, that somebody was RPS' own Jim Rossignol. It's a great read, and nice introduction to the world. The article can be found here.

    Some more screenshots:

    Rain and thunderstorms during a race. Even if they don't seem to change the handling that much, the weather effects definitely add to the atmosphere.



    Northwards to the mountains; this forest has seen better days.



    This narrow trail through the forest features, among other things, a steep cliff on its right.



    The sun sets before the mountains are reached.

    Last edited by Tritagonist; 29-07-2012 at 10:42 AM.
    "He has anointed me to bring good news to the poor. He has sent me to proclaim release to
    the captives and recovery of sight to the blind, to let the oppressed go free". ~
    Luke 4:18

  3. #3243
    Network Hub
    Join Date
    May 2012
    Posts
    126
    X3 - Albion Prelude: Following the JonFerCo plotline, I'm suddenly asked to capture a Xenon L (For those not familiar with the X franchise: the Xenon are a machine intelligence, originating from Earth, tasked to terraform the fuck out of everything ever. As is the usual sci-fi fare, they went out of control and are now attacking anything and everything. The "L" is a figher-class ship). Unfortunately, the only way to capture a L is by shooting it and hoping the AI gets disabled. Very grindy and dependent on luck, definately one of the more terrible missions.

    Anyway, my M6 (Frigate-class ship) found its way in Xenon sector 346 somehow (I may have gotten mad at not capturing a L after a dozen attempts), hellbent on wrecking anything there. Unfortunately, a Xenon carrier (M1) was waiting for me. Boldy, my M6 engaged, while the M1 launched fighters and used its own guns to reduce me to a spacehulk. Still, pretty enough - I love ships with lots of turrets that autonomously perform tasks (Attack fighters, attack capitals, intercept missiles, etc):



    Next is Human Revolution. Even now, I think there's still a hobo trying to chat up a wastebin:


  4. #3244
    Secondary Hivemind Nexus Tritagonist's Avatar
    Join Date
    Nov 2011
    Location
    Holland
    Posts
    1,526
    The X games have always seemed quite interesting, so I picked up Terran Conflict during the Steam Christmas Sale. The UI seems quite impenetrable at times, and more than a little complicated; at times it seemed more complex than one of the Paradox wargames. I'm very curious to see what the next instalment, supposedly out later this year, will be like - as the UI is one of the things mentioned as being on the 'to be improved'-list.

    One more from FUEL, three is a crowd!

    "He has anointed me to bring good news to the poor. He has sent me to proclaim release to
    the captives and recovery of sight to the blind, to let the oppressed go free". ~
    Luke 4:18

  5. #3245
    Lesser Hivemind Node Gorzan's Avatar
    Join Date
    Jul 2012
    Posts
    782
    You're making me long for FUEL. How arcade-y is it? I prefer my racing games to be acade-y.

  6. #3246
    Secondary Hivemind Nexus
    Join Date
    Oct 2011
    Posts
    1,864
    Batman: Arkham City







  7. #3247
    Secondary Hivemind Nexus
    Join Date
    Oct 2011
    Posts
    1,864







  8. #3248
    Secondary Hivemind Nexus Tritagonist's Avatar
    Join Date
    Nov 2011
    Location
    Holland
    Posts
    1,526
    Quote Originally Posted by Gorzan View Post
    You're making me long for FUEL. How arcade-y is it? I prefer my racing games to be acade-y.
    FUEL is definitely an arcade game, I'd say even more so than DiRT 2.

    Quote Originally Posted by SephKing View Post
    That's no way to treat a Catwoman!
    "He has anointed me to bring good news to the poor. He has sent me to proclaim release to
    the captives and recovery of sight to the blind, to let the oppressed go free". ~
    Luke 4:18

  9. #3249
    Secondary Hivemind Nexus Lukasz's Avatar
    Join Date
    Jun 2011
    Posts
    1,641
    Quote Originally Posted by SephKing View Post
    Batman: Arkham City

    Cool Batmen don't look at explosions.

    I loved Batman AA but it barely was playable on my pc (it was smooth but you know that it is all it can pull off) so i have yet to play AC. Is it better or worse than AA? and is it as open as screens suggest?


    a pic of BG:T created an ambush which resulted in almost two dozen of guards to be slaughtered by my party in a tiny corridor.

  10. #3250
    Secondary Hivemind Nexus Ravelle's Avatar
    Join Date
    Nov 2011
    Location
    Netherlands
    Posts
    1,603
    Arkham city if pretty much Arkham Asylum but with more villains, side missions, collectibles and it's more open world. It's a bit overwhelming to be thrown in to the city with so much to do and the pacing is a little weird at times but it's a great game.
    Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog

  11. #3251
    Lesser Hivemind Node ado's Avatar
    Join Date
    Nov 2011
    Posts
    645
    Yea they're both great games really, and although I do kinda prefer the 1st game I think that preference pretty much boils down to the fact that I played it 1st. And the Scarecrow levels. And the more concentrated metroid-esque design. But the 2nd one has more shit to do for sure and better boss battles...
    steam

    http://dailycelluloid.blogspot.com/- where I write about movies.

  12. #3252
    Network Hub rsherhod's Avatar
    Join Date
    Jun 2011
    Posts
    295
    I always thought the X games were space flight sims but from that piccie it looks more of an EVElike.
    What sort of game actually is it?

    If it is an EVElike I wish I'd got it during the sale, since I've always wanted to a singleplayer equivalent to EVE.

  13. #3253
    Network Hub
    Join Date
    May 2012
    Posts
    126
    Quote Originally Posted by rsherhod View Post
    I always thought the X games were space flight sims but from that piccie it looks more of an EVElike.
    What sort of game actually is it?
    It's.... whatever you want it to be, really, as a proper sandbox should be. The game's tagline is "Trade, think, build, fight" (or something of that order). You can gather wealth by trading or building a trade empire by building stations or setting up supply routes. Obviously, combat is a big part of the game, and fairly well executed, even if the controls look like a mess at first. Navigating through the various menus becomes second nature after a while though and its fairly intuitive.

    As for X vs Eve Online - In Eve, combat is a bit distant. Set orbit, F1, shieldboost/armorrep/harden, whatever (Or rapefist or whatever the PL guys are doing these days). In X, youre in the thick of it if dogfighting, and if a ship has turrets, you can set each turret to focus on a specific task. But you can also let the AI do the combat and just carry on building an empire.

    The other aspects are also present in both games: Trading (More intricate in Eve), mining (In X, you can either use a special module. Or just nuke the rock and collect the pebbles), building (Eve lets you build everything you want, provided you have the resources and blueprints, in X, you buy pre-fabricated items) and anything in between. Except multiplayer :)

    Its NOT an easy game to get started with, but once it clicks, youll love it. Its definately not a sim (No micromanagement of shield status or engine perfomance etc), but you can manage or automate as much as you want to.

  14. #3254
    Network Hub rsherhod's Avatar
    Join Date
    Jun 2011
    Posts
    295
    I was really asking about the control mechanics, i.e. direct piloting vs. issuing commands. From the sounds of it, though, it's more a strategy game with combat that you can get involved with by acting as captain of individual ships (as opposed to the pilot).

    Sounds good. I'll have to pick it up some time

  15. #3255
    Secondary Hivemind Nexus Skalpadda's Avatar
    Join Date
    Jun 2011
    Location
    Sweden
    Posts
    1,256
    You can pilot ships directly (and dogfight in fighters) as well as give orders to individual ships, set up wingmen or make larger fleets, it's all pretty much up to you and how you want to play it.

  16. #3256
    Secondary Hivemind Nexus
    Join Date
    Oct 2011
    Posts
    1,864
    @Lucasz - Arkham City is tied with Witcher 2 for being my favorite game of 2011. It is essentially a sandbox game where you can full explore the city between missions. There are also a load of sidequests, citizens to save etc. The missions themselves are about as open as those from Asylum but have bigger set pieces and better boss fights. Unfortunately, it is also more demanding on the hardware than Asylum.

    Can't wait to see what the developers do next (fingers crossed a full sandbox in Gotham city).

  17. #3257
    Secondary Hivemind Nexus Ravelle's Avatar
    Join Date
    Nov 2011
    Location
    Netherlands
    Posts
    1,603
    Quote Originally Posted by SephKing View Post
    @Lucasz - Arkham City is tied with Witcher 2 for being my favorite game of 2011. It is essentially a sandbox game where you can full explore the city between missions. There are also a load of sidequests, citizens to save etc. The missions themselves are about as open as those from Asylum but have bigger set pieces and better boss fights. Unfortunately, it is also more demanding on the hardware than Asylum.

    Can't wait to see what the developers do next (fingers crossed a full sandbox in Gotham city).
    Arkham City feels already like a completed game wit all it's sidemissions, character progression, challenges etc, I'm really curious what they will add for the prequel.
    Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog

  18. #3258
    Activated Node
    Join Date
    Jun 2011
    Posts
    31
    FNV1.jpg
    Boone saying hello to a deathclaw.
    WH1.jpg
    A turtle in Crysis:Warhead. Recently discovered I can play this on maximum settings at 1280x960 on my 65 graphics card. I am happy.
    Last edited by Cheese; 29-07-2012 at 01:19 PM.

  19. #3259
    Secondary Hivemind Nexus Kelron's Avatar
    Join Date
    Jun 2011
    Posts
    1,955
    Quote Originally Posted by rsherhod View Post
    I was really asking about the control mechanics, i.e. direct piloting vs. issuing commands. From the sounds of it, though, it's more a strategy game with combat that you can get involved with by acting as captain of individual ships (as opposed to the pilot).

    Sounds good. I'll have to pick it up some time
    To clarify, you are in the cockpit of a ship all the time (though that will change in Rebirth). Though much of the later game plays more like a strategy game, the interface for managing large numbers of ships is possibly the worst you can imagine.

    Still, it's far less combat-focused than something like Freelancer or Evochron. You can quite happily avoid fighting entirely.

  20. #3260
    Trine 2








Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •