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  1. #7481
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    Didn't look stretched to me whilst playing but fair enough. Forgot how good the combat is in that game. Decent combat seems to be a lost art in games these days (with a few exceptions e.g. Warband).

    Some more Mirror's Edge

    Starting to get to grips with this camera mod.






  2. #7482
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  3. #7483
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  4. #7484
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  5. #7485
    Lesser Hivemind Node TechnoJellyfish's Avatar
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    Quote Originally Posted by SephKing View Post
    Didn't look stretched to me whilst playing but fair enough.
    Sorry if I came across like a huge asshat. I'm probably just bothered a lot more by this kind of stuff than most people. Please, do carry on ... ;)

    The second ME shot looks really nice with the added distortion from the glass pane.

  6. #7486
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    Quote Originally Posted by TechnoJellyfish View Post
    Sorry if I came across like a huge asshat. I'm probably just bothered a lot more by this kind of stuff than most people. Please, do carry on ... ;)

    The second ME shot looks really nice with the added distortion from the glass pane.
    Hah, it's ok. Didn't get that impression. :-)

    Thanks man. Probably my favorive screen i've taken so far. Shame about the wierd eye glitch though.

  7. #7487
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    kspps1.jpg
    kspps2.jpg
    kspps3.jpg
    Kerbal Space Program. Get it. That's a seemless shot (except for my wobbly camera panning ;) ). Amazing game, and getting the rover there took over 3 years in game time, and hours real time, plus a few save scums and emergency measures. For example, I launched it off the orbital craft at the wrong time, I guessed close, but it was going for the sea and not the island. So I had to launch what was going to be a delivery vehicle to "catch" the rover and change it's landing spot. Very close call.

  8. #7488
    Lesser Hivemind Node Oak's Avatar
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    Fantastic shots, Seph.

  9. #7489
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    Quote Originally Posted by Oak View Post
    Fantastic shots, Seph.
    Thanks man. Appreciate it. Never had to work so hard for screens before :-)


    Resident Evil 6







  10. #7490
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  11. #7491
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  12. #7492
    Secondary Hivemind Nexus somini's Avatar
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    More King Kong screenies.


    The controls for this sections are not really good, but it's worth it.

    Steam(shots), Imgur, Flickr, Bak'laag, why do you forsake me?

  13. #7493
    Secondary Hivemind Nexus somini's Avatar
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    And back to Jack Driscoll, screenwriter and dinosaur killer!

    Argentinosaurus' stampede, just like the movie.(OK, it's a bit different)


    We have her a bridge too far

    Followed by a disgusting level full of giant millipedes. A bit less gross than the movie.
    Steam(shots), Imgur, Flickr, Bak'laag, why do you forsake me?

  14. #7494
    Secondary Hivemind Nexus somini's Avatar
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    Bonus Pics: King Kong in a museum

    Complete with his bum
    Steam(shots), Imgur, Flickr, Bak'laag, why do you forsake me?

  15. #7495
    Secondary Hivemind Nexus somini's Avatar
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    Some more Kong pics.
    Now I understood the gist. They didn't just "forgot" to update the assets in some levels. Those levels are the ones that have more open environments and require more processing power. They just "optimized" the assets. Dumbasses.




    Steam(shots), Imgur, Flickr, Bak'laag, why do you forsake me?

  16. #7496
    Vector Jams O'Donnell's Avatar
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    Quote Originally Posted by SephKing View Post
    They can make beautiful super-modern skyscrapers but they can't afford non-wobbly glass.

  17. #7497
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    Somini: Apologies if you've already mentioned this but does King Kong always have those black bars or can you hide them?

  18. #7498
    Secondary Hivemind Nexus somini's Avatar
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    Quote Originally Posted by SephKing View Post
    Somini: Apologies if you've already mentioned this but does King Kong always have those black bars or can you hide them?
    I can't hide them, and the game sometimes changes aspect ratios between levels, so there is another trip to the options menu on start.
    Mashakos said a solution might exist, but I couldn't find it anywhere.
    Steam(shots), Imgur, Flickr, Bak'laag, why do you forsake me?

  19. #7499
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    Quote Originally Posted by somini View Post
    I can't hide them, and the game sometimes changes aspect ratios between levels, so there is another trip to the options menu on start.
    Mashakos said a solution might exist, but I couldn't find it anywhere.
    That's a shame. Your screens got me curious to try it again but unfortunately I've lost my copy.

  20. #7500
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    Bioshock Infinite







    Last edited by zephalopod; 16-04-2013 at 12:44 AM.

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