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Thread: New Life for Baldur's Gate?

  1. #41
    Secondary Hivemind Nexus Althea's Avatar
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    Quote Originally Posted by Wizardry View Post
    Eberron? DDO.
    And Dragonshard, which was an RTS I believe.


  2. #42
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    Quote Originally Posted by Althea View Post
    And Dragonshard, which was an RTS I believe.
    Do you honestly think I was aiming for a complete list? I could triple it if I wanted to. I was focusing on RPGs, anyway, since that was the question being asked.

  3. #43
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Dragonshard is terribadly balanced, you can walk over any opponent as humans with a mass of clerics fully buffed and mortal heroes (not the stone guy) the clerics in range shoot, those not in range heal, its a freight train o' death.

    The game actually had some great ideas in terms of base management but ultimately it lacked post release support or a community to demand the support.

    Despite playing every other infinity engine game I never played Icewind dale, just got it from Gamersgate, I'll have to inject it with some mod based 1080p steroids soon and try it out. If someone is using the Baldur's Gate name that's fine by me, they did it with Fallout and we got New Vegas out of it so i live in hope of a good game, 'spiritual sequel' or not.
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  4. #44
    Secondary Hivemind Nexus Althea's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Dragonshard is terribadly balanced, you can walk over any opponent as humans with a mass of clerics fully buffed and mortal heroes (not the stone guy) the clerics in range shoot, those not in range heal, its a freight train o' death.

    The game actually had some great ideas in terms of base management but ultimately it lacked post release support or a community to demand the support.
    I never got it working. Tried a few times but gave up in exasperation.

    Tried ToEE w/ Co8 today. Worked once, changed an option in the menu then it decided to not work after it changed resolution, then I couldn't get it to load again and then MSE decided the game's .exe is dodgy and quarantined it.

    Jesus Fucking H Christ, this is why I don't bother with mods.


  5. #45
    Lesser Hivemind Node Jockie's Avatar
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    ToEE with Co8 always gave me false positive virus warnings too, but it's worth persevering with.


    Quote Originally Posted by Wizardry
    No thanks. 3/3.5 produced terrible RTwP games. The Neverwinter Nights games had much worse combat than the Infinity Engine games. 3/3.5 produced good turn-based games, so unless they switch to turn-based then I'd prefer they stick to AD&D.
    As has been noted since, there was nothing wrong with IWD II's implementation of the ruleset, just uninspired design beyond the early stages. Think I've given up in boredom twice around Auril's temple when I tried to play it.

    Also, NWN (and 2 and BG II etcetc) is turn based, it's just cunningly disguised to look like it's RT. 6 seconds is a round, 10 rounds is a turn, spells and attacks, mode activation, use of feats etc are calculated accordingly. It's just that you can optionally allow the AI to take control for those turns if you want to continue the same actions. The bigger difference (imo) is that it's not tile based, and all distance calculations feel a bit off/random compared to the precision of something like ToEE. Also the default NwN AI was really a bit stupid, not making good use of the tools at its disposal (The same could probably said of Baldur's Gate, which is why a lot of the enemies there are rather powerful in terms of abilities).
    Last edited by Jockie; 29-02-2012 at 08:04 PM. Reason: extraneous apostrophe
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  6. #46
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Wizardry View Post
    No thanks. 3/3.5 produced terrible RTwP games. The Neverwinter Nights games had much worse combat than the Infinity Engine games. 3/3.5 produced good turn-based games, so unless they switch to turn-based then I'd prefer they stick to AD&D.
    Wait, wait, what turn based games were made with 3/3.5 other than TOEE?
    Buying games you aren't going to play is a waste of money (no matter how cheap they are). Forcing yourself to play games you wish you hadn't bought is a waste of time. Both are best avoided.

  7. #47
    Secondary Hivemind Nexus Heliocentric's Avatar
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    In baldurs gate you can literally set "pause at turn end" and play like that, the only issue is at a higher level mages can often do more than one spell per turn but you cant do them without re-pausing and issuing the orders, or doing it real time.

    list of D&D games.
    http://en.wikipedia.org/wiki/List_of...ns_video_games
    Last edited by Heliocentric; 29-02-2012 at 08:07 PM.
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  8. #48
    Lesser Hivemind Node c-Row's Avatar
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    Quote Originally Posted by R-F View Post
    See, there's the thing. 4th Edition is basically a computer game but in P&P form.
    No. 4th Edition is the "dumbed down for console" game.

  9. #49
    Secondary Hivemind Nexus Althea's Avatar
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    Quote Originally Posted by Jockie View Post
    ToEE with Co8 always gave me false positive virus warnings too, but it's worth persevering with.
    Think I'll have to re-install ToEE and start again. Sigh.


  10. #50
    Secondary Hivemind Nexus Anthile's Avatar
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    Quote Originally Posted by c-Row View Post
    No. 4th Edition is the "dumbed down for console" game.
    Except, not really. You can grapple now without the use of a supercomputer but you still need to carry around a small library with you if you want to play anything but a fighter.
    "I was one of those. I meddled with dark powers. I summoned demons. I ate the entire little cheese, including the rind."
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  11. #51
    Lesser Hivemind Node c-Row's Avatar
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    Quote Originally Posted by Anthile View Post
    Except, not really. You can grapple now without the use of a supercomputer but you still need to carry around a small library with you if you want to play anything but a fighter.
    A next-gen console then. ;-)

    I still remember the spreadsheets we did to find out exactly what weapon bonuses and armor classes we had when moving between the various planes so we didn't have to look it up in the books every time.
    Last edited by c-Row; 29-02-2012 at 08:30 PM.

  12. #52
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    These games on a tablet would be sweet. Touch screen, perfect screen size, I'd reckon an iPad version would be pretty awesome.

  13. #53
    Activated Node Sarlix's Avatar
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    My only experience of D&D is with the BG games. I learnt the 2nd edition rules so I could enjoy the game more. THAC0 seemed to make a lot of sense and was easy to understand. Then when I played Never winter night 2 I was expecting 2nd edition goodness and it had be updated to 4th? edition. So I read up on 4th edition and it says it had been changed because 4th edition is a easier to understand. Well, I did not find this at all. The exact opposite in fact. It was horrible.

  14. #54
    Activated Node Sarlix's Avatar
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    Quote Originally Posted by sh0v0r View Post
    These games on a tablet would be sweet. Touch screen, perfect screen size, I'd reckon an iPad version would be pretty awesome.

    I've never used a tablet but I did play BG on a hand held device with touch screen, and while admittedly smaller, I don't think the experience would be much better* on a full sized tablet. Some games are just meant to be played with keyboard & mouse.

    *It was horrible, Really bad.

  15. #55
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    Quote Originally Posted by vinraith View Post
    Wait, wait, what turn based games were made with 3/3.5 other than TOEE?
    Knights of the Chalice used the OGL, as did the roguelike Incursion. Other than that, Ruins of Myth Drannor was the first 3rd edition D&D game but was rather terrible, and there was a crappy game for the PSP called Dungeons & Dragons Tactics.

    Quote Originally Posted by Jockie View Post
    Also, NWN (and 2 and BG II etcetc) is turn based, it's just cunningly disguised to look like it's RT.
    lol
    Last edited by Wizardry; 29-02-2012 at 09:08 PM.

  16. #56
    Lesser Hivemind Node Jockie's Avatar
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    Quote Originally Posted by Wizardry View Post

    lol
    The eloquence of your counter argument speaks volumes... please explain how a game that is based on 6 seconds rounds where the move for that round is pre-input is not turn-based?
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  17. #57
    Secondary Hivemind Nexus Althea's Avatar
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    Quote Originally Posted by Jockie View Post
    The eloquence of your counter argument speaks volumes... please explain how a game that is based on 6 seconds rounds where the move for that round is pre-input is not turn-based?
    I think Wizardry was laughing more about NWN being described as "real time"

    I hope, anyway.


  18. #58
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    Quote Originally Posted by Jockie View Post
    The eloquence of your counter argument speaks volumes... please explain how a game that is based on 6 seconds rounds where the move for that round is pre-input is not turn-based?
    Search for my previous posts and article comments on the subject.

    Quote Originally Posted by Althea View Post
    I think Wizardry was laughing more about NWN being described as "real time"
    lol

  19. #59
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Wizardry View Post
    Knights of the Chalice used the OGL, as did the roguelike Incursion.
    I had no idea KotC was based on a D&D system, and I'd never heard of incursion. Thanks for the heads-up.
    Buying games you aren't going to play is a waste of money (no matter how cheap they are). Forcing yourself to play games you wish you hadn't bought is a waste of time. Both are best avoided.

  20. #60
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    I think Wizardry was lolling because there isn't any way that the Infinity Engine can plausibly be called turn-based. It is almost exactly equivalent to, say, Dragon Age: Origins, if using a spell/ability/item (note: note a standard attack) in DA:O were to cause all your abilities to go on a 6-second cooldown.

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