This was my main thought, having recently unlocked the Doombringer and been playing around with being HoF. The shields are awesome, particularly when deployed at the last second, and nothing is more frustrating than the gen being destroyed at a critical moment and having your flag swiped as a result.
Turrets are important too, because as Miker mentioned, many people (myself included) have a tendancy to either stumble into them accidentally or try capping at under 200ish, both of which tend to result in the victim being shredded near instantly.
Still, I find it hard to gauge how much the gen really makes a difference as if a team is repeatedly raping/camping my teams gen then they're generally a fairly stacked team anyway, and therefore win in minutes.



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I find myself looking forward to Tribes patches more than actual game releases right now, especially with it nearing "release." I hope it's in a good enough shape come April 12 that new players will find it easy to get into. A Steam release would also be nice. EDIT: I also saw that the "Llama Island" trailer only has a little over 100K views. That's a bit sad, really. I'm not basing the game's fate off of trailer views or anything, and I know it's way too soon to begin crying doom when the game isn't even out of beta, but I am disappointed in the public's response thus far. The numbers from their press releases haven't been that comforting, either. Do you guys see Tribes: Ascend still going strong a few years from now?




