All this talk of Baldur's Gate made me decide to finally start my first playthrough of Baldur's Gate II. Anybody have good suggestions for what class I should choose for my main character?
All this talk of Baldur's Gate made me decide to finally start my first playthrough of Baldur's Gate II. Anybody have good suggestions for what class I should choose for my main character?
A Half-Elf ranger/cleric multi-class.
While I don't want to say "don't play it", I do want to note that multiclass ranger/clerics are horrendously unbalanced and overpowered at higher levels in BG2. It may not be much of a challenge.
Like Unaco, I always liked the wizard slayer kit. Wild mage is a bunch of fun but has a messed up difficulty/power curve. Bards are a compromise between 2-3 classes but can make for an entertaining main character.
Human Wizard Slayer! I don't know why, but it's always been my favourite class... I don't know exhaustive amounts about Dungeons & Dragons, so I don't know if I'm doing it wrong, but having a fighter that could go toe to toe with Spellcasters was great, for me and my parties and style of play (there are probably other methods of dealing with enemy spellcasters, but I found hitting them with sharp things works well- and they can be a terrific pain). Also, there is a longsword (forget its name) that casts Silence in a 15' radius, and the Wizard Slayer restrictions on magical items don't extend to weapons.
... I take the lives of a few to protect the lives of many. I commit acts of war to preserve the greater peace. I take no joy in killing, but make no mistake; I'll do what needs to be done. Because it's my job. It's my duty. My name is Sam Fisher, and I am a Splinter Cell.
Something no one mentioned is that among the party members magic is never an issue because Aerie is a fucking double barreled heavy artillery wizard/cleric you can recruit two hours into the game. Likewise Jaheira has some potent healing spells from the start including a level 3 raise dead spell.
Between the pair of them they've got magic pretty well covered. No, what the party members lack is muscle, someone to soak damage and pull aggro to prevent your spell casters getting interrupted. Unless you play as a fighter/melee class you are going to have to rely heavily on Minsc and Amoen. Neither of whom are exactly grade A examples of the art of man stabbing.
Last edited by Bhazor; 03-03-2012 at 12:18 AM.
Its hard to think of people who are not good fighters in this game I think... Even Viconia and Jaheira can do reasonably well in a frontline role (especially if they buff themselves with, like "Draw upon holy might". Viconia's dexterity bonus + plate armour makes her very hard to hit, and Jaheira can deal quite a bit of damage) - The only ones who should be kept away from combat are the ones with "mage" in their class (unless combined with "Fighter").
Played the whole thing with 2 Wizards, 2 Sorcerers, a Druid and a Fighter.
Magic classes have WAY more options in terms of gameplay.
Mage dual classed to Kensai is really fun with lots of combat buffing / defensive spells.
Dwarf Berserker - Get the Flail of Ages and turn everyone into a pulpy mush :-)
The ting say there be bad guys, I hope it right.
Wild Mage. That's actually an awful suggestion for your first play.
The ting say there be bad guys, I hope it right.
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I had a lot of fun playing a Blade on my last playthrough. They're not as powerful as many other classes and require a bit of micromanagement to properly work, but there's a lot of neat tricks you can do with them. They play similarly to fighters, but with enough magic spells and unique abilities to offer some variety from just blindly slashing anything you come across. Plus, I feel the Bard stronghold is the best one of them all.
Wow, there is so many different suggestions in this thread! That is awesome.
I'm going to try the ranger/cleric multi, because it sounds resilient, which is what I look for in a main character. I will definitely try the others on later play-throughs, though.
Thanks for the suggestions!