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Thread: Baldur's Gate II class suggestions

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    Activated Node Chevy's Avatar
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    Baldur's Gate II class suggestions

    All this talk of Baldur's Gate made me decide to finally start my first playthrough of Baldur's Gate II. Anybody have good suggestions for what class I should choose for my main character?

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    A Half-Elf ranger/cleric multi-class.

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    Quote Originally Posted by Wizardry View Post
    A Half-Elf ranger/cleric multi-class.
    Ranger/cleric? Can you explain that to me? I'm shockingly bad at D&D so I'm unsure of what classes work well together.

    Though I'm partial to a half-elf fighter/cleric on the basis that 'fighter/clerics are my favourite' if that counts as a viable suggestion.

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    Quote Originally Posted by Serenegoose View Post
    Ranger/cleric? Can you explain that to me? I'm shockingly bad at D&D so I'm unsure of what classes work well together.

    Though I'm partial to a half-elf fighter/cleric on the basis that 'fighter/clerics are my favourite' if that counts as a viable suggestion.
    Rangers get druid spells. Therefore ranger/clerics get full access to all divine spells, both the druid and cleric schools.

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    Quote Originally Posted by Wizardry View Post
    Rangers get druid spells. Therefore ranger/clerics get full access to all divine spells, both the druid and cleric schools.
    While I don't want to say "don't play it", I do want to note that multiclass ranger/clerics are horrendously unbalanced and overpowered at higher levels in BG2. It may not be much of a challenge.

    Like Unaco, I always liked the wizard slayer kit. Wild mage is a bunch of fun but has a messed up difficulty/power curve. Bards are a compromise between 2-3 classes but can make for an entertaining main character.

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    Quote Originally Posted by Rinox View Post
    While I don't want to say "don't play it", I do want to note that multiclass ranger/clerics are horrendously unbalanced and overpowered at higher levels in BG2. It may not be much of a challenge.
    I know. Being able to cast all those lovely cleric buffs, on top of the amazing druid spell iron skins, with fighter high level abilities like whirlwind, critical strike and hardiness makes you a killing machine capable of soloing the game relatively easily.

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    Secondary Hivemind Nexus Unaco's Avatar
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    Human Wizard Slayer! I don't know why, but it's always been my favourite class... I don't know exhaustive amounts about Dungeons & Dragons, so I don't know if I'm doing it wrong, but having a fighter that could go toe to toe with Spellcasters was great, for me and my parties and style of play (there are probably other methods of dealing with enemy spellcasters, but I found hitting them with sharp things works well- and they can be a terrific pain). Also, there is a longsword (forget its name) that casts Silence in a 15' radius, and the Wizard Slayer restrictions on magical items don't extend to weapons.
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    Secondary Hivemind Nexus DaftPunk's Avatar
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    Quote Originally Posted by Unaco View Post
    Human Wizard Slayer!


    What about Human-Lizard Slyer! Can you be lizard ?
    ... I take the lives of a few to protect the lives of many. I commit acts of war to preserve the greater peace. I take no joy in killing, but make no mistake; I'll do what needs to be done. Because it's my job. It's my duty. My name is Sam Fisher, and I am a Splinter Cell.

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    Lesser Hivemind Node Bhazor's Avatar
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    Something no one mentioned is that among the party members magic is never an issue because Aerie is a fucking double barreled heavy artillery wizard/cleric you can recruit two hours into the game. Likewise Jaheira has some potent healing spells from the start including a level 3 raise dead spell.

    Between the pair of them they've got magic pretty well covered. No, what the party members lack is muscle, someone to soak damage and pull aggro to prevent your spell casters getting interrupted. Unless you play as a fighter/melee class you are going to have to rely heavily on Minsc and Amoen. Neither of whom are exactly grade A examples of the art of man stabbing.
    Last edited by Bhazor; 03-03-2012 at 12:18 AM.

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    Quote Originally Posted by Bhazor View Post
    Between the pair of them they've got magic pretty well covered. No, what the party members lack is muscle, someone to soak damage and pull aggro to prevent your spell casters getting interrupted. Unless you play as a fighter/melee class you are going to have to rely heavily on Minsc and Amoen. Neither of whom are exactly grade A examples of the art of man stabbing.
    There are plenty of great fighters in the game, including Minsc, Keldorn, Korgan and Mazzy.

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    Quote Originally Posted by Wizardry View Post
    There are plenty of great fighters in the game, including Minsc, Keldorn, Korgan and Mazzy.
    Its hard to think of people who are not good fighters in this game I think... Even Viconia and Jaheira can do reasonably well in a frontline role (especially if they buff themselves with, like "Draw upon holy might". Viconia's dexterity bonus + plate armour makes her very hard to hit, and Jaheira can deal quite a bit of damage) - The only ones who should be kept away from combat are the ones with "mage" in their class (unless combined with "Fighter").

  12. #12
    Played the whole thing with 2 Wizards, 2 Sorcerers, a Druid and a Fighter.

    Magic classes have WAY more options in terms of gameplay.

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    Mage dual classed to Kensai is really fun with lots of combat buffing / defensive spells.

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    Dwarf Berserker - Get the Flail of Ages and turn everyone into a pulpy mush :-)
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    Secondary Hivemind Nexus Kelron's Avatar
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    Wild Mage. That's actually an awful suggestion for your first play.

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    Quote Originally Posted by Kelron View Post
    That's actually an awful suggestion for your first play.
    Referring to mine?

    That was my first playthrough and had a lot of fun. But then I like dwarfs and spikey things. Besides, I thought the point of a role playing games was to role-play. Surely he should pick whatever appeals to him the most?
    The ting say there be bad guys, I hope it right.

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    Secondary Hivemind Nexus Kelron's Avatar
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    Quote Originally Posted by Sarlix View Post
    Referring to mine?

    That was my first playthrough and had a lot of fun. But then I like dwarfs and spikey things. Besides, I thought the point of a role playing games was to role-play. Surely he should pick whatever appeals to him the most?
    No, referring to mine. Wild Mage is somewhat more reliable at BG2 levels but you don't really want to be accidentally summoning demons as a new player.

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    Secondary Hivemind Nexus Vexing Vision's Avatar
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    Quote Originally Posted by Kelron View Post
    No, referring to mine. Wild Mage is somewhat more reliable at BG2 levels but you don't really want to be accidentally summoning demons as a new player.
    Speak for yourself.


    Elf Fighter/Wizard remains my favourite class, but I also love playing Sorcerer.

    Personally, I find that Druid gets the best stronghold of all (Fighter second), but I really like Jaheira and would feel silly in also being a druid.
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    Lesser Hivemind Node fiddlesticks's Avatar
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    I had a lot of fun playing a Blade on my last playthrough. They're not as powerful as many other classes and require a bit of micromanagement to properly work, but there's a lot of neat tricks you can do with them. They play similarly to fighters, but with enough magic spells and unique abilities to offer some variety from just blindly slashing anything you come across. Plus, I feel the Bard stronghold is the best one of them all.

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    Activated Node Chevy's Avatar
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    Wow, there is so many different suggestions in this thread! That is awesome.

    I'm going to try the ranger/cleric multi, because it sounds resilient, which is what I look for in a main character. I will definitely try the others on later play-throughs, though.

    Thanks for the suggestions!

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