You remember how in Homeworld you had a mothership, which essentially was your collosal core unit and in the campaign it was pretty much about travelling with it, producing units in it and defending it? Then again in Mass Effect (and KOTOR before) there was Normandy, which was your mobile base and home? Or, well, Battlestar Galactica is an example of this too, I guess.
Do you guys recall any other games where there would be similar sort of mobile fortress as permament element of gameplay and modus operandi for player when venturing into new areas?


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