Worth bearing in mind that while the maps are free, the characters are 'free' - they'll likely need to be unlocked through buying random packs, and I can see them being very rare. And while packs can be bought with credits, they can also be bought with Bioware points.
I'm a bit late to the party. Okay so I just finished the game in the last day and the ending is indeed a whole metric ton of crap.
This is completely alien to everything that Mass Effect is about. During the whole of the series we recruit aliens, synthetics and whole armies to fight the Reapers. These people are from vastly different cultures and societies, and that's why we need them: for their diversity, the different skills and attributes each race can bring. Javic himself says that the Protheans failed because they lacked the diversity to adapt to the Reaper threat. The supposedly good ending has us erase a huge chunk of our diversity and synthesises us so that we won't destroy each other, despite the galaxy doing the exact opposite to fight the Reapers. Even the Geth and Quarians work together, infact it's highly unlikely the Geth would have ever attacked the Quarians if they had been allowed freedom. Hell, even the fucking Geth say in ME2 that every species has the right to choose their own destiny.
This is the ending that I picked. You destroy all the Reapers and all synthetics. At the start of ME3 I would have probably been reasonably ambivalent to this conclusion. But throughout the course of the game I realised that the Geth and EDI (and any other synthetic) has as much a right to exist as humans or turians or even the Welsh. We witness EDI's transformation after her shackles are removed and it's really quite touching, I realised that the definition of life is not how much blood or chlorophyll we have in our bodies, but whether we are self aware. When EDI first asked me what the purpose of AI / synthetic life is I told her categorically it was to serve the purpose it was created for. She made me change my mind. Anything that advances to the point that it becomes self aware is 'alive' and deserves the right of sovereignty. So the only ending in which I could actually destroy these bastard reapers has me go back on this realisation and kill my friend. Sorry EDI.
I don't even understand this. Can I control the Reapers to fuck the hell off? Or will I just be in charge of their reapings, fucked if I now.
I can't even argue with this kid and tell him that everything I've discovered leads me to believe synthetic and organic life can coexist peacefully.
Last edited by duff; 07-04-2012 at 04:47 AM.
This disconnect is also evident in the very nature of the Reapers. When Shepard talks with Sovereign on Virmire, Sovereign basically says that the Reapers' existence is beyond his understanding, "we are each a nation". Now to me this implies that the Reapers are very much individual and independent. Then obviously we learn that the Reapers are just servants of the kid, or whoever the kid represents. It just doesn't fit for me. I think disconnected, rather than angry or sad, is how the ending felt to me.
I mean the very theme of synthetic vs. organic life is only fairly small part of the Mass Effect story, alongside the Rachnii, the Genophage, and the role of humanity and xenophobia. I think you can tell from my post above that I think Bioware handled this theme very well in ME3, the growth of Legion and EDI as characters genuinely touched me in a way that few Bioware characters have done of late. But even then the ending still seemed like a massive curveball to me, with its massive focus on the synthetic / organic theme.
Another point. Why do the Collectors even exist? The kid says he want's to preserve organic life in Reaper form. Protheans, as the unrivaled masters of the previous cycle, are surely absolutely prime specimens for preservation. Yet we don't learn of the existence of a Prothean Reaper. In ME2 it's suggested (by EDI on the collector ship) that the Reapers considered the Protheans unsuitable, this seems fairly incompatible with the explanation given by the wizard kid. The Collectors are nothing but a symbol of the failure of the Cycle. This again makes me feel like the team did not know how ME3 was going to end when ME2 was being made. Then when you decide to go for a twist ending there are gonna be inevitable inconsistencies.
Apologies for the unorganised paragraphs, I just wanted to get my thoughts down.
The weirdest explanation I've heard was that Shepard was actually indoctrinated by the end.
According to the book before ME2 the collectors have existed for as long as anyone can remember and periodically would appear and broker a deal with some random person, exchanging super advanced alien tech for a few members of a specific species. I suppose they could be doing this to test the genetics of each species in the known galaxy to find out which one (if any) is best suited to being made into a reaper (which still doesn't make sense, the reaper thing).
I honestly think the big disconnect is ME2. If you take out ME2 it eliminates a whole bunch of plot holes in ME3.
Well basically the problem is that Hudson & Walters essentially went off the reservation and came up with their own half baked ending without consulting anyone else (thus all the incongruities with the earlier games) rather than sticking to Drew Karpyshyn's original outline for the trilogy which was all based around tackling the problem of 'dark energy', and would of explained the purpose of the human reaper: -
There would of been a great moral dilemma at the end, and one that would of made perfect sense, and they blew it.
Last edited by Kadayi; 07-04-2012 at 10:04 AM.
While the endings should have been fleshed out a lot more (something the extended edition will hopefully address) I don't understand how people get that much upset about a lack of consequence during the ending from their choices throughout the game. The ending of Mass Effect 1 was just like that. There was no way to bend the story in any other direction or team up with Saren and the Reapers, and the only choice at the ending was to either let or not let the council die, or whom to make the alliance councilor. Same with ME2 - you would always end up on the Collector base, you would always destroy the Reaper, and the only choice you make is to whether or not destroy the base. Even losing team mates during the suicide mission didn't exactly affect this final moment. In every game, you would shape your path through the story but end up at the same point eventually.
I think Shepard would have earned a little rest, settling down with Tali on her home planet, but I don't see why I should damn the whole game for its final moments like the internet asks me to when the whole game is filled with memorable moments, some funny, some heartwarming, some tear inducing. I enjoyed every minute of it.
Last edited by c-Row; 07-04-2012 at 11:04 AM.
Also the dark energy thing makes a bit more sense from a storyline perspective, but it doesn't change the fact that it comes down to two choices and stands independent from the rest of your actions. All the other choices go into the War Assets bar. Dark energy ending would not have changed that in the slightest.
Judging by the comments made at PAX and the announcements regarding the extended cut DLC, it seems we are likely getting the latter, however they are retaining the original endings as they stand. Which seems to me to be a case of simply putting a hat on a pig. It might look a bit better for the hat, but it's still a pig at the end of the day.
Although saying that, you can get the Krogans riding into battle on dinosaurs, so possibly if there's a Krogan reaper out there it might be half T-Rex already.
As for "entering buildings without the inhabitants screaming"... well, that already happens with the Collectors, they're terrorist troops. During an invasion cycle the story says that indoctrinated servants were used to infiltrate but that happens post-invasion, because the modus operandi of the Reapers were to arrive en-mass and start killing. The ME events are unusual and unanticipated by the Reapers.
Leaked script for the extended cut: -
*chortles*EDI (VO): Although of course, even if something were to happen to the Mass Relays, it is important to remember that FTL technology does exist, and my extremely fast AI calculations predict that the overall impact on the galactic economy of the loss of the Mass Relay system would be bearable, and not lead to widespread panic, mass starvation, or the economic collapse of known space.
No doubt Dean will approve this ending ;)
Last edited by Kadayi; 07-04-2012 at 04:18 PM.