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  1. #1
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    Blizzard Continue Cutting Features from Diablo 3 (This Time PvP)

    From RPGReporter.com:-

    The Diablo 3 release date drama continues today with news that Blizzard are removing PvP so they can get the game out the door quicker. With Diablo 3 having been in development for six years now, it’s quite amazing that this is now being removed and was not nailed down, despite being shown at numerous Blizzcons. Blizzard’s Mike Morhaime has stated in the past that the game will ship “when it is ready”, but judging by this latest announcement, the game is not ‘fully’ ready so instead they are cutting features to make it “ready”.

    Blizzard has stated that PvP will come in the future but there is no indication when. Jay Wilson added today that PvP will come with ”multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system”, but surely this should have all been done in time for launch?

    The response from the Diablo community has been very mixed, some are not bothered and others are upset that Blizzard keep cutting features to get the game out the door.

    Read the full statement from Blizzard after the break.

    As we’re counting down the days until we’re ready to announce a release date for Diablo III, we’ve come to realize that the PvP game and systems aren’t yet living up to our standards. Today, we wanted to let you know that we’ve made the difficult decision to hold back the PvP Arena system and release it in a patch following the game’s launch. After a lot of consideration and discussion, we ultimately felt that delaying the whole game purely for PvP would just be punishing to everyone who’s waiting to enjoy the campaign and core solo/co-op content, all of which is just about complete.

    While we work on making sure PvP lives up to its full potential, we hope you’ll find some consolation in the fact that soon, you’ll be having a blast leveling characters, finding items, learning the classes, and perfecting builds…and that when the Arenas do arrive, you’ll be all the better prepared for battle.

    When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily. We’ll also be adding a personal progression system that will reward you for successfully bashing in the other team’s skulls.

    We know a lot of you are looking forward to PvP, and we’ll be focusing our post-launch efforts on making sure the Arenas are as brutal, bloody, fast-paced, and awesome as we know they can be. In the meantime, we’re in the process of putting the finishing touches on what we think is a truly epic campaign and co-op experience for launch.

    We’ll have a lot more info to share on the PvP system in the future, and we look forward to the moment we can get the game into your hands.
    I find it amazing that Blizzard is still having ongoing design issues with Diablo 3, but I suppose I shouldn't be surprised after the redundancies, the loss of their senior producer and the COMPLETE overhaul of the game.

    It's a sign of major issues with the game, I suspect, that this stuff continues to happen.
    Last edited by R-F; 10-03-2012 at 07:56 AM.

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