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Thread: Project CARS

  1. #181
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    Quote Originally Posted by neema_t View Post
    Well that would explain it, I'd heard that it was all concluded and everything was found to be ok.
    There was a flurry of articles in mid April - the positive news spin came from their own forums apparently...

    http://www.teamvvv.com/en/news/comme...4-Project-CARS

    There's nothing public outside of that and the WMD portal remains closed - if the situation were 'resolved', as they claim, they'd have reopened it surely?

    He also keeps using that word "investment" despite the overriding message being that it would be illegal if that were the point of it.

    My main interest is really in the whole legality of their funding approach here - I care not much about the game because Ian Bell's history with racing games is basically patchy, dodgy and a bit war-torn...

  2. #182
    Quote Originally Posted by trjp View Post
    Their investigation is still ongoing - they won't actually rule on anything until they're done - that can take a LONG LONG time - esp with situations which operate outside of the UK - e.g. where they don't have jurisdiction.

    All we've seen thusfar is SMS reacting to the obvious issues they raised - the fact they were clearly touting it as an investment (not allowed) and are now going around saying "No No it's not".

    See the Eurogamer piece from April - it outlines the volte-face and raises some other interesting issues...

    I'm just suspicious that they were all gung-ho and then the moment a problem appeared they went schtum and stayed that way - if there was good news, they'd have shouted about it?
    The investigation is over long ago (2 months aprox), i dont see why you keep making those false claims unless you have a bad intent against us. Are you working for some competitor or something ? Do you have something against the project? Are you even a member?

    If you had read carefully, something you seem not to do, the post previously made by Kelron says the following:
    We are also in the progress of restructuring WMD in a way that means that you can participate in our future projects and will share more details of those plans in due course.
    This restructuring is the reason for the funding is not open again along with this nice part:
    We have agreed with the FCA that we will make tweaks to the structure for future projects so as to avoid it being considered a collective investment scheme. We will also continue to offer members a refund and will not be reopening the membership to new members or allowing upgrades.

    Otherwise everyone who is currently a member may continue to participate and enjoy the associated benefits - but anyone who doesn't can get their money back.
    So what does this means ? Simple, the old funding method is closed for new members and upgrades, also those within are allowed to leave if they want to.
    A new funding that accomplishes the requirements of the FSA/FCA is on the way and once its known the developers will inform everyone about it and how it works.

    Simple isnt it, dont see the reason for your constant provocation and libel actions in this thread.

    Quote Originally Posted by trjp View Post
    No panic - I just wondered what was going on as you'd stopped updating us on it every 10 mins ;0
    If theres nothing relevant to post i wont do so :)

  3. #183
    Secondary Hivemind Nexus Kelron's Avatar
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    You can't really blame him for wondering when the only news that everything's resolved is on their own forums. I'd understand other gaming sites not being interested in posting an "Everything's fine" article, but I'd expect at least a formal news post or press release from SMS.

  4. #184
    Quote Originally Posted by Kelron View Post
    You can't really blame him for wondering when the only news that everything's resolved is on their own forums. I'd understand other gaming sites not being interested in posting an "Everything's fine" article, but I'd expect at least a formal news post or press release from SMS.
    I've posted it on the 23rd of April here at the forums. That's why i post around the forums to keep those interested up to date and to answer all the questions or doubts they may come up with.
    But trjp just seems to like to cause doubts and somehow try to scare people off with claims he has no evidence of.

  5. #185
    Secondary Hivemind Nexus neema_t's Avatar
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    The other thing is if things weren't fine and SMS were posting that everything is fine, the FSA would have something to say about it... Surely? I mean, what's the point in the FSA if they didn't do something about all this?

    But yeah, a statement from the FSA themselves would be nice, but I've read they only tend to bother with that sort of thing if their investigation turns up something untoward. From the Eurogamer article:

    "The FSA spokesman I spoke to would not comment on Slightly Mad's situation while the investigation is ongoing. He pointed out that some investigations do not result in any legal action, and usually no one is any the wiser since the FSA only goes public if it decides to take such action."

  6. #186
    Secondary Hivemind Nexus Prolar Bear's Avatar
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    I apologize for derailing the thread - I could be interested in this game, or at least I'd like to try it, does anybody know when registrations are going to be opened again? Also, how much of a hardcore sim is this one? Thanks!

  7. #187
    We are not aware yet when that will happen Prolar Bear, but i will say something once the devs inform us.
    I cant say how much of a hardcore racing sim it is because that usually depends on each one expectations or definition of hardcore. The intention is to make this the best simulator possible with everything possible within the current tech and hardware available.

  8. #188
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    I'm still curious as to why LeviathanPT (who I'm assuming has some relationship to the developer but doesn't actually work for them!?) is saying "everything is fine" but the developers themselves are keeping quiet.

    The Eurogamer piece - the highest-profile bit of news I can find - very much makes out that the situation is not resolved. It says the investigation is still ongoing and the lack of anything coming from SMS suggests that to be the case also.

    I'm aware these things tend to die with a whimper as much as a bang - it was never likely that the FSA would "shut everything down" (they don't have the jurisdiction - it could easily be moved outside the UK etc.) but I really do want to know what they are going to allow because it affects other developers I know and it's a topic I'm interested in.

    I always thought SMS were 'pushing their luck' with this - I don't want that to backfire on the gaming industry in general and I obviously would rather not see it happen to sim racers, many of whom are friends of mine.

    If nothing else, many of them never played the Shift games and have no idea what they're letting themselves in for ;)

  9. #189
    Quote Originally Posted by trjp View Post
    I'm still curious as to why LeviathanPT (who I'm assuming has some relationship to the developer but doesn't actually work for them!?) is saying "everything is fine" but the developers themselves are keeping quiet.

    The Eurogamer piece - the highest-profile bit of news I can find - very much makes out that the situation is not resolved. It says the investigation is still ongoing and the lack of anything coming from SMS suggests that to be the case also.

    I'm aware these things tend to die with a whimper as much as a bang - it was never likely that the FSA would "shut everything down" (they don't have the jurisdiction - it could easily be moved outside the UK etc.) but I really do want to know what they are going to allow because it affects other developers I know and it's a topic I'm interested in.

    I always thought SMS were 'pushing their luck' with this - I don't want that to backfire on the gaming industry in general and I obviously would rather not see it happen to sim racers, many of whom are friends of mine.

    If nothing else, many of them never played the Shift games and have no idea what they're letting themselves in for ;)
    Easy to answer, im a member of the community so it means i have access to the forums and the info displayed in there.
    Since the game is made with the help of the community we all have a part in the development process besides just playing the game, we help out the development by providing liveries for the cars, feedback about the art department or physics, we acquire data and references to help the developers and recently we even submit concept art and models for the developers to use, we talk directly with the developers and get the answers we need, so we (the community) are the best persons to answer this since we have direct access to the data and facts about what's going on.

    Also since you read that article, the CEO Ian Bell posted in the comment section responding to doubts and questions that the readers had, if you search for it a bit you will notice it ;)

    The developers have been more than transparent with us so far about everything that is going on and i dont believe it will change in the future no matter what.

  10. #190
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    I hope you're right - history suggests you may be in for a shock tho - but I do hope you're right.

    Moreover, I hope they extend their reassurances outside of the bits of the website you can't see without paying (or I'm missing something?)

  11. #191
    Secondary Hivemind Nexus Kelron's Avatar
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    I do find it odd that SMS themselves aren't saying anything publicly. I understand the FCA treating it as confidential, as a business being investigated will still cast doubt on it even if they find nothing wrong. But in SMS' case they've already had a fair amount of bad press due to the investigation, you'd expect them to be doing their best to tell everyone if it is now over.

  12. #192
    Another month, another update on Project CARS.



    Nicolas Hamilton, brother of Lewis Hamilton, visited recently the Slightly Mad Studios and met with the developers, eager to get more hands-on with the Project CARS title and having always wanted to make a video game, Nicolas joined the developers for an informative and entertaining afternoon at their studio near Tower Bridge, London.
    During his time with the developers they discussed his time in the Renault Clio UK Cup, his current participation in the European Touring Car Cup, and how his experience on the track translates directly into the game.
    Nicolas grew up with his brother Lewis playing on some of the previous highly-acclaimed SMS titles GTR and GTR2 and has been an active member of the WMD community since November last year giving valuable feedback and suggestions since joining (WMD members can check out Nic’s thread right here ).



    Project CARS, from today onwards is integrated with Steam for every member of the Project CARS Community.
    All the current members can access Project CARS by getting their personal key from their official forum profile and adding it to steam, there’s still a lot of work to do before we can say it has a full integration (ex: with multiplayer features) but we are on the right track and this represents a big step forward in the development.

    Along with these great news, the development in terms of sound and visuals has been progressing quite nicely, currently there not much I can show you in this area but in the next update I’ll be sure to post some new images.
    Modders now have the ability to make their own driver suits and helmet designs, the community already started making some crazy outfits and helmet designs.

    To end this up, here’ s an amazing new trailer by Jonz.
    Last edited by LeviathanPT; 05-07-2013 at 06:48 PM.

  13. #193
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    Just wondering, how does project cars compare to iRacing? I mean the graphical difference is clear enough (though iRacing is just fine and I value high FPS to avoid input lag over prettiness) but what about the physics? What about online competition? iRacing's safety rating system does wonders for the quality of racing, what does Project Cars do there?

  14. #194
    It's something hard to compare to be honest, iRacing is a finished game and Project CARS in it's current Pre-Alpha state still lacks a heavily developed multiplayer system.
    The plans are to have a competitive multiplayer system with plenty of freedom of choice for the players, the developers havnt divulged yet any explicit info tho if there will be a safety rating alike system or not so its hard to say but there have been mentions of a GPL alike ranking system, still nothing official.

    Cant say how it compares to iRacing in terms of physics as my opinion can be biased, but the game has a high end physics system with a complex tire model, the progress has been going at a fast pace thanks to the help of some of the consultants that the developers have at their disposal but it's still far from finished.

  15. #195
    Been a while since i posted here but it has been a bit dificult to me to be writing new stuff on the different places i usually visit, so from now on i will be posting mainly news about Project CARS at Steam in the Project Cars Community Hub, sorry about it.

    Just so you know briefly what happened since my last visit, the developers acquired licence for Team Oreca vehicles, their LMP2 car is the one so far announced but there might be a few more surprises coming along the way. Dubai Autodrome is now licensed as well so expect some improvements in terms of fidelity and maybe even some other parts of their complex!
    A new car is also in development, the 1991 Mercedes-Benz 190E 2.5-16 Evolution 2 DTM, currently using a street version as a placeholder in order to test the physics, this car will be a competitor against the already ingame BMW M3 E30 which will allow everyone to revive those famous battles around Nordschleife and in other DTM circuits.

    And here's the bombshell (cant live without one), if you live near Berlin or you are thinking of visiting the IFA 2013 (6-11th of September) you will be able to try out Project CARS running on a brand new Panasonic 4K UHD TV from inside a racing car rig ! That's right, sounds insane doesnt it?




    You can read about this and much more at the Project CARS Steam Community HUB, thanks!

  16. #196
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    Hello everyone.

    I leave my last video project cars, I hope you like it.




    a greeting

  17. #197
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    Nice setup but I think when you put fireproof racing gloves on to play a game, you have stepped-over a line somewhere...

    Of course for all we know he's wearing the full nomex, helmet and HANS - with his family all in pitcrew gear standing around waiting for him to need a cuppa ;0

  18. #198
    Secondary Hivemind Nexus Prolar Bear's Avatar
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    It's a good video, but there's probably more money in it than I've ever had. (disclaimer: I'm an unpaid worker)
    I game on a 360 € laptop. Single 15.6 screen. No wheel. I'm the proletariat of PC gaming basically.

    I want this game pretty bad tho.

  19. #199
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    If we're honest, not much of that hardware is making him any quicker - it's just "dressy-up" stuff.

    Wheel and pedals - yes, great - lovely - top notch.

    Gearshifter - fluff

    Digital displays - fluff

    Side monitors don't really show anything useful in this video - everything which matters is on the main screen so I'm calling 'fluff' tho I might change my mind in a race - maybes...

    I know - each to their own - but you can go too far the gloves - they are DEFINATELY too far ;0

  20. #200
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    Agreed that the gloves are a sign of being a cock. Some people buy 'Sim-Racing boots' (yep that's a thing). I think those people need to be punched hard in the face.

    Personally I don't use a gear shifter but a nice H-pattern would be cool for the historic cars (certainly something with a bit more stiffness and feel than the dire sequential shifter on the DFGT which is so bad I use the flappy paddles instead).

    I do sometimes have the iPad hooked up to use as a buttonbox/display as it can tell me useful info about the state of my tyres etc and enable me to do things like changing my less obvious settings (eg ARB settings etc) when I don't quite have enough buttons on my wheel to map everything so it's not all a waste of time.

    Side monitors are useful at tracks like COTA where a proper FOV will mean you can't see where the buggering apex is. You CAN drive like that but I wouldn't call it fun. Side monitors also help in open-wheelers as you can see exactly where your car is vs the other car when in proper combat.

    But no gloves, and no boots. Not for me.

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