
Originally Posted by
Oof
There are four reasons I initially thought this project would fail:
1) You say you have a team of great people lined up to work on this project, but none of them are willing to put their names behind it. If they aren't willing to put their names behind it, why should I be willing to put my money behind it?
2) There are a lot of ifs and maybes. If you get $200 000, then maybe you can convince others to fund the project, and then you'll just kind of see where it goes from there... No. If I give you money, I want to be sure I'll get a product in return.
3) If you can't satisfy the above two criteria, at least give me enough information with which I can come to an informed decision about whether to back your project. Two (ugly, badly-shopped) photos and a nebulous video aren't going to convince me.
4) If you're going to use concept art to convey your game, bother to make it from scratch, and bother to make it original. Four dudes, looking serious, walking down a street, with guns? Not exciting, not original.
If that weren't enough to put me off (it was), there's another reason now:
5) Don't prop your project up on (ugly and cliche, at that) content that you've stolen from other people.
Number 2 is the most egregious, but 5 isn't far behind.