Page 329 of 777 FirstFirst ... 229279319327328329330331339379429 ... LastLast
Results 6,561 to 6,580 of 15524

Thread: What are you playing at the moment?

  1. #6561
    Secondary Hivemind Nexus alms's Avatar
    Join Date
    Dec 2011
    Posts
    1,870
    Quote Originally Posted by arathain View Post
    If I recall you get offered a machine gun if you trade in your starting pistol. The machine gun fired downwards acts like a jetpack, and makes some of the platforming you have to do considerably easier. I think if you hang on to the pistol you can trade it for something powerful later in the game.
    You're right about the MG, the part I vaguely remembered was probably Booster V0.8 vs V2.0, though, see here: http://cavestory.wikia.com/wiki/Booster_V_2.0
    Looking for you daily bundle fix? Join us on The onward march of bundles
    Stalk my Steam profile, or follow my fight against the backlog on HowLongToBeat (temporarily on hold)

    "You take the Klingon's detached hand"

  2. #6562
    Secondary Hivemind Nexus sabrage's Avatar
    Join Date
    Jun 2011
    Location
    GMT-7
    Posts
    2,578
    Quote Originally Posted by khaz View Post
    Some aspects of Japanese game design never change.
    Bad game design is bad regardless of origin.

    Quote Originally Posted by alms View Post
    I've started Cave Story+. What was that thing about not getting the first jetpack you find but holding out for a better one?

    I can't find that bit anymore.
    Right after you fight the Monster X, DO NOT talk to the guy at the bottom of the pit.

  3. #6563
    Secondary Hivemind Nexus Heliocentric's Avatar
    Join Date
    Jun 2011
    Posts
    6,163
    Quote Originally Posted by sabrage View Post
    Right after you fight the Monster X, DO NOT talk to the guy at the bottom of the pit.
    After I first read that I decided I had better things to do than play this.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  4. #6564
    Secondary Hivemind Nexus sabrage's Avatar
    Join Date
    Jun 2011
    Location
    GMT-7
    Posts
    2,578
    Quote Originally Posted by Heliocentric View Post
    After I first read that I decided I had better things to do than play this.
    I loathe Cave Story. The cheap deaths and ass-backwards design decisions frustrated me right up until the marathon back-to-back-to-back-to-back final bosses. I'd never recommend it to anyone, but not having the Booster 2.0 only makes the final chapter that much worse.

  5. #6565
    Lesser Hivemind Node fiddlesticks's Avatar
    Join Date
    Jun 2011
    Location
    Zürich
    Posts
    673
    Quote Originally Posted by sabrage View Post
    I'd never recommend it to anyone, but not having the Booster 2.0 only makes the final chapter that much worse.
    It's been awhile since I last played, but from what I recall you can't even get to the real final level without the Booster 2.0. Having the Booster 0.8 leads you to a significantly easier version.

  6. #6566
    Secondary Hivemind Nexus alms's Avatar
    Join Date
    Dec 2011
    Posts
    1,870
    Quote Originally Posted by sabrage View Post
    Right after you fight the Monster X, DO NOT talk to the guy at the bottom of the pit.
    Thanks. Seems I'll be putting on hold CS+ until I get a new pad, my d-pad has just broken in the sand zone :| next one will be an X360 pad proper, I'm sick of X360CE.

    Quote Originally Posted by sabrage View Post
    I loathe Cave Story. The cheap deaths and ass-backwards design decisions frustrated me
    I don't love it either, up where I've got there's a whole lot of backtracking, sure not a lot of fun? but TVA put me in a good mood for platformers so I said to myself: let's give this one a second chance (also, a chance to scratch another off the backlog)
    Looking for you daily bundle fix? Join us on The onward march of bundles
    Stalk my Steam profile, or follow my fight against the backlog on HowLongToBeat (temporarily on hold)

    "You take the Klingon's detached hand"

  7. #6567
    Secondary Hivemind Nexus sabrage's Avatar
    Join Date
    Jun 2011
    Location
    GMT-7
    Posts
    2,578
    Quote Originally Posted by fiddlesticks View Post
    It's been awhile since I last played, but from what I recall you can't even get to the real final level without the Booster 2.0. Having the Booster 0.8 leads you to a significantly easier version.
    Yeah, there's about 8 other arbitrary bullshit hoops to jump through (all some variation of "DON'T do the thing that would logically help you progress") to get that level as well, so fuck it.

  8. #6568
    Lesser Hivemind Node LTK's Avatar
    Join Date
    Oct 2011
    Location
    Netherlands
    Posts
    945
    Does Cave Story hate the player even more than Limbo does?

  9. #6569
    Lesser Hivemind Node laneford's Avatar
    Join Date
    Jun 2011
    Location
    England and Nowhere
    Posts
    834
    Just finished Arkham City. Beat the main story mode, and all bar two (I think) side missions. Going to clean those up soon, although I think one may be bugged. Really enjoyed the game though, once you get past the feeling of being overwhelmed by constant stuff the game keeps throwing at you, (which is something I felt GTAIV was very guilty of)

    Considering which of the backlog next to tackle...

    I still have Zelda: Skyward Sword, which I've only just started.
    There's also Space Marine which I'm halfway through, which is a lot less interesting, but a lot shorter thus better for backlog clearage.


    Also still making the most of foot-to-ball-euro-fever by rinsing FIFA and the silly euro 2012 DLC. (Yes I'm a sucker)

  10. #6570
    Secondary Hivemind Nexus Ravelle's Avatar
    Join Date
    Nov 2011
    Location
    Netherlands
    Posts
    1,575
    Quote Originally Posted by laneford View Post
    Just finished Arkham City. Beat the main story mode, and all bar two (I think) side missions. Going to clean those up soon, although I think one may be bugged. Really enjoyed the game though, once you get past the feeling of being overwhelmed by constant stuff the game keeps throwing at you, (which is something I felt GTAIV was very guilty of)

    Considering which of the backlog next to tackle...

    I still have Zelda: Skyward Sword, which I've only just started.
    There's also Space Marine which I'm halfway through, which is a lot less interesting, but a lot shorter thus better for backlog clearage.


    Also still making the most of foot-to-ball-euro-fever by rinsing FIFA and the silly euro 2012 DLC. (Yes I'm a sucker)
    Did you bother with the Ridler Trophies?
    Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog

  11. #6571
    Lesser Hivemind Node Kodeen's Avatar
    Join Date
    Jun 2011
    Location
    USA
    Posts
    941
    Quote Originally Posted by laneford View Post
    I still have Zelda: Skyward Sword, which I've only just started.
    Skyward Sword is the only Zelda game (that I've played) that I didn't finish. I gave it a chance and played through the first dungeon, but it never became fun. The problem is the motion controls and the fact that you're constantly thinking about them, they never become second nature like pressing certain buttons.

    That and the fact that this game has some of the heaviest bloom I have ever seen, and I could only play for about a half hour at a time before my eyes started to melt.

  12. #6572
    Lesser Hivemind Node laneford's Avatar
    Join Date
    Jun 2011
    Location
    England and Nowhere
    Posts
    834
    Quote Originally Posted by Ravelle View Post
    Did you bother with the Ridler Trophies?
    I've got enough secrets to do the first three riddler hostages. Not sure if I can be arsed to collect enough to unlock the others... some of them seem ridiculous.

    Quote Originally Posted by Kodeen
    Skyward Sword is the only Zelda game (that I've played) that I didn't finish. I gave it a chance and played through the first dungeon, but it never became fun. The problem is the motion controls and the fact that you're constantly thinking about them, they never become second nature like pressing certain buttons.
    I haven't played it enough to judge it yet. So far, I did not enjoy attempting to control / flailing madly when flying the bird, but the swordfighting seems ok (which is the most important thing for me at any rate)

  13. #6573
    Lesser Hivemind Node Fanbuoy's Avatar
    Join Date
    Jun 2012
    Location
    The Capital of Scandinavia
    Posts
    560
    Quote Originally Posted by LTK View Post
    Does Cave Story hate the player even more than Limbo does?
    Limbo doesn't hate you. It just wants you to die.

  14. #6574
    Secondary Hivemind Nexus sabrage's Avatar
    Join Date
    Jun 2011
    Location
    GMT-7
    Posts
    2,578
    Quote Originally Posted by LTK View Post
    Does Cave Story hate the player even more than Limbo does?
    A damn sight more I'd say, and the feelings are mutual.

  15. #6575
    Secondary Hivemind Nexus Sketch's Avatar
    Join Date
    Aug 2011
    Location
    UK
    Posts
    2,153
    I've been playing Hitman: Contracts, and it's really a very good game. I know there was some critiscism because it has 4 remakes from the first game in it, but it's still an excellent stealth title, and not as easy as Blood Money either. The suspicion is really well balanced, much better than Hitman 2.

  16. #6576
    Secondary Hivemind Nexus Kadayi's Avatar
    Join Date
    Jun 2011
    Location
    Lagoon West, Vermilion Sands
    Posts
    3,467
    Sims 3. Noticed that Origin had a 50% sale on and snapped up Generations as it was one of the expansions that I'd passed over (plus 30% your next purchase). Rather than carry on with any of my existing worlds decided to start afresh just with generations and ambitions on (I'm saving WoA and Nightlife for later on when the family is grown up). I've generally stayed away from the family thing with Sims (doing the room mates thing on the whole), but have been trying it with a single mum with 3 young kids and it's proving to be quite entertaining given the extra activities that can be done. I did use some cheat codes to given a bit more money to the family as a starting point (and allow them to purchase a bigger house) and the first thing the mother did was decide that she'd like to send two of the kids off to Boarding school which was quite amusing. Interested to see how that plays out in terms of the dynamic between the siblings in the long term.
    Why yes you're right I'm deliciously evil

    Tradition is the tyranny of dead men

    Steam:Kadayi Origin: Kadayi GFWL: Kadayi

    Probable Replicant

    *blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me

    Quote Originally Posted by Finicky View Post
    Kadayi will remain the worst poster on the interwebs.

  17. #6577
    Secondary Hivemind Nexus Casimir Effect's Avatar
    Join Date
    Jul 2011
    Location
    England
    Posts
    1,150
    Venice declared war. I'd compliment them - a nation with a single province and port soley focussed on trade - on their temerity and the size of their balls if I wasn't laughing so hard.

    Their fleet of 20 ships attacked my 8, however their one was produced by a trade port (brigs, sloops and, oddly, some trade ships) whereas mine was made up of 5th Rates, 6th Rates and headed by an admiral in a 2nd Rate. It did not go well for them. Surprisingly though I actually lost a ship: some dumbass 5th Rate got set on fire in a bad way and just fucking exploded. It was so cool I didn't mind losing the ship. That was it though, the rest of their fleet died and amusingly my 2nd Rate, which lead the fight, barely took a scratch.

    Then their land forces split up to harrass my territory in Milan. They now have half the land forces they used to have an will be under siege very soon. A siege I'm happy to draw out until the end as damn the world hates me for expanding so much. Probably why Venice declared war in the first place. Hopefully my expansion diplomatic penalty will die off in the next few years as I plan to sit back and build for a while.

  18. #6578
    Secondary Hivemind Nexus vinraith's Avatar
    Join Date
    Jun 2011
    Location
    the angry dome
    Posts
    2,636
    Mass Effect 2 again, in anticipation of finally picking up 3. I decided to play back through with the character with which I originally beat 2 (and which I imported from 1) to see how that worked and because I enjoyed playing her. I'm a little surprised that not only her skills and level, but also all her equipment transfers (even the stuff that makes no sense, like the collector beam). There's little enough "stuff" collection in ME2 as it is, I assume this means that for my second playthrough there will be none. Does that mean no new anything to find? Because that's half the fun.

  19. #6579
    Secondary Hivemind Nexus Heliocentric's Avatar
    Join Date
    Jun 2011
    Posts
    6,163
    Quote Originally Posted by alms View Post
    Thanks. Seems I'll be putting on hold CS+ until I get a new pad, my d-pad has just broken in the sand zone :| next one will be an X360 pad proper, I'm sick of X360CE.
    You want a Streetfighter 4 Fightpad
    , its the best D pad I've ever used, but its not as clicky as a genesis or snes or wii classic but its very precise and I only play arrow key platformers like spelunky or whatever with it.


    amazon fightpad link, mostly the prices are terrible
    Last edited by Heliocentric; 27-06-2012 at 02:12 AM.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  20. #6580
    Network Hub
    Join Date
    Jan 2012
    Posts
    394
    Quote Originally Posted by sabrage View Post
    Bad game design is bad regardless of origin.
    True but checkpoint right at start of boss battle is fairly common among Japanese devs. Brings back some terrible memories. Grandia 2 is one of my favourite rpgs of any kind ever ever but the absolutely brilliant realtime battle system meant that if you screwed up a few moves gainst bosses starting ALL OVER AGAIN against those monstrous HP tanks. UGH! Especially the "Beat every boss you already beat before meeting the final boss" gauntlet right at the end. Which is another awful idea and again common to many Japanese devs.

    On the flip side, if I was in the mood, recovering from some poor decisions resulted in some glorious 20-30 minute battles against said bosses with satisfyingly smug smile on face. It really was such a good battle system. :)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •