Results 19,441 to 19,460 of 24048
25-01-2014, 10:24 PM #19441
25-01-2014, 11:15 PM #19442
- Join Date
- Aug 2012
It's been a while, but I'm pretty sure I followed the instructions on the download page exactly. Beyond that, I'm not sure I can help. Sorry.
Anyway, I'm replaying New Vegas. Again. This time around with a couple of restoration mods, mainly moburma80's, and I'm surprised at just how much of an improvement they make. The vanilla game's a ghost town.
Last edited by wrestledwithgod; 25-01-2014 at 11:18 PM.
26-01-2014, 12:05 AM #19443
26-01-2014, 12:20 AM #19444
26-01-2014, 12:46 AM #19445
26-01-2014, 05:38 AM #19446
- Join Date
- Jun 2011
I am excited about the hotkey, although for what it's worth double tapping the number also works.
26-01-2014, 08:57 AM #19447
26-01-2014, 06:31 PM #19448
26-01-2014, 08:10 PM #19449
Like Isaac, progression increases the more you play it generally, just in the habit of unlocking more things. Once you actually complete the damn thing, it becomes a lot more manageable...especially when you have the Huntress who is like a Commando but with less damage and increased mobility.
26-01-2014, 09:11 PM #19450
I reached a part in Zeno Clash where the bad gameplay got stronger the interesting world, so I decided to quit before I get pissed off when the next exploding squirrel hits me (I'm referring to the second hunter. The first was annoying but manageable).
Don't think I'm going back there, but maybe I'll bother with an LP just to see what happens next.
27-01-2014, 12:25 AM #19451
Banner Saga has ruined me a little at the moment and I'm craving something similar. So on that basis, can anyone recommend a game which has:
turn-based combat which doesn't require several days to learn and which is fairly fast-paced (no excessively long animations etc);
characters which level-up and are persistant throughout a campaign (i.e. they are carried between missions);
something resembling a decent storyline/narrative.
So far I'm thinking HoMM 5 could work, but it depends on the combat system. Same with Age of Wonders: Shadow Magic. I bounced off Disciples 3 a few months back because there was just too much dicking around in combat, so it often felt like a waste of time. Almost tempted to start up Kings Bounty: The Legend but if it's anything like Armoured Princess then only one character has any sort of persistance, which isn't really what I'm looking for. Blood Bowl is another option but completely lacks a story or characters.
I've started a game of Torchlight 2 while trying to be inspired but it really isn't working for me. At this rate I may end up sacrificing one or two of those requirements and starting a new game of Sacrifice.
27-01-2014, 12:39 AM #19452
Have you tried King's Bounty? I thought it went on for way too long, but I got a good amount of fun out of it before it got tedious. Mr Meer had an obsession with it a good while back and there are lots of (very good) articles about his adventures here on RPS.
edit: Somehow completely missed that you already mentioned it in your post. Shame on me.
Last edited by Skalpadda; 27-01-2014 at 12:42 AM.
27-01-2014, 08:16 AM #19453
Does anyone know a co-op game for 5 players, one of whom is playing on a mac? It was an absolute nightmare trying to find anything apart from Minecraft (which we've played extensively already) or Civilization V (which some of us don't like). Suggestions would be very welcome!Want to add me on Steam? Steam name: Mr. Gert
27-01-2014, 08:55 AM #19454
27-01-2014, 08:58 AM #19455
OlliOlli - great skateboarding vita game that mixes the best elements of Skate and Thrasher: Skate and Destroy (which everyone interested in skating games knows is the best skating game ever made). Brilliant sound track, easy to pick up but hard to master and online leader boards really push you to try do better on every run. Currently trying to get into the top 20 at least on every level.
Don't Starve - I really hate pengulls for killing me. I think it was a mistake on their part. I had such a good set up. Base was surrounded by walls, had the first three constructions for building new things, had a field full of rabbits and beefalo, 5 improved farms and 20 berry bushes. Five days left of winter and the pengulls killed me.
DCU Online - This isn't as bad as I thought it might be. Threw a fiver at it so I could play as a Green Lantern which is great fun. The instances are horrible to do in a PUG though it seems. You can get people who just don't pay attention. They're a nice change from the WoW style ones though. Even if people don't pay attention in the DCU:O ones you can still get by at least for a while by which point you'll probably have replaced them or they'll have woken up."Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""
27-01-2014, 09:14 AM #19456
27-01-2014, 09:28 AM #19457
How about the Commandos series? Probably not available for Mac... which might be the most limiting factor. Since I have not a lot of experience with gaming on Mac, is it possible to emulate Windows games in some way (like with Wine for Linux)?
Also, the Serious Sam games!
Edit: Stores like gog.com and Steam should allow you to search for titles filtered for OS, co-op/multiplayer, etc., maybe there's some inspiration to be had from that as well.
Editē: I know this might be not for everyone, but some MMOs might be fun in small groups as well. A large part of the content of Guild Wars 2 is designed for parties of 5. The game goes on sale every now and then (~30$ price point) and doesn't include a subscription fee. The game has a couple of flaws but should provide a lot of fun for a bunch of people who like exploration (there's also an active GW2 RPS guild that could help out with stuff, no requirement to join or anything).
Last edited by Squiz; 27-01-2014 at 09:44 AM.
27-01-2014, 10:55 AM #19458
27-01-2014, 12:05 PM #19459
27-01-2014, 12:27 PM #19460
- Join Date
- May 2013
I'm currently playing Remember Me. To me, it's one of those games I play for the aesthetics and the story and won't ever touch again afterwards. Neo Paris looks well realized and especially the beginning gave me a lot of Shadowrun or Ghost in the Shell Vibes. The Story, while not spectacular, was interesting to me in the same sense as Ghost in the Shell was. Quite a lot going on about identity.
A pity then that it's gameplay is somewhat tainted, according to my tastes. In their attempt to make a variety of enemies, they dug deep in the chest of "Forget me please" game mechanics. Enemies you can only attack while there is light? Yes. Plenty. Did I mention that the light WILL flicker constantly? Enemies that WILL damage you proportionally if you attack them? Yep. Abilities with extremely long cooldown, where you need to use specifically set up combos to lower? Yep, because it sure is fun pummeling the same enemy again and again and again to make that counter go down before you can move on. A pity, really. There's something great underneath it all.